What happened to LTC3? Google time, can anyone explain if I don't find it though?
Also Pit is pretty fun, my main problems include:
- D-Tilt being slow as fuguegn
- Jump out of Side B being super small (because of the way Side-B takes your jumps you only have the last one, which is smaller than the first).
* Also new glide mechanics are dumb, nerf them not as much pls?
- Arrows not doing enough KB/hitstun in earlier percents. If they scaled better at earlier percents while they're really close to you but as they travel they become awkward Falco laser then it would be a lot better (I guess it's kinda like that now). If you charge the arrows then the hitstun/KB doesn't increase the arrow just doesn't lose as much KB/hitstun as it travels.
- Nair's linking being kinda awkward, the final hit or something feels a bit off. Lucas' Nair feels a lot better for example.
- F-Smash's animation being suuuuuuuper dumb. The animation change actually nerfed the second hit a LOT. You'll never hit the second if you hit with the first.
- Pit seems to rely on Up-Smash a lot. It just sticks out as being BnB kill move, pretty much have to use it to get your opponent to air combo % range, one of Pit's best
Internet died and not retyping because snfjdkkdkk