asob4
Smash Champion
anyone have impish mudkip/swampert for trade? want to breed
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anyone have impish mudkip/swampert for trade? want to breed
Smogon actually updates its sets for the Platinum environment. Just look at the Scizor page and how it has Bullet Punch listed in its sets. And the standard Porygon-Z set now being the Scarf set instead of the Nasty Plot set.The good moveset isn't always good.
A lot of pokemon have changed with the introduction of platinum and the smogon movesets (I think) were made before that.
Other then that it looks great.
-Bowser King
Oh really? I didn't know everyone was that pissed at the sinnoh starters thing.I think there will be quite a bit less spam now that woody has been room banned
Ah, yes. I was looking for the march list!My god...THANK YOU!!!
And I'm actually slightly saddened by woody being gone now...I wanted to all out flame him before he left.Not because I'd actually be that angry, but because I thoroughly enjoy flaming and don't get to do it very often.
Anyway, very nice and easy to follow list. I actually have even been looking for links to a few of these things, so this is quite useful. But...I do have a link for you, seeing as this has actually been updated: http://www.smogon.com/forums/showthread.php?t=52941
The March edition of the Server Statistics.I don't know how often you'll want to update that, but I'm thinking it would either be every month or every other month. Any longer than that and you'll probably start to run into quite a few outdated statistics.
Really?Smogon actually updates its sets for the Platinum environment. Just look at the Scizor page and how it has Bullet Punch listed in its sets. And the standard Porygon-Z set now being the Scarf set instead of the Nasty Plot set.
A1: A way you can do this, if you have access to it, is to wi-fi battle with someone and turn on that rule that makes all Pokemon lvl 100. It automatically calculates EVs and IVs into your Pokemon, so all you have to do is write down the numbers you're given for its stats and then plug them into the calculator. If you don't have access to wi-fi, however, then you're sort of screwed on an easy way (as far as I know). The only 'easy' option then is to get yourself a whole bunch of hidden power TMs and just teach it to all of them and then narrow down the options for what it could be on each of them. That's not a good idea, however, for obvious reasons.OK, while Pokemon has actually gotten me into gaming, it is only more recently that I am trying to use "competitive" strategies. Here are some Questions I have (note, this is on Platinum)
Q1: This deals with hidden power. See, I am trying to raise a Charizard without bellydrum. One moveset mentions that you should use a grass or electric hidden power, yet every time I plug it into the IV calculator, it is all over the board. Is there a way to determine if at level 100 My Charizard will get one of these two types?
Q2: If not, what should I replace it with? This is the mixed sweeper set, so Flamethrower, Focus punch, Dragon pulse, and hidden power (to replace). Charizard is mild nature with 252 S. Atk and Spd EVs and 4 Atk ev's (Mild increases S. Atk and decreases Def.)
Q3: this is more related with Charizard himself (mine is male). I've been checking the tier lists, and Charizard is apparently Borderline, if not UU. This is somewhat concerning me, namely because I'm a fan. Is Charizard only there due to a popularity drop and stealth rock? If so, gee, Charizard is having a real popularity problem in Pokemon and In Brawl (that is a reason why PT is so low [Forced switching and stamina are the only real reasons {and Ivysaur}]).
A1: A way you can do this, if you have access to it, is to wi-fi battle with someone and turn on that rule that makes all Pokemon lvl 100. It automatically calculates EVs and IVs into your Pokemon, so all you have to do is write down the numbers you're given for its stats and then plug them into the calculator. If you don't have access to wi-fi, however, then you're sort of screwed on an easy way (as far as I know). The only 'easy' option then is to get yourself a whole bunch of hidden power TMs and just teach it to all of them and then narrow down the options for what it could be on each of them. That's not a good idea, however, for obvious reasons.
A2: Charizard only has one grass alternative and one electric alternative, and unless you're running a sunny day team, I'd run the electric alternative, because the grass move it can learn is solar beam. Its electric move, however, is actually more powerful than HP electric and would be a second move that benefits from your attack stat, making it more useful. And that move is thunder punch.
A3: I'm pretty sure the shift is just because of the way the metagame is running right now. Like you mentioned, there's a lot of stealth rock, and stealth rock knocks out 50% of its health. Just for that reason alone, people will tend to avoid it. It also suffers from some rather common moves, which is another reason, and those two things alone nearly kill its chances at making it far in OU. If anything, it would only get used in such an environment because of people's love for the big guy.
2. You could run Overheat alongside Flamethrower so you could either switch in and hit something for massive damage or sweep lategame. You could also run Air Slash even though it gets terrible coverage. You could still run a Hidden Power of a different type; it'd be inferior to HP Electric/Grass but possibly still useful.OK, while Pokemon has actually gotten me into gaming, it is only more recently that I am trying to use "competitive" strategies. Here are some Questions I have (note, this is on Platinum)
Q1: This deals with hidden power. See, I am trying to raise a Charizard without bellydrum. One moveset mentions that you should use a grass or electric hidden power, yet every time I plug it into the IV calculator, it is all over the board. Is there a way to determine if at level 100 My Charizard will get one of these two types?
Q2: If not, what should I replace it with? This is the mixed sweeper set, so Flamethrower, Focus punch, Dragon pulse, and hidden power (to replace). Charizard is mild nature with 252 S. Atk and Spd EVs and 4 Atk ev's (Mild increases S. Atk and decreases Def.)
Q3: this is more related with Charizard himself (mine is male). I've been checking the tier lists, and Charizard is apparently Borderline, if not UU. This is somewhat concerning me, namely because I'm a fan. Is Charizard only there due to a popularity drop and stealth rock? If so, gee, Charizard is having a real popularity problem in Pokemon and In Brawl (that is a reason why PT is so low [Forced switching and stamina are the only real reasons {and Ivysaur}]).
Actually...I just thought of something to do for the hidden power thing so you can use it for future reference in case thunderpunch doesn't work out. Basically, just teach a male Charizard hidden power and breed it.1: Yeah, I've decided to ditch Hidden power in favor of thunder punch (thank you move tutors!). At level 50 (the other competitive battle level), Hidden power is ghost, so it doesn't do so well (against waters anyway)
I swear I had a shedinja with 2 or 3 HP once...Hmm... I've been wondering. Is it in any way possible to get a Shedinja with more than 1 HP, even if its HP is maxed out in IVs AND EVs?
A definite no. Even if you could, I honestly can't believe it would be an amount big enough to make it survive moves that hit through Wonder Guard.Hmm... I've been wondering. Is it in any way possible to get a Shedinja with more than 1 HP, even if its HP is maxed out in IVs AND EVs?
These movesets are all ripped from Smogon, but they work, so there you go.for things like the Battle Tower, which three pokemon have you found to have given you the greatest success? the movesets, abilities, items and all the jazz too if u want to share
Critical hits are the last thing put into the equation of attacks, so it's 200% after everything. If I remember correctly, however, there really wasn't a difference no matter where it was placed, so that won't matter as far as base damage goes. The reason why they do this, though, is because unlike super effective moves, critical hits ignore any buffs that make the critical hit disadvantageous, so it's put there to calculate and eliminate them if needed; such as if your attack has been lowered, then it ignores that and you attack with your base attack. It does the same thing if your opponent has increased their defense. Because of this, criticals are ALWAYS to the advantage of the user. Unless they were under something like Destiny Bond, of course. x_xI have always wondered, does a critical hit double the base attack stat of the move, or the damage delt after calculating items/defences/ect..? Also same with items? like life orb does 130% damage instead of 100% damage, but is it 130% base stat or other.
ummmm im gonna assume this isnt a reference to the B.O.D., as it could very well be a 1-letter typo. however, if it is, thats pretty metal.Unless they were under something like Destiny Bong, of course. x_x
o_oummmm im gonna assume this isnt a reference to the B.O.D., as it could very well be a 1-letter typo. however, if it is, thats pretty metal.
I'd love to explain IVs, but it's sort of complicated to explain...all I can tell you is yes, they do, and here's a link. That is just the first part, but it has links to the other three if you need them. It should basically tell you just about everything you want to know about breeding; including IV breeding.When breeding pokemon, do the parent's IVs have any effect on the bred Pokemon's?
And, with berries that lower the damage givin by super effective attacks, how much does it lower them by?
Right thanks. I'd never seen that breeding guide before, it'll be very helpful.I'd love to explain IVs, but it's sort of complicated to explain...all I can tell you is yes, they do, and here's a link. That is just the first part, but it has links to the other three if you need them. It should basically tell you just about everything you want to know about breeding; including IV breeding.
The berries halve the amount of damage a super-effective move would normally do to you, so if it's just super-effective, then it's treated as though it's neutral damage, and if it's double-effective, then it's treated as though it's super-effective.
You're welcome.Right thanks. I'd never seen that breeding guide before, it'll be very helpful.