Avalancer
Smash Journeyman
It makes me so sad Ness doesn't have DJC
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I for one did play wario in vbrawl so it's weird. Also using fart as a recovery option is a very poor choice.It's not really bad at all. Because of his weight and aerial mobility, he can make it back to the stage from pretty far away with just Side B alone. If he's far down below the stage and has a full charged fart, he can use that to assuredly get back to the edge (though like his other specials, it also goes into special fall).
Wario's recovery is easy to intercept but he can make it back pretty far, so I think it's more the players are just QQ'ing either because they were used to Wario from Brawl (if they did play him in Brawl, which you don't mention) or because they don't quite understand the character's recovery options well enough still (no offense to them or anything obviously).
Either way thanks for the advice guys.Well he definitely has a zone that he can recover from, and he's completely helpless if he gets sent too far away from the stage horizontally while he's at or below the ledge level. But if he's high up, it's not actually too bad. His air mobility is almost as good as Jigglypuff's, so he can use the shoulder bash high up, or fall a little before using it, and still drift towards the stage even in specialfall. You just have to try not to get hit since you'll be charging straight into where your opponent is waiting. If you have the fart ready you can fall below the stage and use it for a vertical boost.
Even so, I'd say that recovery is not one of his strong points, especially compared to most other characters who have more reliable recoveries.
he does and so does lucasIt makes me so sad Ness doesn't have DJC
I like saving it for kills, so I typically don't use it unless it's my last stock and it's my only chance of recovery.Also using fart as a recovery option is a very poor choice.
Exactly.I like saving it for kills, so I typically don't use it unless it's my last stock and it's my only chance of recovery.
In Brawl you typically got more than 1 fart per match.Exactly.
Same reason you didnt do it in vbrawl.
Grounded sideB -> before you go offstage, jump -> double jump works. Grounded sideB -> go offstage -> double jump. They both do not waste your double jump.He does have DJC. He just also has the ability to do rising aerials as well.
Holding the jump button allows for a rising aerial, but tapping it or just a quick press (or flick) allows it to be cancelled. I think yoshi and lucas also have this.
Question about wario's recovery since we're on the topic. Can't test it myself right now :/ If you save your second jump and use the extra hop in his side-b, does it still put you in special fall afterwards?
Aerial sideB will send you into special fall regardless. You can aerial sideB -> hit a wall -> double jump, though.So it has to be the grounded version. If you're in the air already and use it you'll special fall? Though I don't know that you'd ever need to recover from that far, I was just wondering if aerial side-b -> hop -> double jump -> up-b worked.
This is an awesome stage. I was curious though. If I placed it over another stage say, Pictochat, would it still work? I'd like to keep Melee FD but this stage is too awesome not to use.Sorry to people who were already enjoying my Torn Sky FD texture... But I've already made another texture, so now you have to decide between them.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26150
I know it doesn't look as big as Final Destination, but it is. It's just that the bottom part of the stage starts fading out as it gets farther down. If anyone plays on it and finds that the invisible part messes you up, send me some feedback about it and I'll consider adjusting it.
I don't use the c-stick to uair.I've never done uairs with the control stick. I've always used the C stick to avoid wasting my double jump. I don't see why you'd use the control stick to do a uair, lol.
To clarify, it starts around 40:30 into the podcast.Ign also covered Project M in a super good light in the Nintendo Voice Chat Podcast that was on April 20th forty minutes into the podcast until it finished. By the way it sounds, ign really supports the project. I feel that a sponsorship from them to maybe get some full time developers in the BR wouldn't be too far from possible.
Well I'm currently working on a video about Ike's side B. If a "How2playM" Video is going to be made I could offer help.Possibly a compendium on the basic and advanced techniques for characters? I was personally thinking of trying to do that for a few characters just to help new and veteran players quickly understand the technical stuff that a character is capable of.
It can't be helped. Smashboards is owned by MLG and MLG is afraid of law suits from Nintendo so they can't have any "hacks" on the front page of the forums (because that would imply MLG supports "hacks"). Ergo Project M cannot be more "supported" so to speak.And as a general comment, smashboards should support you guys more.
re-posting in hopes someone knows how to help me with this problem.I don't keep up with this thread but checked a few pages back, I checked the OP about Known Bugs, but couldn't find the answer to my problem. My game freezes when Falcon tries to UpB OoS and would have grabbed the opponent. He gets into the crouching animation on UpB, and it freezes instantly, but the music still plays.
I didn't add any files/textures extra to my SD Card after downloading PM, I even used the Gecko OS provided in the PM download, as well as the one I was using before I downloaded PM, and I got the freeze in both.
Pretty sure it's not a bug and more just because TL's Up B is mechanically different from Link's (since TL can move it on his own). Personally, it's more to TL's character to just fall like that off the edge from the Hurricane Spin. And I'm aware YL could do it, but TL is sort of a mixed bag of every Link soo... I don't know.I tried doing an up-B slip-off at the edge with Toon Link and it just canceled the move entirely, rather than sliding off while doing it. Is this a known bug? I haven't tried it with Link yet but I'd assume he has a similar problem.
EDIT: nvm, it works with Link.
Nobody else has ever experienced your particular issue or even reported it. We can't seem to replicate it either. I'd recommend defragging your SD Card and if that doesn't work, reformatting it. And if that doesn't work, try a different SD Card all together.re-posting in hopes someone knows how to help me with this problem.