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Project M Social Thread Gold

Sarix

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Grand Rapids, MI
Saying people didn't like it because it wasn't Prime is insane. Someone already brought up the Extra Credit video and main issue isn't that she has a more developed character, it's that it is a an awfully written and borderline mysogynistic portrayal of her.
I wouldn't even say it's borderline so much as straight up misogynistic.
 

Xebenkeck

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I personally hated Other M because it destroyed the character of Samus as she had been established by past games, and the gameplay didn't feel like Metroid at all to me. Gone is Samus as a loner, a bounty hunter who flies solo; instead, now she's emotionally dependent on a man to tell her that it's ok before she can do anything. Samus' suit is fully equipped at the beginning of the game, but she doesn't use most of her abilities before Adam gives her permission. As for the gameplay, there's no sense of isolation, which is one of the key aspects of the Metroid franchise. The presence of allied units, much less voice acted, fully-fleshed out characters, isn't something that the Metroid series needed in my opinion. This is something that's not unique to Other M, as they'd also done this in Prime 3 and (to a lesser extent) Fusion. There's also barely any exploration and the combat is awful. Having to point at the screen to shoot missiles is really ****ing stupid. That said, sensemove rolls at least look cool, as does her suit design in the game.

Just my two cents.
I would like to point out the story gives a very good reason as to why Samus can't use her stuff. Maybe you didn't catch that the 1 time you played it.

The she is alone bounty hunter is a ficticious portrayal of her. It is never stated in any game what her personallyity is like. People just imagined her that way. If anything the games have shown she has an emotional side, in Prime one looking at the chozo shrine be destroyed, or in MP3 reflecting on the fallen hunters.

You are barely with the other troops. You meet them at the beginning and go to the control center together. Fight Ridley with anthony, and see adam kill himself. Thats it. Also in the endgame but thats to be expected.

COmbat is awful and missiles, thats gameplay though


Explain to me how other m discriminates against females/samus?
 

Yung Mei

Where all da hot anime moms at
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she faced ridley a billion times in the past and suddenly breaks down crying when she sees him again

other m is trash
 

Giygacoal

Smash Lord
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If it was meant to help the franchise appeal more to Japanese gamers, is that kind of portrayal of Samus the only way to make her more accepted over there?
Not entirely certain what the gamers think, but Japan is a (particularly) male-dominated society.

On a different note, apparently Samus's voice actress was directed to sound like she had just taken a bunch of codeine.
I'm pretty sure that's just a joke from Yahtzee.
 

Xebenkeck

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she faced ridley a billion times in the past and suddenly breaks down crying when she sees him again

other m is trash
In this case there is absolutely no reason for her to ever expect to see the space pirates and ridley ever again. As she literally BLOWS UP THEIR PLANET.

Seeing the creature that killed your family, and almost you on a couple occasions that you are for certain is dead would have a bit of "shock" value to it dont you think?
 

Sarix

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Not entirely certain what the gamers think, but Japan is a (particularly) male-dominated society.

I'm pretty sure that's just a joke from Yahtzee.
While that is true; it just doesn't seem like a wise business choice to take a character that Western audiences liked for her independence and being an acceptable strong female and make her the opposite and put a pretty misogynistic light on it. And up until Other M, Metroid was basically only profitable to Western audiences compared to Japanese sales.

Actually I wasn't even trying to reference Yahtzee. A friend of mine tried to dig up more information on the development of the game and he apparently found something along those lines. I just went with the first potent opiate off the top of my head for what she sounded like she was on.
 

Pwnz0rz Man

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instead, now she's emotionally dependent on a man to tell her that it's ok before she can do anything.
That always makes me wonder what Nintendo was thinking. Even Metroid Fusion had her directly disobeying orders and obtaining upgrades that the mission computer didn't tell her to get. The entire Adam plotline of Fusion was also far more interesting than the whole of it in Other M, as you get the feeling she cared what the guy said but she remained her own individual who was completely willing to do whatever she thought was the right objective.

What order were these games supposed to be in again?
 

GP&B

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Fusion comes after Other M.

Also, the PTSD explanation falls flat because the game on its own fails to give context to Ridley and doesn't even acknowledge PTSD. There's no in or out of game reason to believe this.
 

KayB

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Explain to me how other m discriminates against females/samus?
Perhaps it is a bit strong to call it discrimination, but to put a female character as a lead role and figure in a video game franchise and then make her seem weak and fragile TV is horrendously underwhelming, especially considering that Samus is one of the most popular and influential characters in all of video games because of her strong, female background. The last thing we want is a formidable female lead character being reduced to your everyday weak damsel TV trope, which is kind of borderline sexist.
 

Yung Mei

Where all da hot anime moms at
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In this case there is absolutely no reason for her to ever expect to see the space pirates and ridley ever again. As she literally BLOWS UP THEIR PLANET.

Seeing the creature that killed your family, and almost you on a couple occasions that you are for certain is dead would have a bit of "shock" value to it dont you think?
http://metroid.wikia.com/wiki/Metroid_timeline
http://www.metroid-database.com/features/timeline.php
according to this, samus has faced Ridley approximately 4 times (i havent played metroid in a long ass time) so games where she has fought ridley off the top of my head would be Zero Mission, Super Metroid, Prime 1 and 3. Other M would be the fifth time that she has fought ridley, and according to the timeline, other m takes place AFTER all these games, so no it should not add any "shock" value at all, since samus has beat ridley's ass 4 times already. Why would she suddenly burst into tears seeing ridley a 5th time?

other m is trash
 

Kati

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In this case there is absolutely no reason for her to ever expect to see the space pirates and ridley ever again. As she literally BLOWS UP THEIR PLANET.

Seeing the creature that killed your family, and almost you on a couple occasions that you are for certain is dead would have a bit of "shock" value to it dont you think?
She only displayed minor surprise upon seeing Ridley during zero mission, when she was at her most inexperienced and vulnerable point. She displayed anger upon seeing Meta Ridley in prime 1, not fear. She showed no fear whatsoever facing Omega Ridley, which is a cyborg zombie space pirate dragon at that point as opposed to a plain space pirate dragon when you think about it.

Zebes is a fortress. It was never labelled as the homeworld, which she invaded in prime 3. Prime 1 and 2 demonstrated that the pirates can have bases anywhere and everywhere. Other M pretty much retcons the prime trilogy as a whole through all of these neglected facts.

Oh and then she goes and finds metroids, space pirates, Ridley, and Nightmare in Metroid Fusion, effectively stripping away the majority of the plot through redundancy. She goes on to say that Adam was the "perfect millitary mind," when he thought it was a good idea to walk into sector zero rather than eject it from the outside, and left more metroids alive elsewhere.

Other M contributes nothing to the series, rather it only screws up the whole continuum.

I didn't catch the beginning of this discussion, so I might respond later with more.
 

GHNeko

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Yo why is this game's design choices so contradictory to the series lmao.

This is terrible but so interesting. I'm reading all this **** on the net about other m and its like "**** *****." why is this game getting torn asunder so damn easily. You can even ignore prime and **** still don't make sense? Lmfao

What was the writing team thinking? Isn't the point of retconning supposed to be to fix inconsistencies in a franchise? Not introducing them?
 

Giygacoal

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Actually I wasn't even trying to reference Yahtzee. A friend of mine tried to dig up more information on the development of the game and he apparently found something along those lines. I just went with the first potent opiate off the top of my head for what she sounded like she was on.
Well I don't know if it's a fact, but Yahtzee got that impression from the voice acting.
 

Plum

Has never eaten a plum.
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Other M aside...
Playing through Wind Waker HD has made me love Wind Waker even more, and it's already my favorite Zelda.
 

Sarix

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I love Wind Waker too. Such a fun game, and Link is so hilariously expressive in it. I actually liked the Great Sea in that game.
 

Rat

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Q: Who do you think are the top 5 players in PM?

TheReflexWonder
FlyAmanita
Mew2King
Sethlon
Kirk


[collapse="Other Beastly Players"]ProfessorPro
Oro?!
VaNz
Kels
Awestin
Strong Bad
Chillindude829
DSF
Metroid1117
Armada
Eli
Silent Wolf
HungryBox
Rolex
Vidjogamer
Scythe
Wizzrobe
Aero
DJ Nintendo
Mango
Hax$
Zhime
DEHF
Axe
SFAT
Rat
[/collapse]
 

Plum

Has never eaten a plum.
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I can totally understand the long sailing complaints (and thankfully Swift Sailing cuts the time in half), but that is totally dwarfed by what the Great Sea accomplishes.
It's a totally seamless overworld. No loading times. The whole world just feels so vast, open, complete. Despite how empty it can seem at times there is still so much going on in every quadrant which is really more than I can say for other games in the series (don't get me started about the sky in SS).

The game is just as charming playing through it now as it ever was. The characters are all so expressive and lively, and the only other game in the series that accomplishes this is Majora's Mask but it doesn't have the same visual emotion that Wind Waker brings (not that you can blame an N64 title for not being able to deliver here).
 

PsionicSabreur

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I missed out on OoT and Majora's Mask, so Wind Waker was my first Zelda game. Definitely tied for my favorite at the very least. The Great Sea could have used a few more actual characters spread out across it, but atmosphere-wise the game blew everything else away besides maybe Majora's Mask.
As someone who was new to the series, I have to say the feeling of an age-gone-by portrayed by Hyrule and Ganondorf's aged design, etc. was very effective. I really felt like amidst all the high adventure there was an ancient past that I'd only caught a glimpse of. No other game has really captured that for me like WW did.

The only thing is, when I got to go back and play the N64 titles, I was pretty wowed by a lot of the stuff it had. I played OoT and was basically like, "There's an extra sword you can unlock? Enemies do actual damage? Ganondorf doesn't get trolled out of a victory leading to an anticlimactic final battle? WHAAAAT?" That didn't really make them better games, but they still felt like new games when I had already played Wind Waker before, which is a good thing, I guess.
 

Pseudomaniac

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I always feel like I'm in the minority for liking Skyward Sword. Sure, it did feel kind of like Super Mario Galaxy at times between the disjointed worlds and linear progression, but the characters, level design, and combat (which I actually enjoyed) more than made up for it to me. OoT is still my favorite though.
 

Urielhelix

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Im in the middle of skyward now and i am injoying it. but OoT is still my favorite. The Ganondorf fight, Spirit Temple and most of all the Big Gorans Sword! I could keep going about that one. I defenitly like the over all ridiculasness that wind waker had.

(im at work so dont judge my spelling. XD)
 

9bit

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Link's Awakening (DX) was the first Zelda game I bought and played all the way through. God I loved that game. Majora's Mask is my favorite, though. Hands-down.

I'm not sure if I posted this already, but whatever. Give it a read if you want. My History with Zelda.
 

metroid1117

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Q: Who do you think are the top 5 players in PM?

TheReflexWonder
FlyAmanita
Mew2King
Sethlon
Kirk


[collapse="Other Beastly Players"]ProfessorPro
Oro?!
VaNz
Kels
Awestin
Strong Bad
Chillindude829
DSF
Metroid1117
Armada
Eli
Silent Wolf
HungryBox
Rolex
Vidjogamer
Scythe
Wizzrobe
Aero
DJ Nintendo
Mango
Hax$
Zhime
DEHF
Axe
SFAT
[/collapse]
I can dig this list, but you're missing yourself in the list you made under that :(.
 

Plum

Has never eaten a plum.
Premium
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Messages
3,458
Location
Rochester, NY
Q: Who do you think are the top 5 players in PM?

TheReflexWonder
FlyAmanita
Mew2King
Sethlon
Kirk


[collapse="Other Beastly Players"]ProfessorPro
Oro?!
VaNz
Kels
Awestin
Strong Bad
Chillindude829
DSF
Metroid1117
Armada
Eli
Silent Wolf
HungryBox
Rolex
Vidjogamer
Scythe
Wizzrobe
Aero
DJ Nintendo
Mango
Hax$
Zhime
DEHF
Axe
SFAT
[/collapse]
Think about it.
Dylan.
Dylan.
Dylan.
Dylan.
And Dylan.
 

Saito

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Legend of Zelda Discussion?

AWWWWWW ****

ITS ON NOW.

-----------------------

Ocarina of time was my first Legend of Zelda game. I played it when I was 5 years old in 2000. It was a game that was extremely difficult for me but that was due to inexperience. I loved it so much while playing it though and it is still one of my favorite games. I'm just glad that I was able to best the water temple at a young age.

-------------------------

We ended up getting Majora's Mask when I was 6 and I got through most of it without a problem and ended up crying a few times while playing it because of all the emotional concepts that I understood but wasn't old enough to hold back my tears for. I remember I had to use a strategy guide to get through the well to get the mirror shield in Ikana Canyon because the puzzle was too...Puzzling :cool:. Nonetheless, Majora's Mask is my literal favorite in the series and I still replay it at least once a year.

------------------------

The third Legend of Zelda game I played was A Link to the past. I played it on the GBA all the time. I clearly remember my brother getting it for me along with a 4 pack of Eveready Gold Batteries. I would play it under the lamp in my living room all the time. skipping homework and the like. It was a really good game too.

----------------------

Fourth game I ended up playing was Wind Waker. It was glorious because I absolutely loved the parry feature. I would spend so much time just fighting with Orca, racking up hits for hours on end. It was extremely fun. My only gripe was that I really didn't like the fact that the Ballad of gales when used to take you to mother daughter isles took you inside all the time instead of outside. I DIDN'T WANT TO SAIL ALL THE WAY OUT THERE EVERY TIME I NEEDED TO DO SOMETHING THERE. Wind waker stood out a lot for me as well and is probably even with Ocarina of time.

-------------------

My 5th Legend of zelda game was Four sword Adventures. I always got stuck on a specific mission so I actually hadn't beaten it till I picked it up again 2 years ago. I still have 3 GBA SP's along with adapters specifically for it in my closet.

-------------------

The 6th one I played was my only regret. Twilight princess.
I enjoyed this game so much when I was playing it. I got right before the temple in the sky when my friend wanted to borrow it and my Wii. I let him and one day my wii just died on me. I was there with my friend at his house when it had happened. He was playing, drank a potion and the wii just started making the most horrible noise. It broke. I was scared because I had never broken a system ever and I thought I would get in trouble despite it being mine. I hid the fact that it broke for over a year.

I eventually got a new wii but I was too afraid to even put it in. Fear of my Wii breaking again stopped me from doing that. 2010 comes around and I'm finally ready to try again. One of my brother's friends that is also a good family friend wants to borrow the game. He borrows it and beats it. He returned it but it has been lost ever since a few days after that. It's 2013 and I still haven't gotten another copy of that game. My friend borrowed the gamecube version from one of his friends and I asked him if I could borrow it to finally beat it. He said "No, he wants it to stay at my house." This coming from the same person who I let borrow my Wii and game. I didn't really care though. I thought this would just end up being the game I never beat.

Technically I did beat it though since one of my other friends couldn't beat ganon in his beast form because he didn't know what he had to do and I just figured it out and fought the rest of the game from there. :smirk:

-----------------

7th game I played was Phantom hourglass. I always remember that I didn't care for the controls too much. but it was fun.
Absolutely hated drawing hourglasses in the temple.

----------------

8th was Minish cap. Really liked the design on Vatti.

---------------

9th was Skyward sword. It was out of this world for me. Everything felt so new and I enjoyed the story so much. I started off slow, like really slow. I only got to the first temple and actually got stuck on a puzzle that was so simple it was ridiculous. I took a good month long break. My brother taunted me because of that, telling me about how good at zelda I used to be and I got irritated with that and picked up the game again. I got past that puzzle and the first boss battle comes up.

He. Blew. My mind. Ghirahim in that first boss battle was so undeniably amazing that my hands were literally shaking and sweating during and after the battle. I started off by throwing out swings like I would do in any other zelda game. When he grabbed my sword, I was so utterly amazed that If not for that strap the wii remote would of flew right out of my hand.

The rest of the game was absolutely stunning to me, and I loved the fact that I could upgrade my equipment. The only real thing I hated about the game was "The Imprisoned." I really enjoyed Groose's development, and I enjoyed the temples. Ghirahim was creepy as all hell and I enjoyed it so much. Zelda was likable and I always figured that this was the one that really wanted "THE D-PAD." I loved that I couldn't just spin attack to destroy everything in my path anymore and I had to think just a little more than the other games. The difficulty on this game felt higher than the other 8 I listed before.

The ending though. Permanent mark on my gaming history ever.
That scenery, that speech, that music that played before the battle, THE BATTLE, THAT FINISHING STRIKE. It would of been so much more if I knew you could pull the lightning on your sword during that battle.

And I won't even lie. I died during that final battle. That was the first time I died during ANY FINAL BOSS IN ZELDA.
Even worse. I HAD TWO FAIRIES. I came in seriously under prepared in terms of how I was going to fight him. I almost lost again to be honest but I managed to pull through.

It was a beautiful game to me and I loved it a lot. It is equal with Ocarina of time and Wind Waker in my honest opinion.

-----------------

Whew. that was a lot to read I bet.
I know there are still a lot of games that I haven't played like the original, and the second one (I have, I just really didn't like it) but I will eventually play them all.

Since I haven't gotten Oot 3D and I cannot for the life of me find my friend's Master Quest for the gamecube I still have yet to beat Master Quest.

One of these days though, I'll go back and finish all of the ones I haven't beaten. I'll definitely start with twilight princess when I do.
 

himemiya

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Perhaps it is a bit strong to call it discrimination, but to put a female character as a lead role and figure in a video game franchise and then make her seem weak and fragile TV is horrendously underwhelming, especially considering that Samus is one of the most popular and influential characters in all of video games because of her strong, female background. The last thing we want is a formidable female lead character being reduced to your everyday weak damsel TV trope, which is kind of borderline sexist.
Lets have man go threw the "63" process, why not? Make it more shoujo-ai orianted while we're at it.
 

The_Altrox

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I'll be honest, I never got into Zelda. I played them on my friends' systems, but I never got the hype.
I do own Wind Waker and Twilight Princess though. TP holds a special place in my heart for being the first Zelda game I ever beat (I bought WW years later.) I know it wasn't the best Zelda game, but I loved the music, the graphics, and the adventure.
 

Sapphire Dragon

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I think I am the only person here that can say I have never finished nor enjoyed a Zelda game. The only one I've played was Four Swords from the special distro they did on the 3DS for some Zelda anniversary. It was just ok.

Of course I'm not saying the series is bad at all, I'm just saying I'm probably the only one here with basically no Zelda experience at all. Lol.
 

Saito

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I think I am the only person here that can say I have never finished nor enjoyed a Zelda game. The only one I've played was Four Swords from the special distro they did on the 3DS for some Zelda anniversary. It was just ok.

Of course I'm not saying the series is bad at all, I'm just saying I'm probably the only one here with basically no Zelda experience at all. Lol.
I should totally add that to my list.

I played that one too, and it's not even a 10th as good as Four Sword Adventures. Music is annoying. At least the controls are still solid.

But if you haven't played any of the big name ones then you probably wouldn't get the hype at all. That's like me playing Pokemon ranger then saying I don't get the hype behind Pokemon. It's a representation of the series yes, but not the best one.

Disclaimer : Not the best =/= bad
 

Sarix

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It's okay for a franchise not to be someone's cup of tea. I like the Zelda franchise overall with Majora's Mask being my personal favorite. I will openly admit that Skyward Sword really didn't impress and actually made me more concerned for the development of future titles.

But I won't open that can of worms as to why I think that.
 

DMG

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Maybe your opinion shouldn't involve cans of worms! JUST SAY IT WITH FIRE!
 

Plum

Has never eaten a plum.
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For me Skyward Sword was just marked by poor development choices clouding what would have otherwise been a very enjoyable experience.
The overworld felt basically empty. It's the area that you CAN explore but have no desire to explore. The ocean, while certainly with problems of its own, worked so much better just in the nature of the exploration and the characters that fill the world. You can basically ignore everybody in the sky if you want to. Sure, there are side quests, but after the opening sequence everybody that lives in the sky kind of just stops mattering. The characters throughout the ocean have their sidequests too, but even if you don't bother with the sidequests you still have some regular interaction with a lot of these characters in the main quest, and that actually draws you into the sidequests!
Then you have the ground below. Interesting and unique areas, filled with characters that I want to be memorable. These were areas that I WANTED to explore, but couldn't. This made the characters that lived there ultimately forgettable because they were nothing more than just part of the progression; you moved on past them after you were done in the area and there was no exploring the area around them that could teach you more about who they are. These are the characters that are actually progressing the storyline with you, and these are the characters you want to see developed more.
It's like, Groose is great, and then everybody else is just forgettable. I really can't think of any other character that sticks out in SS, and that's a first for me when it comes to Zelda games.

Don't even get me started about the Imprisoned...
 

Fortress

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Why exactly do people hate the story? I though it was fine. It furthered the overarching plotline of Samus slowly starting to piss off the GF.
Because Samus is a whiny, needy, please-help-me everywoman in the game. Plus, Team Ninja helped out with the story in some way, I assume, so there's that.
 

Pitzer

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I honestly hope they remake Prime Hunters. Or just make it like a download on the 3DS. I really loved the game. I know that it had a lot of stupid glitches in multiplayer with going through walls and Noxus Shadow Freeze Glitch, but pls nintendo hear my cry I wanna play Trace again.
 

Giygacoal

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Highly controversial portrayal of the main character.
Questionable gameplay choices.
Sales turned out to be lower than expected.
Developer team with the word "Ninja" in the name.
Other M reminds me too much of DmC.
 

Fortress

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Please, Sylux for life.

Hunters was great. I loved the multiplayer aspect of it and Echoes, and was disappointed when Nintendo never capitalized on the potential of multiplayer Metroid. Hell, I'd love to see it in 2D Super-esque form, too. I'd play that. Really, there's all of this untapped potential that Nintendo isn't tapping into.

3D Four Swords, anybody?

Highly controversial portrayal of the main character.
Questionable gameplay choices.
Sales turned out to be lower than expected.
Developer team with the word "Ninja" in the name.
Other M reminds me too much of DmC.
If Dante had daddy issues.


Wait.
 

Pitzer

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Please, Sylux for life.

Hunters was great. I loved the multiplayer aspect of it and Echoes, and was disappointed when Nintendo never capitalized on the potential of multiplayer Metroid. Hell, I'd love to see it in 2D Super-esque form, too. I'd play that. Really, there's all of this untapped potential that Nintendo isn't tapping into.

3D Four Swords, anybody?



If Dante had daddy issues.


Wait.

Sylux pls don't do that glide glitch on harvester and we're fine.
 
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