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Project M Social Thread

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Mr.Jackpot

Smash Lord
Joined
Mar 30, 2011
Messages
1,727
Location
WA
lol I got your profile from the Melee group, I honestly had no idea it was that easy.

Anyways, I can already get a ride since we can already imagine how you trying to pick me up would go.
 

Mr.Jackpot

Smash Lord
Joined
Mar 30, 2011
Messages
1,727
Location
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Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
ah... well then blame shadic for not clicky and readie...
...Here's a timeline.

JackpotBoy: "Did you borrow ideas from SSF?"
Shadic: "No, why?"
Somebody: "Actually, SSF mentioned you guys as inspiration in a blog."
Shadic: "Link please."
JackpotBoy: "*posts link*"
Mr. Thunder: "Also posts link."
JackpotBoy: "I already posted that."
Mr. Thunder: "Blame Shadic for not reading it."

lolwut. :alakadoof:
 

iLink

Smash Champion
Joined
Oct 17, 2007
Messages
2,075
Location
NorCal
Are there still landing detection bugs or have they been worked out for the most part?

I remember seeing lucario's body jitter when he would land using the spirit bomb or if bowser used his sideb. I haven't seen that happen as of recent.

:phone:
 

CSDragon

Smash Journeyman
Joined
Mar 10, 2011
Messages
201
Hey, there was talk of a 2nd demo some time soon a few weeks ago, but since then there's been nothing said about it. Just wondering, what is it that you feel isn't ready enough to put out in a public demo? Some mechanic, a specific character? I'm not asking "BLUUUH WHERE"S MAH DEMO", I know it'll come when it's ready and no sooner, I just would like to know what's being worked on that's keeping it from being at a "good enough" state.
 

Comeback Kid

Smash Champion
Joined
Dec 25, 2009
Messages
2,431
Location
Parts Unknown
Hey, there was talk of a 2nd demo some time soon a few weeks ago, but since then there's been nothing said about it. Just wondering, what is it that you feel isn't ready enough to put out in a public demo? Some mechanic, a specific character? I'm not asking "BLUUUH WHERE"S MAH DEMO", I know it'll come when it's ready and no sooner, I just would like to know what's being worked on that's keeping it from being at a "good enough" state.
I'll field this one so the pmbr doesn't have to: some landing detection bugs as previously mentioned, momentum-canceling sticky techs need to go, a few brawl characters still need a unique moveset to be thought up, animated, and tested. And of course, the Ice Climbers are a big pain due to A.I. issues. I think that covers most of it.
 

Ecks

Smash Lord
Joined
Dec 16, 2010
Messages
1,211
There's no way you'll see ICs in a demo. ICs and Brawl characters like Olimar will probably only be on the final release. (2025)
 

Vigilante

Smash Lord
Joined
Dec 11, 2010
Messages
1,813
Location
Quebec
There are still jitters but they are mostly due to us not fixing them because the moves are still subject to change, lol. We'll get them fixed quickly when we get on it.
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
nothing had been projected, its all just back room bull**** and false hype.
It's cute how wrong your impotent rage is. :awesome: Any chance we can get an apology when you're proven wrong?

100% chance of Demo 2 before the end of March.
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
I'm hoping that the demo comes out before my college's annual gaming convention (which is my excuse to go back there once a year). I'd love to play it with some of my friends from the gaming club. I don't know when that is though; in the past it's varied from the middle of February to the middle of March.

I'm setting my hopes on Feb. 7th for Demo 2 release.
 

Mr.Jackpot

Smash Lord
Joined
Mar 30, 2011
Messages
1,727
Location
WA
...Here's a timeline.

JackpotBoy: "Did you borrow ideas from SSF?"
Shadic: "No, why?"
Somebody: "Actually, SSF mentioned you guys as inspiration in a blog."
Shadic: "Link please."
JackpotBoy: "*posts link*"
Mr. Thunder: "Also posts link."
JackpotBoy: "I already posted that."
Mr. Thunder: "Blame Shadic for not reading it."

lolwut. :alakadoof:
Actually I was the one that said that SSF mentioned you guys, somebody else asked if you borrowed from them. And I'll change my name to JackpotBoy if you get me a SWF Premium and an SD card with the latest Project M dev build.
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
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EternalYoshi
3DS FC
3394-4459-7089
Actually I was the one that said that SSF mentioned you guys, somebody else asked if you borrowed from them. And I'll change my name to JackpotBoy if you get me a SWF Premium and an SD card with the latest Project M dev build.
Time to set it straight.

Wario's Shoulder bash is based off of the GB Wario land games.

First PM used it for his Forward B when Magus and pals coded it in.

Then later, SSF used it for Wario's forward B for V0.7 months after it was in the set.
 
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