Helsong
I'm fairly new to DnD overall but I'm pretty sure 5e does better about most of that stuff. At least better than 3.5e.
That said, if we're doing a one-shot together, balance stuff matters less overall since it's a short campaign where everyone is essentially fixed-level.
okay if this isn't happening I'm going to be sad with all the talk.
Off topic:
Binary Clone
I'm going to learn the piano somehow but does your ring finger naturally become more flexible/faster/coordinated over the course of playing?
Also any helpful resources that you may have used?
I think I remember you mentioning pianos. That would be awkward if it wasn't you.
Oh, it was totally me.
I would say yes. It's definitely a practice makes perfect kind of thing, but the ring finger is always going to be the worst one because it's so heavily dependent on other fingers. Like, anyone can see this. Make a light fist and try to raise each finger independently of all the others, in turn. The ring finger is the
worst at this, by far.
Really, the best thing for it is still just going to be practice. As far as flexibility... I think range can definitely improve over time. But that's not super important. The big milestones are being able to hit an octave with one hand (pinky and thumb, should be easy), hitting an octave with one hand (pinky and ring finger, a bit tougher to do well), and being able to hit a tenth with one hand (pinky and thumb, fairly difficult to do accurately depending on hand size).
Everything else mostly comes down to dexterity and practice, but being able to hit those flexibility milestones do help with your range a lot. Tenths are great and they sound great, and being able to play an octave while playing a little bit of melody above the octave with one hand can be pretty nice, too.
Honestly, scales are pretty good practice for this kind of stuff. I personally never really did, but my ring fingers never had
that much trouble just because I grew up playing the piano and having to use them all the time for it anyway. It is by far the weakest, though, so if you pay any attention to a given finger, let it be that one. Always work out fingering well so that allows the highest accuracy possible. A lot of books will recommend specific fingerings, but you don't always have to follow it. Remember, though, that sometimes what feels easier immediately isn't always what's best, as sometimes things that are easier when going slow are actually not optimal when you play things up to speed.
As far as learning to play I think that learning scales and chords are the most important parts. I never focused on scales as a kid and they really would've contributed a lot to my ongoing understanding of music. Chords are absolute most important thing, though, since chords are literally everything. Almost any piece of music out there is going to be comprised of specific chords that can all be written down in a specific way, and using those is going to be way faster and grant you way more artistic freedom than reading specific notes off a page. Also most pop songbooks
suck in their written notation, but do have the correct chords, allowing you to still make use of them.
Chords will also increase your sight reading skills though, too, since you have to realize that almost anything is going to be basically arpeggiated chords. Recognizing and using those patterns at a glance is pretty important.