GP&B
Ike 'n' Ike
Didn't Luigi used to thump his head into the ground for his wavedash?
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I recall that idea being floated around once, but it was probably just a joke.Didn't Luigi used to thump his head into the ground for his wavedash?
replying to this late, but thanks this answered my questions. i could get behind falco's melee fair being traded for brawl's nair, makes sense to meIt was also agreed that we would do NTSC Falco, so there will never be a PAL D-air on him. It heavily changes how he plays. As for most aerial brawl moves... F-air is a terrible move and serves about the same purposes as N-air, but worse. I could "maybe" see Brawl N-air as an F-air instead, but appart from that, it would just take away from the Falco we all loved in melee.
The problem is that brawl Falco's moves lack distinctive uses. They are used for pretty much the same things, while in Melee, N-air is a huge part of his gameplay. F-air is not the most useful move in Falco's arsenal, but can be used against someone who is nearly out of reach or if you desire a lower knockback. Back air is similar in Braw and Melee, but Melee,s is just much more potent.
Pal D-air at least to me, is an attrocity. I played Falco for a long time, and the lingering spike is part of his combo game. I hope this answers why we considered decloning him but decided not to at one point.
P.S.: We're also balancing around melee top tiers, and we promised to keep top tiers to their former glory except for Shiek's Down throw and infinites.
Why would u change his wavedash? Sliding on his head sounds so much better then normal wavedashIt wasn't a joke, it was in the game for a while before were able to give characters wavedash-specific animations.
This just in : strong bad doesnt like funI'm not going to dignify such a ******** question with a response.
I don't, what did it look like?Also a fan of DK's original wavedash. Y'all remember the landing animation DK has when he lands out of UpB in Brawl....
I only knew about Luigi, this is probably the first time I hear about the other ones.His Up B special fall caused him to flop on his back, much like how Mario's Up B makes him bounce off of his butt in Brawl. It made a loud smack sound so his wavedashing was probably hilariously obnoxious.
Brawl seemed to indulge in aesthetic choices that made landing from certain recovery specials really stupid.I only knew about Luigi, this is probably the first time I hear about the other ones.
Well it wasn't really a problem back when the characters weren't doing anything after landing.Brawl seemed to indulge in aesthetic choices that made landing from certain recovery specials really stupid.
lol nah, I was messing around in training mode and I noticed it did that much damage...How did you get hit by all those hits to add up to that? West Coast DI?