Ok, the analyzes that were missing:
NESS:
Some weeks ago, i posted a thread about how i could deal with ness... well now i have more experience against the little fella...so here we go.
First some points that need to be adressed:
1-Ness danger zone: It seems this is vital for ness users. Ness doesnt have too many KO moves, and apart from the bat and the vicious back air..... his main ko MOve is his dreaded back throw. Everytime you get around 120% more or less, be ready because a grab will come. If the Ness player know what he is doing, he will save his throw for that precise moment.... so be ready when this happens ....mindgames. Ull get caught sooner or later, but try to use this to your advantage.
2-PK Fire: It ***** ivysaur and charizard!!! evade it at all costs!. It traps those 2 pokemon very easy, leaving you open for...anything, including more fires.
3-Ness Fair and dash attack: Stay away from them!!
and dont try to shieldgrab him once the animation of the fair ends.. ness can do his triple jab combo faster than ur grab.
Squirtle: Slightly effective
The turtle boy can effectively face Ness, but u need to be cautious. U cant fight against his fair, none of the 3 pokes can outprioritize the fair, ull at least hit and get hitted, and thats not always. Use baits, make him use his fair, roll, mix it up. Save ur downthrow for the 130-140%... if u connect it, its a safe kill. When he is out.... make sure u take his second jump out and load a watergun(if u have not charged it already which is better), it can gimp horridbly his recovery if one of the water burst hit his pk thunder. A good move would be to hit his shield with fair and right away use ur triple jab combo... most of the time u can catch him off guard. Use ur triple jab in general(is slightly better than his), it works very good against him when both are on ground. Is not an easy battle but squirt can really do it. Beware of ur recover and his down air... it ***** squirts upB recover is u are fram form teh stage. Once he gets u in this situation u are practically death.
Ivysaur:
Effective
Well, ivysaur can make lots of damage to ness. Ull be safe as long as u stay awayr from his fair and dash attack... and the pk fire. Those 3 moves are ur bane...and can juggle you like crazy. Stay just away... mix ur razor leaves with some back airs and in case of him closing in...retreat. If u feel confident enough, lure him into some bullet seeds. Be cautious with ur grab, is very slow and he can efficiently cancel it with his jab combo. Ull have to mindgame some grabs if u wanna get him. The downt tilt works wonders because is very fast, and u need fast attacks against ness. Fair is good and all but he can roll and punish in case of u failing to connect. When ness is out and without jumps.... razor leaf him, go outside iof he is not so far away... mix it up. He has difficult time recovering if u change his position with a blow. He dies rather quick with up airs and the up smash just *****... but is very difficult to connect.
Charizard: slightDisadvantage
Ok, Ness is qucik for charizard and his fair and pk fire just ***** you. Still, rock smash and the rest of the things can indeed kill him fast. This battle, you must be very very defensive... approaching with cautious. This time ur flame thower can be a good aid, or ur worst mistake if timed badly. His PK forceshield absorbs % like crazyt his time....and if u hit it with ur FT, thats it... ull waste all the precious %. What u can do is get him in the first FT...and then throw some in the air...to make him think ull go with one....and then grab him or something when he puts his shield. Is all mindgames there. Ur triple jab combo can effectively take him out of range, and ur down tilt and ftilt are good also. When he is oustide, well i dont try to go out because of char´s slowness and one miscalculated move and BAM ull eat his pk crusher entirely. IM not too gifted with charizard outside the stage, so my best advice would be to try to KO him witha siongle blow instead of edguard him. Flame throwers on edges can be good sometimes because if he calculates wrongly his sweespotting with his pk crusher.... u can get him before he touches the edge.
Overall, Ness will be all over you and run circles before u can land a hit considerably strong to kill him. U must be patient and try to at least damage him as much as u can before changing pokes. Sometimes is a good idea to do a quick change for squirtle, if u seee that u cant land that final blow. Use ur downthrow and he will be dead.