https://clips.twitch.tv/CoweringFamousSandwichHotPokket
Amazing recovery VS Peach. How have I not thought of this before?
oh **** thats sick
hey guys i have a question for the fox matchup, because im trying to piece together a solid game plan. long post.
main questions are...
a) do you guys think shinegrabbing against fox as falco is actually worth it? can i have an example of when you use it, and why? i know there could be many but i'm open to all things, because right now i questioning how good it is.
b) is shield pressuring fox with the intention of directly converting from it worth it? (for example attempting to land a multishine hit to catch fox jumping OOS, or getting the shinegrab when fox is conditioned to hold shield as one of the main ways to get damage in this matchup)
my game plan vs fox while on stage is basically:
1. keep my spacing tight with lasers and dashes. mix it up sometimes
2. figure out when he likes to swing at me, and punish him by dodging the move and then attacking him, or by cc/asdi.
3. figure out when he likes to move forward and/or jump when I am in range.
4. if hes dashing away or jumping away too much, use approaching laser ---> grab accordingly (space around fox shine hitbox), or take my time closing the gap.
5. if i land directly next to him and catch him in shield at any point, shield pressure with differing amounts of multishines each time, then get out of the way. this is so that i can just do either #2 or #3. plus this would discourage him from trying to counterattack OOS with any move, or wavedash towards me.
6. occasionally throw in aerial-->shine-->aerial on his shield, with or without the fade away, so that i can do #2 or #3.
i explained that just to point out that i never shield pressure (or shinegrab) with the intent of
directly converting from the pressure it provides of it because i never really found it to be all that worth it sometimes. but now im starting to wonder if shinegrabs should be added and kept in my game plan. the only time i can imagine using it is when my game plan kind of fails, and I need some way to quickly scare them or situationally to throw fox off the stage. i thought about using it for conditioning purposes throughout the match too (especially for later in the set), but idk, it feels weird. but then i see all the top falcos use grabs sometimes and its sick when it works out.
heres my reasoning for being hesitant with the multishine/shinegrab mixup directly for damage:
-if i land a multishine, okay, sweet kinda? sometimes can convert hard off of this. but sometimes he can di it very well, and make it impossible for a direct follow up. however, I still get a nice position.
-if i land a shine grab.. okay, cool. sometimes he can mess up his DI/not expect the throw which can allow me to get an easy combo starter. and taking advantage of reactions and fear like this is underrated. furthermore, even if they are ready for the throw and they di it well, im still in a pretty good position - getting a hit from this spot will take at least one other step/read, and the only downside to this is that I am sometimes susceptible to being figured out and losing this advantage by losing space or by getting hit back. the main thing that makes me iffy about trying to use shinegrabs is that if i ever choose to shinegrab and fox calls that out, then I am probably gonna get shined by him (and then at the very least I lose a bunch of stage and have to be ready for him bein close to me. at worst, he directly converts and techchases me). i sometimes think its a better mentality to mix up multishines/fade away aerials with the intention of figuring out what they do afterwards in response to my spacing and/or actions, because it plays around shine OOS and wavedash (towards falco) OOS counterplay from fox. if i hit him with a stray shine or aerial and it sets something up, great! if not, its cool because thats not what im hoping for anyways. like i said earlier, theres a chance that even if i were to land a shinegrab or multishine, it may not get me that much as opposed to figuring out what they do after pressuring them, and finding a way to hit them with a move that can throw off their di a bunch. doing the grab in this situation for me almost always ends up almost always being a multistep process to land a clean hit, where the move i use to land that clean hit may be predictable (thus being easier to di, and making me have to win more exchanges per stock?). and if i know that its gonna be a multistep process most of the time, i feel like i might as well stick to my multishines-->wavedash back and fadeaway aerials mixups game instead of grabbing anyways. like ppmd said in earlier posts, how falco lands the hit is important?
so yea i brealy shinegrab, except when im just trying to quickly scare someone and i dont care about the possible consequences for dishing out so many. but if im wrong or if there are other ideas about when to shine grab, there id love to know. when im thinking about other times that i want to grab, im only thinking of one other situation and 2 conditions have to be met.
1. i have to be in a spot where if fox does end up doing shine OOS, im not getting cornered after i tech. (which basically means i do this on a bigger stage, and when i have fox cornered at least somewhat.)
2. i have to be confident that fox is afraid of rolling in. because if he does roll, then now im the one in the corner and we all know that position sucks
..so basically when i think i can throw fox off the stage.