Signed in for the first time in forever and noticed there was an update for this awesome mod, so I naturally immediately put 6 hours into playing it. Didn't freeze once, which is impressive with the things my buddies do. There were a couple issues with the down-b on OOTDorf, though- the 2nd player (if 1st as well is OOTDorf) tends to randomly stun with it (as with the charged Neutral-b + down) when used along with 1st's neutral-b elsewhere on screen, sometimes quite a while after. I could be just missing some knowledge on the new moveset too. Also, OOTDorf down-b (at ~150% dmg) skimming an OOTDorf Nair sends him off into the sky like a warpstar, which was freaking hilarious since i smashed someone on the way up. Overall a wonderful mod though, these are just a bit nit-picky. No issues with the other versions.
Is there a moveset or changelist somewhere that I missed?
Rialdospaldacht, you can simply insert your costumes from your old build into the new one by replacing the contents of the fighter folder (except the new ganon stuff) in the mod BGG gave out with the stuff from your old one. Music is just as simple, by just pasting your old brstm files from projectm-pf-sound-strm into the new one in the same location. This assumes BGG didn't change names of the other characters/maps files though, which he may have to clarify.
Love the work mate, this is awesome.