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invisible ceiling glitch doesn't happen in pmThe question is does it have that same completely nonsensical trajectory (if you can even call it that)?
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invisible ceiling glitch doesn't happen in pmThe question is does it have that same completely nonsensical trajectory (if you can even call it that)?
Normally I'd agree, but it just looks so damn tight for Roy I don't think I'd ever wanna see the nair without flames. But I can't say that I don't agree with your sentiment. It'd feel great if the effects triggered on hit.Only thing that seems odd is his nair. It just seems a little, ahdunnuh, over-the-top to have huge fire effects bellowing from the sword on a move that would be as repeatedly used as a basic aerial. It would be like Falcon's knee sparking lightning everywhere regardless of if it hit, and takes away from the feeling of reward having the fire occur on-hit only.
I know I nitpick, but I still feel like these kinds of effects are better off being subdued.
Nah, it's better the way it is.Only thing that seems odd is his nair. It just seems a little, ahdunnuh, over-the-top to have huge fire effects bellowing from the sword on a move that would be as repeatedly used as a basic aerial. It would be like Falcon's knee sparking lightning everywhere regardless of if it hit, and takes away from the feeling of reward having the fire occur on-hit only.
I know I nitpick, but I still feel like these kinds of effects are better off being subdued.
While FE5 and FE6 are great, I don't think Leif or Roy can really compare with Sigurd (who if I recall correctly, was even considered by Sakurai to be in Melee before they decided on Roy).That is pretty much an opinion. Personally, I thought FE4 had a lot of issues.
FE3 is also extremely dated.
Personally, I regard FE5 and FE6 as the pinnacle of the series.
I know Roy and Leaf don't compare to Sigurd (who was the strongest lord in the series up until Hector or Ike).While FE5 and FE6 are great, I don't think Leif or Roy can really compare with Sigurd (who if I recall correctly, was even considered by Sakurai to be in Melee before they decided on Roy).
Is there more to talk about Roy's Counter? Or is it just like as the Project M says? I'm guessing it's just like melee? Or was it changed at all? Thanks again!Roy is a usable but kind of weak lord. However, he has arguably the best sword in the series, being the equal of Ragnel, but with the added benefit of allowing him to heal.
As for FE Awakening, it's good as a gateway FE game, but it is lacking in map design a bit (no elevations, few hazards and interactive objects). Despite that, I did put 672 hours on it.
His counter looks the same judging from the Turbo Roy video but it's hard to say considering we couldn't see the percents.Is there more to talk about Roy's Counter? Or is it just like as the Project M says? I'm guessing it's just like melee? Or was it changed at all? Thanks again!
DamnDespite that, I did put 672 hours on it.
I'd think so, but we don't have Kirby...So I just thought of this, does Kirby's copy ability work correctly with Roy?
Unchanged since the reveal video.Judging from the P:M Turbo Video, the Nair flames have been toned down on whiff.
I doubt they'd reveal Roy if it didn't yet.So I just thought of this, does Kirby's copy ability work correctly with Roy?
Does it occur to no one that "Representative" means they represent more than just themselves, but the other characters from their games? Looking at it that way, it explains quite clearly why they'd use other peoples moves.Speaking of characters based on their games. I always wondered why Ness and Lucas only use moves that they cant actually use in their own games?
Ness uses PK Flash in Earthbound and in Melee/Brawl.Speaking of characters based on their games. I always wondered why Ness and Lucas only use moves that they cant actually use in their own games?
If we're talking about potential Sonic characters.... I actually think the fella in your avatar would be the most interesting addition. I think it comes down to Metal Sonic or Knuckles at the end of the day, really. They're less of a Sonic clone than Shadow would be, and more suitable for a fighting game than Tails. That, and they were on the Genesis, so that gives them more legitimacy.I think that the issue is that if we don't do anything to put him in a competitive environment now, it could be many years before something like P:M happens on the Wii U. Mewtwo is a given, though, yeah.
I like Shadow, but he's kind of bland and doesn't have any definable strengths that don't make him OP. Imagine making a cool balanced Shadow. It's pretty hard.
Yeah. haha There's enough of that, thank you.
The thing about Roy in Melee was that he really only needed minor improvements to go from being terrible to being really good. I think this concern of yours will not be an issue. It looks like they gave him exactly what was needed.I'm actually worried about the opposite, Roy was so poop in melee, and he doesn't look too much better[or maybe it's me] hard to tell without playing it
I'm just worried he's going to suffer like Link did all the way up till demo 2.6
I think there's simply a utilitarian argument that it would be easier to clone MegaMan into project M once the new smash is released and we have a better idea of how he plays there. That, and it might be better to let Nintendo fail at it first before we go and do it the right way. (Yeah sure maybe the new smash will be good... no way to know that until it's out really).Mega man would be awesome in PM. At the same time, I think we should let Mega man shine in SSB4. Let's just hope Sakurai and his team won't screw up the game like Brawl! Also no one give that "Ridley is too big" crap. I think Olimar being normal sized is as ridiculous as Ridley being normal sized. Olimar is REALLY small. I think Ridley could work fine. He can be slightly taller than bowser so it is not too weird.
I actually hadn't considered that before. He does have a lot of good qualities for SSB, especially his Black Shield from SA2. I think quite a few people could get mad, though, since he's literally a robot copy of Sonic (with some extras).If we're talking about potential Sonic characters.... I actually think the fella in your avatar would be the most interesting addition. I think it comes down to Metal Sonic or Knuckles at the end of the day, really. They're less of a Sonic clone than Shadow would be, and more suitable for a fighting game than Tails. That, and they were on the Genesis, so that gives them more legitimacy.
I think there's simply a utilitarian argument that it would be easier to clone MegaMan into project M once the new smash is released and we have a better idea of how he plays there. That, and it might be better to let Nintendo fail at it first before we go and do it the right way. (Yeah sure maybe the new smash will be good... no way to know that until it's out really).
We'll announce the next release when we're comfortable doing so .This may not be the right spot to ask this, but is Roy/P:M 3.0 going to be released soon after Big House 3?
I can't wait :<
I CAN'T WAIT D:<We'll announce the next release when we're comfortable doing so .
The arm shaking is still there. It's much more noticeable in game when running at 60 fps.Roy's new taunts look really cool. One small quibble though. Anyone else think that his old Melee taunt needs a little more arm shaking and to pose a moment longer?
Compare the new animation in the Turbo Trailer to the original one here.
http://www.youtube.com/watch?v=jLwHOov4A8o (@1:22)
Notice how his left arm shakes and he holds the pose which gives the animation a little more oomph to it. @Vigilante