Shadic
Alakadoof?
Wolf is good. Silent Wolf likes him.
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Except the strengths of other stages are no where near as extreme as FD, and the ones that are, are already typically CPs, like dreamland 64.Really? You can do that on every other stage. There is a reason we have multiple starters and not just one neutral stage. Which character are you getting camped/cg'd by that makes it that bad for you?
Cp YI for favoring close quarters.
Cp dreamland for its large size and blastzone.
Cp Smashville for platform camping.
Really now you guys lol
the demo(IIRC) and the current version both have ported melee boundaries, collisions, etcI am 100% Sure new dreamland haves the size and the blastzones of the 64 dreamland.
=|...You are kidding yourself if you dont think YI favors close quarters.
You're kidding yourself if you think that YI cant be camped. It really doesn't favor close quarters. Project camping on YI is very much possible. ****. Regular non-projectile camping is very much possible on YI. Especially when they get occasional room on randall jr.You are kidding yourself if you dont think YI favors close quarters. You have to be bad to think you just get camped out on FD. And did you admit that you have a typical cp as a starter?
Jeez i cant beleive you if you dont think blastzones effect matchups.
... huh? Say that again...@9k+1: marth kind of has to be close to you as he doesnt have a projectile. i very much know marth loves that stage.
...Wait you went too far backmarth kind of has to be close to you as he doesnt have a projectile.
ALMOST THEREas he doesnt have a projectile
You just killed your own argument. If Marth needs a projectile in order to get into Fsmash range, then YS does not "encourage close quarters combat".projectile
omg Neko should sig this. It's like Leffen and Jebus had a baby.@neko: I dont mean to come off as a jerk and i hate sounding like an *** but you are not the person to be saying how stuff works in melee. You just got into it when p:m sprung about and even then you are average at best.
what does the 1st part of your post have to do with anything.Thats irrelavent.
Sometimes you pick a stage because its good for you. Sometimes you pick it because its bad for the opponent. Thats what the cp system is. You are going to use a strike for one reason or the other.
@neko: lol i cant take you seriously. I dont mean to come off as a jerk and i hate sounding like an ***, and I mean this as respectfully as possible, but you are not the person to be saying how stuff works in melee. You just got into it when p:m sprung about and even then you are average at best.
And you have to realize that in melee there are far less characters who are viable and have plethora of projectile options available.I gotta say... how often do you see people choose FD to camp in tournament (In melee)?? I honestly cannot think of any instances where they are able to just stay away, and now with people advancing in power shielding and catching projectiles that kind of camping is much less relevant. Project M also apparently has ways to limit chain grabs so really FD shouldn't be that bad as a starter...
I was stuck on the "blastzones don't directly affect MUs" discussion. I honestly cannot take this argument seriously, especially considering that we don't (... and won't ever) have control over Neko's choices, let alone his (and SoFree's) stage list. Carry on with the stage discussion, by all means.I fail to see how I was strawmanning at all when I was making multiple points and not just one to reinforce the main argument.
Please tell me you don't think 1 character warrants that stage to be a CPIce Climbers.
And there doesn't even need to be a ridiculous matchup for certain characters to make a stage a CP anyways. What character makes Delfino Plaza a CP? None, it just has some bad mechanics that favor certain types of characters more than other potential starters do. It's not like a stage has to make a certain character godlike to not be a starter.
I don't, but you asked for one character so I gave it to you.**** LOL yea yoshi's story.
Please tell me you don't think 1 character warrants that stage to be a CP
Which character turns FD into a CP?
That's pretty much why it becomes a CP.FD is still very much a viable starter depending on the characters.
And then we all got mad.
Monk, that gif is perfect.
Yeah, like I've said multiple times already, StandardUnit does indeed exist -- and is a combination of two members.And Monk, we're having a discussion in a discussion thread. Nothing wrong with it. It's not like we have anything else to talk about.
This post is so true, but with enough effort, can be argued for any stage. Really, let's just leave FD at "So many characters can run away / camp on this stage". Again, Neko is going to do what he feels is good. No sense in arguing against something as petty as stage viability, and to an extent, legality.That's pretty much why it becomes a CP.
I'm done with this thread.Suggesting the possibility of FD as a CP
stop confusing me with him ;_;And then we all got mad.
Monk, that gif is perfect.
Oh no someone challenged tradition. BURN THE WITCH.I'm done with this thread.