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Project M Social Thread Gold

Hylian

Not even death can save you from me
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I went back to try and play SA2 and hated it. The speed portions are pretty fun but all the other BS like the mechs and hunting for emeralds is a pain in the *** and ruined the experience for me.

Those levels are so fun when you are good at them though :(. Some of my favorite levels from that game are knuckles levels.
 

ItalianStallion

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Can we really blame people for not knowing if someone is trolling or not? It's hard to interpret intent behind text, especially on the internet. This whole notion of "falling for a trolls traps" is incredibly stupid when it's so easy to troll because it's impossible to tell if someone is being serious or not.

For all you know, I've been trolling this entire time on smashboards. I actually am a Smash 64 player exclusively, and I hate with a passion every other Smash game. I only post in different boards to go with the flow in a sarcastic manner. Yeah that's right. You've all been trolled. Let me laugh at you now for falling for it.

EDIT: And yes. 3.0 hype!!! I can't believe I get Mewtwo back!!!
 

Xermo

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I liked the Knux portion of Adventure 1 and 2 :l
Hell, the treasure hunting vs. mode was one of my favs. Don't really understand that dislike towards it.
 

Hylian

Not even death can save you from me
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because its time consuming and gets boring fast

I could do them pretty damn fast heh.

Like I said...if you are bad at them you aren't going to like them >_>. There are plenty of games where you search for things that people enjoy, it isn't out of the realm of possibility that people could like those levels. I thought some of them were designed amazingly well.
 

Vashimus

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Oh my God Hylian you did not just pull out the "Well, maybe you don't like it because you suck at it" argument.
 

Hylian

Not even death can save you from me
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Oh my God Hylian you did not just pull out the "Well, maybe you don't like because you suck at it" argument.

I mean...I don't really care if people like those levels or not. I didn't like them much until I got good at them, so I assume some others will think the same.
 

Comeback Kid

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Pumpkin Hill is good because it's memorable but the rest of those treasure stages are trash.

I think Big gets way too much hate like he's the equivalent of Jar Jar Binks when he's really not.

He has a really short campaign of a few easy fishing stages. He can float as well which is an interesting ability they should have used more often.

The Knuckles and Rouge levels go on forever and it's made worse when you have to get the shards of the Master Emerald in order. That was total garbage.
 

Hylian

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How do they go on forever? They took about the same amount of time as any other stage to clear aside from mad space.
 

SpiderMad

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You haven't played SA2 until you've speed ran it, you haven't played Pokemon until you can make a page full of gibberish about it, you haven't played Smash until you know a bunch of techniques people have named and devoted a chunk of your life to mastering them.
 

Comeback Kid

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Don't get me wrong, the shooting sections could be painfully long at times too, but at least you were shooting stuff. While playing as Sonic you were running through a fun platforming level.

But when your circling around looking for the next shard you start to notice how long it's actually taking more accutely than you would otherwise.
 

Kaye Cruiser

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Oh my God Hylian you did not just pull out the "Well, maybe you don't like it because you suck at it" argument.
Well, why not? That seems to be everybody's defense statement for Sonic: Lost World. ¦D
 

Sanity's_Theif

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Those levels are so fun when you are good at them though :(. Some of my favorite levels from that game are knuckles levels.
For real, Pumpkin Hill

All that and it had the best damn multiplayer and it had chao raising too, I know a decent amount of people who bought the game JUST for the chaos, you know you're doing something right when people will buy a game just for a mini-game/sub-division of a game
 

Hylian

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Yeah chaos were fun as hell.
 

Sanity's_Theif

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At least SA2 had no Big the Cat.
Unfortunately this is the 1 failing with the game, you see, fat purple cats are the only real reason any sane person would buy a game, this is why I have stopped buying games lately, I notice a disturbing lack of belligerently obese purple cats, sometimes I put a drawing of a fat cat next to my TV and it makes things alright, but it's never truly the same experience as playing Big's incredible fishing adventure in SA1, best times of my life
 

GHNeko

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Whenever you and DMG get done tiddly-winking, I'll take that challenge if we're talking R
Yo I'm down for this.

I listed three. :(
I didn't really count games that personally disappointed me when I actually had expectations for Sonic Team not to blow it, or stuff on Game gear, since those games were all kind of....bad. It was game gear though, the entire handheld was kind of bad.

If that were the case. Sonic the Hedgehog 4 Episode 1, Sonic Heroes, Sonic and the Secret Rings, Knuckles Chaotix, and the entirety of the Game Gear Sonic library would be on my list.
No. You only listed 2. Shadow the Hedgehog and Sonic the hedgehog Genesis.

Knuckles Chaotix was actually pretty...average.

The final boss arc hurts the game a lot imo tho.

It's all about Sonic CD. That was true greatness.
SCD was a cluttered mess of a game. Like take a good hard look at the maps of SCD. They're terrible.
That being said, SCD is still a better game than S1.
All this talk about bad Sonic games and not one mention of Sonic Spinball. I'm surprised.

Nah, there are good Sonic games. It's just that the bad ones are so much more fun to talk about.
Sonic Spinball was legitimately fun. Plus that music was funky.


I would honestly lump the Sonic Adventure games in with all the bad ones, have you played them recently? If not, you should go replay them and see if you still think they're good. Also Sonic CD is just as good as 1-3 imo.
The Adventure series was okay. Mixed impressions from the whole internet i feel.

SCD, again. Is a cluster**** of a game. Waay too much emphasis on exploration and platforming lol.

All of the non-spinoff Genesis Sonic games are great. How dare you for saying that about Sonic 2. Sonic 2 was amazing.
Sonic 2 IS overrated. The leap in improvement from S2 to S3 is awe-striking, but for some reason, S2K gets the same amount of praise as S3K, which makes no sense since S2 is almost inferior to S3K in almost every single way.
 

GHNeko

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Honestly, after Shadow the Hedgehog, I'm glad Sonic Unleashed came out. Despite the night time stages being so out of this world. They were still fun. I do feel that the game would of been 4x better if they replaced werehog with knuckles and called the game Sonic and Knuckles 2.

Also why is no one talking about the Advance/Rush series. Despite being by Dimps and filled with death pits, they were decent games.

Rush's music tho.

So god tier.

Hideki Naganuma is my idol
 

GHNeko

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Sonic 3 and Knuckles, in my honest opinion, is the pinnacle of the Sonic franchise. You can learn so much about good level and game design from S3K.

The music is amazing. The lore is subtle, but there. The cutscenes, though limited, told a multitude of words. It was just an all around amazing game.

Dozens of levels, advances in the franchise (ie Save Data Selection, Multiple routes emphasis, re playability through characters with differences.), super fun 2P mode.

I could gush about this game for ages tbh.

Also the TASes of this game are freaking out of this world.
 

deadjames

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The Adventure series was okay. Mixed impressions from the whole internet i feel.

SCD, again. Is a cluster**** of a game. Waay too much emphasis on exploration and platforming lol.
I suppose they were ok, but they pale in comparison to the other big 3D platformers of that era like Ratchet and Clank and Jak and Daxter. As for CD, I kind of feel like every 2D Sonic game suffers from that flaw honestly, don't get me wrong I think they're all fun games, but the later levels are all frustratingly hard because the physics just don't let the platforming be as precise as the it needs to be.
 

Pwnz0rz Man

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Yo I'm down for this.



No. You only listed 2. Shadow the Hedgehog and Sonic the hedgehog Genesis.

Knuckles Chaotix was actually pretty...average.

The final boss arc hurts the game a lot imo tho.
We can pretend that Sonic '06 doesn't exist all we want, but it did. If nothing else, it had some good non-vocal music so it's valuable for that alone.

Knuckles Chaotix wasn't terrible, but my point was that it was kind of disappointing, like a lot of other Sonic games ended up being. Disappointing doesn't make it bad, just that my expectations were higher for it and playing them was a let down, like Sonic 4 E1 which was basically just a ripoff of Sonic 1 and 2. The entire team should have been fired for releasing that game as far as I'm concerned.
 

GHNeko

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I suppose they were ok, but they pale in comparison to the other big 3D platformers of that era like Ratchet and Clank and Jak and Daxter. As for CD, I kind of feel like every 2D Sonic game suffers from that flaw honestly, don't get me wrong I think they're all fun games, but the later levels are all frustratingly hard because the physics just don't let the platforming be as precise as the it needs to be.
Yeah. The adventure games have their distinct charm, but in comparison to the newer Sonic games, they're miles behind haha.

I don't see what you're talking about when it comes to the flaw in question, but that's probably because I'm so familiar with the layouts of S1 to S3K that I can't see it anymore haha.

We can pretend that Sonic '06 doesn't exist all we want, but it did. If nothing else, it had some good non-vocal music so it's valuable for that alone.

Knuckles Chaotix wasn't terrible, but my point was that it was kind of disappointing, like a lot of other Sonic games ended up being. Disappointing doesn't make it bad, just that my expectations were higher for it and playing them was a let down, like Sonic 4 E1 which was basically just a ripoff of Sonic 1 and 2. The entire team should have been fired for releasing that game as far as I'm concerned.
I have no clue what you're talking about. What game are you referring to?

Yeah I agree. Knuckles Chaotix was a let down.

Sonic Crackers though. Something about this game is more fun lol.
 

Pwnz0rz Man

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I have no clue what you're talking about. What game are you referring to?

Yeah I agree. Knuckles Chaotix was a let down.

Sonic Crackers though. Something about this game is more fun lol.
Wow, did they really do that? You'd think they would just learn from their mistakes and make sure it never happened again.

Sonic Crackers, could it be that it has Tails? I wouldn't mind seeing a game with Tails and Knuckles as the stars in the future. They were my favorite duo in Sonic Advance 3, mostly because of Knuckles receiving a Shoryuken with the combo.
 

GHNeko

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Yeah I feel bad for Unleashed being potentially delisted, if it hasnt already.

I mean it could be worse. There could of been a Sonic game that was so bad, that it permanently tarnished the franchise, was labeled as one of the worst games similar to superman 64, subject to ridicule by fans and foes, de-listed by SEGA, and on top of that, canonically erased itself from the Sonic time line, essentially saying to everyone, "Look. What you played here. Never happened."

But there isnt. And I'm thankful forthat.
 

Eternal Yoshi

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I could do them pretty damn fast heh.

Like I said...if you are bad at them you aren't going to like them >_>. There are plenty of games where you search for things that people enjoy, it isn't out of the realm of possibility that people could like those levels. I thought some of them were designed amazingly well.
Something about this logic seems bonkers to me. Anyway on with the convo.

I like the concepts of the Knuckles and Rouge levels, but one design choice just kills most of the fun for me; the fact that the radar only detects the ONE emerald they want you to get instead of all of them like in DX. This little problem can makes the stages drag on much longer than they should and it feels like stupid padding. Kind of a shame cause they would be fun stages otherwise, especially since I got accustomed to not using those useless TVs.

Also S3+K is objectively the best but I don't like Blue Sphere much.

Sonic CD's japanese soundtrack is amazing, but I think the design choices are a little strange and undermines Sonic's speed. In the middle of my first ever playthrough of the game on Steam and I find myself taking a long time finishing stages because of how hidden the Past Checkpoint gates and the Generator in combination with the level design....

Did I mention how amazing Sonic CD's japanese soundtrack is? I mean I like Sonic Boom and the Fresh Prince of Tidal Tempest, but You can do anything and the JP Tidal Tempest themes trump them.
 
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