Honestly, we've starting with Melee as a starting point, but Melee itself wasn't perfect. It had many design flaws, but we forgave their presence because it was such a good game. Now, we're just making a mroe balanced system.
Those who claim that their character is worse are weird considering that all veteran characters are either just as good or better than their Melee counterparts. The top tiers should be about the same and we continue to double and triple check to fix anomalies. By the end of the development cycle, the top tiers should pretty much be their melee selves.
Most complaints I heard were:
1) Players whp were turned off by momentum problems that are now either fixed or nearing fix completion.
2) Poeple complaining about the game no feeling right because of aesthetics differences despite the fact that characters play exactly as they should.
3) Legitimate problems that are being fixed.
4) Poeple being sore losers.
I think it hsould be told that we are not just hoping to be Melee 2.0. We are hoping to surpass Melee.
My answer to those with complaints: Play the game more than a few times. Get used to it.