stingers
Smash Obsessed
Alphicans I wouldn't say that necessarily. SDI to tech is used...fairly often in Melee, mainly by Jiggs players after a missed rest. Is it easy? No, but they do practice it.
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Have you tried instead to SDI Up and then down Ankoku?To a pattern. Which I said was fine for 15-30 seconds at a time.
Anyway, last time I checked SDIing Fox's usmash into the ground for a groundtech was impossible. I hate you people. I will now go re-re-reverify this.
EDIT: Deconfirmed. First of all, it is physically impossible to SDI downward if you were hit while standing, so you need to be in the air when you get hit by Fox usmash to actually do any of the following. At 0%, the usmash doesn't send you into tumble, but you can SDI the usmash downward so hard that it literally sends you nowhere. At several %'s below around 25%, you can do the same thing but the usmash sends you into tumble so you can then immediately groundtech it. Past that %, no amount of SDI will reduce the knockback enough to keep you to the ground, and no amount of SDI will make you collide with the ground (this is a restriction of Brawl; you were allowed to SDI-collide against your momentum in Melee), and once the hitlag is over, you are sent upward, with nothing to tech against.
Lol I really need to set it to Y button for shield as well, pressing R trigger like a madman to PS a ton of **** is tricky.
I think DMG was saying from an air release though (I didn't even know fox had a guaranteed usmash on mk from release but hey), which would mean you're in the air.You mean, from the ground? Yes, I have. You literally are not allowed to SDI down, even if you are no longer on the ground due to SDI, if you had been on the ground to start with.
It depends on what you value. He does ok against most of S tier, but he loses horribly to MK and would be the only S tier character to have that problem if he were included. Getting ***** by the most common character in the game is a pretty serious handicap.I said it before in this thread and I'll say it again: my most important prediction is that Marth will be S tier next time. I really dont see any reason why he shouldn't be.
depends it could hit during landing recovery and Im not sure how the game treats that though since ppl are talking about it Im assuming it can be done ealierI think DMG was saying from an air release though (I didn't even know fox had a guaranteed usmash on mk from release but hey), which would mean you're in the air.
I'm tired of repeating myself. Go back and reread my post about what exactly you can and cannot do with SDI closely.I think DMG was saying from an air release though (I didn't even know fox had a guaranteed usmash on mk from release but hey), which would mean you're in the air.
I was reading ya'lls insane argument, and finally decided to ask him. He said it favors ZSS 'he guesses' but personally hates the mu and uses shiek instead.Except like he flat out said so... im not sure how nick/daz feel about it though, but I know snakeee thinks its even or disadvantage for ZSS sooo...
irc it was around 6-4.It depends on what you value. He does ok against most of S tier, but he loses horribly to MK and would be the only S tier character to have that problem if he were included. Getting ***** by the most common character in the game is a pretty serious handicap.
A lot of MK mains will rate it around 6:4, Marth mains tend to go more towards 3:7. Some exceptions to that like havok claiming it was near even when he mained Marth, and teh spammerer saying that MK ***** Marth.irc it was around 6-4.
Hardly ****.
Lol, he doesn't get ***** by Mk. You know a character's good when we think their worst matchup is a 4-6 disadvantageIt depends on what you value. He does ok against most of S tier, but he loses horribly to MK and would be the only S tier character to have that problem if he were included. Getting ***** by the most common character in the game is a pretty serious handicap.
Show me a vid where MK pisses on Marth. [/too_literal]MK pisses on Marth pretty badly, imo. I don't see how Marth mains stomach the matchup.
Can Marth place high at a tourney before we make these claims. It's growing rather tiresome how Marth's metagame is 100% superficial and practically unattainable by human standards. So until I see more Marth's placing higher in more tourneys I'll have to call bull on Marth's match ups against Snake MK and D3. It amazes me how Marth is just getting by on theory craft.Guys, guys,
Marth *****SnakeMeta Knight.
And if anyone wants to throw around the whole power shield to grab Marth thang,
lest we forget Marth can punish everyone of MK's multi hit moves with a move that kills with shexyllent SDI.
Marths only problematic match ups are MK and Dedede.
With Dedede dropping in usage,
due to characters that handle D3 soundly rising,
which Marth beats or goes at least even with,
whilst D3 also has a similar/worse match up with MK,
etc etc etc.
I say Marth : MK is not a bad match up. It's just one of the -hardest- not bad match ups ever. To win it against an equally skilled MK who knows the match up Marth must be a 'technical freak'. For Marth to win in the options he has to use fundamental game mechanics at a very high level. Having such fundamentals doens't skew [m]any match up against Marth though, as hes a one strike spacing dawg/gawd.
Have you not seen MikeHAZE?Can Marth place high at a tourney before we make these claims. It's growing rather tiresome how Marth's metagame is 100% superficial and practically unattainable by human standards. So until I see more Marth's placing higher in more tourneys I'll have to call bull on Marth's match ups against Snake MK and D3. It amazes me how Marth is just getting by on theory craft.
I've seen haze vids of course. But it's as you say one or 2 anomalies don't make the match ups even.Have you not seen MikeHAZE?
Yes one or two anomalies don't mean everything, but he's shown Marth can hang and whip on these characters