CT Chia
Smash Obsessed
I wanted to discuss something about how people play mafia and how they view playing to their win condition, etc. Should you always aim for "first place" or is it ok to split the win with other factions?
In my opinion everyone should play so they receive their win and their win alone. They should not be fighitng for second place, they should do the best to achieve the best victory possible. More on this in the examples below.
There are two good examples of this I can cite. The first would be any game with a Jester. I actually think the Jester isn't too bad of a role and can be balanced well. Generally however everyone seems to really dislike the role, but I think it's because of how they perceive the role. When the possibility of a Jester is prevelant, even when people acknowledge the possibility of the Jester, people will still lynch him anyway. Why? Because the players say they can get him out of the way and the game continues. But why would any player knowingly lynch him to make him win the game? If you suspect someone is a Jester, then work on getting him night killed. The role is broken because of how everyone else in the game works with the role, but if the role was treated as it should be imo, it wouldn't be a problem.
The other is a bit less of an example, but comes from MXC Mafia. This occurs towards the end of the game when it's 1 scum v 1 green v 2 blue. Obviously the green team can not win on their own only having one player left, but the blue team is perfectly capable of winning the game on their own. What happened though? The blue team went along with the green team's plan fully knowingly that they would at least share the win with green. The blue team didn't make any effort to win the game on their own. The game did end on a shared win between green and blue, but in my opinion it's not as good of a win for the blue team compared to if they had won it on their own.
Thoughts on this?
In my opinion everyone should play so they receive their win and their win alone. They should not be fighitng for second place, they should do the best to achieve the best victory possible. More on this in the examples below.
There are two good examples of this I can cite. The first would be any game with a Jester. I actually think the Jester isn't too bad of a role and can be balanced well. Generally however everyone seems to really dislike the role, but I think it's because of how they perceive the role. When the possibility of a Jester is prevelant, even when people acknowledge the possibility of the Jester, people will still lynch him anyway. Why? Because the players say they can get him out of the way and the game continues. But why would any player knowingly lynch him to make him win the game? If you suspect someone is a Jester, then work on getting him night killed. The role is broken because of how everyone else in the game works with the role, but if the role was treated as it should be imo, it wouldn't be a problem.
The other is a bit less of an example, but comes from MXC Mafia. This occurs towards the end of the game when it's 1 scum v 1 green v 2 blue. Obviously the green team can not win on their own only having one player left, but the blue team is perfectly capable of winning the game on their own. What happened though? The blue team went along with the green team's plan fully knowingly that they would at least share the win with green. The blue team didn't make any effort to win the game on their own. The game did end on a shared win between green and blue, but in my opinion it's not as good of a win for the blue team compared to if they had won it on their own.
Thoughts on this?