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Project M Social Thread Gold

Kurri ★

#PlayUNIST
Joined
Nov 22, 2014
Messages
11,026
Location
Palm Beach FL
Switch FC
7334-0298-1902
I just lost 8 games of league in a row

I'm starting what will probably be the ninth, followed swiftly by my being sorted into what I can only assume is Packing Peanuts V

edit: "what do you mean you couldn't carry a warwick top that fed six kills to a fiora in six minutes? you must be bad! it's silver for you!"
Why don't you play a good MOBA like DotA2...

I'm joking DotA is ****ing garbage, but I love it. Is this how hardcore Melee players feel?
 

wiztick

Smash Apprentice
Joined
May 27, 2012
Messages
97
NNID
xhudayoloswagx
welp evo sucks for me this year, 2 smash games and pokken but no SF4. and i don't even like SF4. Mr.Wizard only sees dollar signs in his eyes now
 

Binary Clone

Easy Money since 1994
Joined
Jul 11, 2014
Messages
1,275
Location
Evanston, IL
Yeah it's in June. Oro did a pretty good job selling it to me.

Pretty good reason. Oro is pretty great. I'm getting training from him soon! Hopefully it'll help me get good. I've been playing a lot of Falco recently and I think he really fits my aggro play style even better.

Oh, and I'll be at smash n splash too, of course.
 
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Kushina43

Smash Apprentice
Joined
Jan 6, 2015
Messages
193
Oh boy, I missed the DnD talk

My first session 0 was the best thing ever, but sadly I missed our last meeting last week due to work :/
Hopefully my schedule complies this time, I wanna smash some skulls with my Half-Orc

Also getting the 5e PHB soon, yay
 
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Player -0

Smash Hero
Joined
Jun 7, 2013
Messages
5,125
Location
Helsong's Carpeted Floor
So when are we doing PMS D&D? I have free time because I made bad life decisions last semester/quarter.

Like seriously my classes are a joke now. I'd be better off like, meditating by myself on a rock.

I have a ton of time to read piano for dummies though hype.
 

Binary Clone

Easy Money since 1994
Joined
Jul 11, 2014
Messages
1,275
Location
Evanston, IL
So when are we doing PMS D&D? I have free time because I made bad life decisions last semester/quarter.

Like seriously my classes are a joke now. I'd be better off like, meditating by myself on a rock.

I have a ton of time to read piano for dummies though hype.
I mean if people are coming to Smash 'n' Splash my DM friend is coming and we could do a one-shot on Sunday/Saturday night after pools or something.
 

Jolteon

I'm sharpening my knife, kupo.
Joined
Aug 9, 2006
Messages
6,697
Location
England
Sounds fun but 8 years old :/

idk I still want to bike into another state, sounds fun.


Pretty good reason. Oro is pretty great. I'm getting training from him soon! Hopefully it'll help me get good. I've been playing a lot of Falco recently and I think he really fits my aggro play style even better.

Oh, and I'll be at smash n splash too, of course.
Don't let Oro train you. He'll teach you how to play fast, mobile female characters and they're lame.

Also, I figured you'd be going to smash n splash again. :p
 

wiztick

Smash Apprentice
Joined
May 27, 2012
Messages
97
NNID
xhudayoloswagx
So what game did you wanna see then??
USF4 out of respect. another 3D fighter since theres literaly only one. and hell maybe an anime fighter but melee has been comin to evo for 3 years while a **** load of games have been sitting on the back burner.
 
D

Deleted member

Guest
when i lived in PA i used to ride my bicycle to the ohio and new york state lines all the time (~30 miles each way). one time i hit a pot hole and got a flat tire and pushed my bike the last two miles cuz i aint a *****.
 

PMS | LEVEL 100 MAGIKARP

Hologram Summer Again
Joined
Jan 16, 2013
Messages
3,303
Location
Tri Hermes Black Land
Pretty good reason. Oro is pretty great. I'm getting training from him soon! Hopefully it'll help me get good. I've been playing a lot of Falco recently and I think he really fits my aggro play style even better.

Oh, and I'll be at smash n splash too, of course.
does this mean that oro is playing pm again?

also idk I might be at smash n splash, it all depends on what I hear back about internships

there's the distinct possibility that I might be in houston over the summer (rip me i'm gonna die in the heat) in which case I can go to ltc4

also, ideal nine-game evo lineup if the stars aligned perfectly:
project m
melty blood
third strike
marvel
skullgirls
ggxrd
persona
uniel
then either usfiv or melee idk
 
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VinceX

Smash Ace
Joined
Feb 19, 2012
Messages
522
Location
Repentigny, Qc
3DS FC
0361-7328-0581
Speaking of Skullgirls, there was this neat USA vs Japan exhibition that happened earlier this month.

Unfortunately, the archived version on twitch is no more and I was only able to find the full set in this channel in low quality.
 

TheDarkMysteryMan

Banned via Warnings
Joined
Jul 4, 2014
Messages
641
When it has a community larger than 1 person.
#told
[ ] Not Told

[X] Told

[X] Really Told

[X] TOLDASAURUS REX

Cash4Told.com

No Country for Told Men

Knights of the Told Republic

ToldSpice

The Elder Tolds IV: Oblivious

Command & Conquer: Toldberian Sun
GuiTold Hero: World Told

[X] Told King of Boletaria

[x] Countold Strike

[x] Unreal Toldament

[x] Stone-told Steve Austin

[X] Half Life 2: Episode Told

[X] Roller Coaster Toldcoon

[x] Assassin’s Creed: Tolderhood

[x] Battletolds

[x] S.T.A.L.K.E.R.: Shatold of Chernobyl

[X] Toldasauraus Rex 2: Electric Toldaloo

[x] Told of Duty 4: Modern Toldfare

[X] Pokemon Told and Silver

[x] The Legend of Eldorado : The Lost City of Told

[X] Rampage: Toldal Destruction

[x] Told Fortress Classic

[x] Toldman: Arkham Told

[X] The Good, The Bad, and The Told

[x] Super Mario SunTold

[x] Legend of Zelda: Toldacarnia of Time

[X] Toldstone Creamery

[x] Mario Golf: Toldstool Tour

[X] Super Told Boy

[X] Sir Barristan the Told

[X] Left 4 Told

[X] Battoldfield: Bad Company 2

[X] Toldman Sachs

[X] Conker’s Bad Fur Day: Live and Retolded

[X] Lead and Told: Gangs of the Wild West

[X] Portold 2

[X] Avatold: The Last Airbender

[X] Dragon Ball Z Toldkaichi Budokai

[X] Toldcraft II: Tolds of Toldberty

[X] Leo Toldstoy

[X] Metal Gear Toldid 3: Snake Eater

[X] 3D Dot Told Heroes

[X] J.R.R Toldkien’s Lord of the Told

[X] Told you that PS3 has no games

[X] LitTOLD Big Planet

[X] Rome: Toldal War

[X] Gran Toldrismo 5

[X] Told Calibur 4

[X] Told Fortress 2

[X] Castlevania: RonTold of Blood

[X] Guilty Gear XX Accent Told

[X] Cyndaquil, Chicorita, and Toldodile

[X] Was foretold

[X] Demon’s Told

[X] http://www.youtold.com

[X] Tolden Sun: Dark Dawn

[X] Tic-Tac-Told

[X] Biotold 2

[X] Toldbound

[X] Icetold

[X] Told of the Rings

[X] Hisoutentoldu

[X] Told dish of revenge served

[X] Apply told water to burnt area

[X] The Tolden Rule

[X] Dark Tolds

[X] Told Story

[X] Tolden Axe

[X] Gary Toldman

[X] Told MacDonald Had a Farm

[X] Super Told XLVIII

[X] Told Finger

[X] Toldeneye

[X] Told and Tolder

[X] Told and Tolder Told

[X] Lord Toldermort

[X] Told Bond: Medicated Powder

[X] The Tolder Scrolls

[X] House Toldgaryan

[X] Toldèmon O/P

[X] Told Testament

[X] World of Toldcraft: The Burning Told

[X] All Told Everything

[X] JRR Toldkien

[X] Reddit Told

[X] Told's spaghetti

[X] The Toldman Show

[X] Mementold

[X] Toldega Nights: The Ballad of Ricky Toldy Battold Royale

[X] I'll have the toldalini Alfredo, please

[X] The Big Letoldski

[X] Tolddock Saints

[X] Legend of Total Toldage

[X] carved into a toldem pole

[X] DIS ***** GOT TOLD

[X] Told-finger death punch

[X] Told alexandra

[X] Bring me the told

[X] toldboy and the tolden army

[X] Followed the tolden brick road

[X] Fear and Loathing in Told Vegas

[X] Told Mountain

[X] Snoop told

[X] Toldclub

[X] The Told and the Textless

[X] Tolden Caulfield

[X] Told

[X] J.R.R Toldkien's Told of the Told

[X] Land Before Told

[X] The Elder Tolds III: Toldwind

[X] Nightmare on Told Street

[X] Bennie and the Tolds

[X] David Coppertold

[X] A Tale of Two Tolds

[X] Colgate Toldal

[X] Halftold 3

[X] Egg, I dreamed I was told.

[X] Gladness men of told.

[X] Toldtanic

[X] Dwarf Toldtress

[X] www.facetold.com

[X] /r/asktoldit

[X] Of Tolds and men

[X] The Tolder Express

[X] Toldlet

[X] Toldaria
 

Denjinpachi

Smash Journeyman
Joined
Aug 3, 2014
Messages
335
Location
Whirl Islands
I unno, personally, if you had an opportunity to run one of the biggest fighting game events of the year and make out well for it on your own ambition for a consecutive number of years, wouldn't you wanna get what you could from it? Other than the obvious fact that he has to put down for the venue, then pay it when he collects for the venue of each player, then you gotta think about how he's heading the whole event that has thousands of players. He's gotta pay staff off to make sure they help run the event. I'd wanna make some nice money back from doing something this massive as well. It'd be cool if people could just give us everything we wanted for nothing, but come on, just because a few games aren't on the stage, doesn't mean they don't matter.

I remember one year the grand finals for a game got the most youtube views for any of the other games. (I don't recall, but I think it was Mortal Kombat?) If it matters, it will get its time to shine. On or off stream. Marvel 2, and plenty of games had EVO tournaments at 2015, but they weren't on the big stage or a srkevo stream. But no one knows that, because they are either not dedicated enough to look it up, too lazy to ask, or are not informed because of lack of communication with the teams that produce the other streams.
 

drakargx

Smash Journeyman
Joined
Feb 28, 2015
Messages
348
Think I might go study abroad to Japan next semester

I talked to my mom about it today and she still treats me like I'm some gullible idiot and advised against it, which just gave me another reason to go

It'll put me behind a semester because they don't offer many courses outside of learning japanese but hey, its experience

I just want to not be looked at like an idiot in this family like ****ING HELL
 
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Helsong

Smash Ace
Joined
Mar 31, 2015
Messages
899
Location
Helsy Helsy Helsy
Does 5e do away with enough of DnD's silliness, or is it still shackled to a lot of the same design choices?

Cuz if not, I'll probably end up spending whatever PMS DnD session we do raging over inane design decisions, class imbalances, and general stupid stuff no one is going to care about.
PMDT help you all if we play 3.5e. You'll want to kick me out with all the ******** I end up doing about that system.
WHY THE **** DOES DRUID ANIMAL COMPANION ALMOST ENTIRELY REPLACE A MELEE FRONTLINER
WHY THE **** IS FIGHTER TO DAMN USELESS PAST THE LOWER LEVELS
WHY DOES MONK NEED SO MANY DAMN STATS
WHY IS IT SO EASY TO BREAK THE GAME WITH SPELLS
WHY THE **** ARE ****ING SPELLCASTERS ****ING ****ERS OP AS **** JESUS ****ING CHRIST WHO PLAYTESTED THIS AAAARRRRGGGGHHH.

Pathfinder at least gives everyone some of the bull****, instead of just the top tiers spellcasters. But it's all still kinda bull****, because so much design and mechanics are just grandfathered in from 3.5e, influenced by 2e, influenced by 1e...which dates back to Chainmail. A miniatures game, mind you. Not a Tabletop RPG in the vein of DnD which it later influenced.

And guess what? Chainmail was meant for large scale tactical combat. DnD is obviously small-scale, focusing on individuals. And yet...things didn't change that much, and all those algorithms and tables still are based off of there, just changed slightly...and not enough.

It's like dealing with legacy codebases, except while everyone can agree 10-year old code is terrible and bad, most people don't actually care about having a good tabletop rpg system. Because often times, the mechanics are either a simple vehicle for the good stuff, or the fun storytelling is happening in spite of the mechanics, even when those mechanics can lead to interesting and hilarious situations. You've got a system with core mechanics built for combat in a miniatures game, in a game where you're supposedly assuming a unique role, leading to numbers and distinctions that seem arbitrary, and elements that are either redundant or useless.

It's like, you want a system that has enough crunchiness to satisfy those that like character progression. But, you don't want that getting in the way of the roleplaying and storytelling-arguably the most interactive and social part of the game as a whole.

Thing is, if you do away with solid mechanics solely in favor of RP, you end up with an vaguely defined system. While this can be nice for certain groups, it can sometimes hamstring and limit the creativity of players who like making creative character concepts and makes it tough for the DM/GM to really decide on what this system is meant to accomplish.

You will, of course, never satisfy everyone, since each group is different. But you want to at least have a passable system that has well-informed design, right? Right?!

Thing is, the amount of people that care enough to think about this is small, so system designers keep basing their systems off of systems before them, often blindly, not fully putting time into understanding why each design decision and mechanic exists the way it does.

It'd be like if we decided on a keyboard to use that intentionally compensated for typewriter jamming and ignored any future developments in computing to allow for possibly more efficient typing and---OH WAIT THAT'S PROBABLY WHAT HAPPENED.
But no one cares, because it's good enough, I guess.

Actually, you could abstract a lot of that above rant to computing, too. How we program, how we use computers, etc. So much is simply done because that's the way it's been done and so many design decisions are simply accepted even though they were made during a time of different tech, and different restrictions.

DnD is fun, and it's mechanics can lead to wacky stuff. But the majority of my fun and the fun of my various play groups has usually occurred in spite of the core mechanics at play, as opposed to happening because of or supported by the mechanics.
 

CORY

wut
BRoomer
Joined
Dec 2, 2001
Messages
15,730
Location
dallas area
Does 5e do away with enough of DnD's silliness, or is it still shackled to a lot of the same design choices?

Cuz if not, I'll probably end up spending whatever PMS DnD session we do raging over inane design decisions, class imbalances, and general stupid stuff no one is going to care about.
PMDT help you all if we play 3.5e. You'll want to kick me out with all the ******** I end up doing about that system.
WHY THE **** DOES DRUID ANIMAL COMPANION ALMOST ENTIRELY REPLACE A MELEE FRONTLINER
WHY THE **** IS FIGHTER TO DAMN USELESS PAST THE LOWER LEVELS
WHY DOES MONK NEED SO MANY DAMN STATS
WHY IS IT SO EASY TO BREAK THE GAME WITH SPELLS
WHY THE **** ARE ****ING SPELLCASTERS ****ING ****ERS OP AS **** JESUS ****ING CHRIST WHO PLAYTESTED THIS AAAARRRRGGGGHHH.

Pathfinder at least gives everyone some of the bull****, instead of just the top tiers spellcasters. But it's all still kinda bull****, because so much design and mechanics are just grandfathered in from 3.5e, influenced by 2e, influenced by 1e...which dates back to Chainmail. A miniatures game, mind you. Not a Tabletop RPG in the vein of DnD which it later influenced.

And guess what? Chainmail was meant for large scale tactical combat. DnD is obviously small-scale, focusing on individuals. And yet...things didn't change that much, and all those algorithms and tables still are based off of there, just changed slightly...and not enough.

It's like dealing with legacy codebases, except while everyone can agree 10-year old code is terrible and bad, most people don't actually care about having a good tabletop rpg system. Because often times, the mechanics are either a simple vehicle for the good stuff, or the fun storytelling is happening in spite of the mechanics, even when those mechanics can lead to interesting and hilarious situations. You've got a system with core mechanics built for combat in a miniatures game, in a game where you're supposedly assuming a unique role, leading to numbers and distinctions that seem arbitrary, and elements that are either redundant or useless.

It's like, you want a system that has enough crunchiness to satisfy those that like character progression. But, you don't want that getting in the way of the roleplaying and storytelling-arguably the most interactive and social part of the game as a whole.

Thing is, if you do away with solid mechanics solely in favor of RP, you end up with an vaguely defined system. While this can be nice for certain groups, it can sometimes hamstring and limit the creativity of players who like making creative character concepts and makes it tough for the DM/GM to really decide on what this system is meant to accomplish.

You will, of course, never satisfy everyone, since each group is different. But you want to at least have a passable system that has well-informed design, right? Right?!

Thing is, the amount of people that care enough to think about this is small, so system designers keep basing their systems off of systems before them, often blindly, not fully putting time into understanding why each design decision and mechanic exists the way it does.

It'd be like if we decided on a keyboard to use that intentionally compensated for typewriter jamming and ignored any future developments in computing to allow for possibly more efficient typing and---OH WAIT THAT'S PROBABLY WHAT HAPPENED.
But no one cares, because it's good enough, I guess.

Actually, you could abstract a lot of that above rant to computing, too. How we program, how we use computers, etc. So much is simply done because that's the way it's been done and so many design decisions are simply accepted even though they were made during a time of different tech, and different restrictions.

DnD is fun, and it's mechanics can lead to wacky stuff. But the majority of my fun and the fun of my various play groups has usually occurred in spite of the core mechanics at play, as opposed to happening because of or supported by the mechanics.
You hit, like, 4 different areas of nerd up there.

Frankly, I'm impressed.
 

Helsong

Smash Ace
Joined
Mar 31, 2015
Messages
899
Location
Helsy Helsy Helsy
You hit, like, 4 different areas of nerd up there.

Frankly, I'm impressed.
I'm more impressed anyone decided to actually read/skim through that rambling mess of text.

But DnD is good, it is. The stuff I talk about is the kind of stuff you really only notice when you've been hardcore playing it for almost 10 years, and is frankly not something the majority of people honestly give a **** about. Like I said, it's good enough for whatever people decide do to, and there's other systems that also get the job done if it's not to your liking.

My very first DnD group(and first tabletop rpg group in general) was back in middle school, and we still do a session in case we end up back in socal at the same time for whatever reason. Over the decade we've been playing, we've run the gamut from being focused on silly bull**** to being munchkins to being focused entirely on RPing to settling on a happy medium. Whenever we play now, it's with full knowledge of the system's flaws, but we do it anyway because it's the system we know best and the core mechanics are not why we play it in the first place, it hasn't been that way for about 6 years.

DnD(and tabletop RPGs in general) are at their most fun because of the people you play with. All the amazing, hilarious, dumb, bull****, rage-inducing, nutty stupidity that happens around that table as you roll dice. It's rarely just because of the mechanics. It's just a vehicle, one with spotty AC and a battery that dies occasionally and warped suspension.
 

Player -0

Smash Hero
Joined
Jun 7, 2013
Messages
5,125
Location
Helsong's Carpeted Floor
okay if this isn't happening I'm going to be sad with all the talk.

Off topic:

Binary Clone Binary Clone I'm going to learn the piano somehow but does your ring finger naturally become more flexible/faster/coordinated over the course of playing?

Also any helpful resources that you may have used?

I think I remember you mentioning pianos. That would be awkward if it wasn't you.
 
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