Well I did this once, and only managed to do it twice that one time. However it's not a stretch to assume this can be done five times in a row, or four times when ended with a Smash.
Anyway to explain why it's useless. It required the perfection of my aptly codenamed: "Ultimate Arrow". Or as I'd like to call it now "Impossible Arrow". In a sense you're causing arrows to hit the opponent being thrown, back into grab range so you can grab again.
There's not much to describe here. The only things you need to know...
F-Throw is the best.
B-Throw works I THINK. Never tested it.
U-Throw has too much force and doesn't get slowed down.
D-Throw seems to have frames where opponent doesn't get knocked back.
You need to angle the Arrows so they come in in a straight line one after the other.
They need to be angled in a manner that will force them back to you, or at a high enough percentage just on the outter part of their body.
Here's the trickiest part. Arrow Sticking! And no I don't mean sticking an arrow to a corner or anything. No, this is the slight arrow movement caused by using the C-Stick. This is the exact method of a perfect Arrow Chaingrab.
Grab
Grab-Hit with Back on the C-Stick.
Throw Forward
Arrow Hits
REPEAT or End with Smash
Remember and movement on the Directional Stick. And any C-Stick movement adds very slight arrow turnage in that direction. Make sure to counter balance every movement made with C-Stick Grab-Hits.
It's very hard and therefore not feasible any time soon, or maybe ever. Just something fun and more then anything shows how we should never stop thinking of things we can do with Pit. This might seem next to impossible but so were most of the things we theorized and eventually managed to do habitually with Pit.
Oh and no video yet. Or again maybe ever. It took me six+ hours of practicing to do this once. In fact I know this because the entirety of my six hour video cassette I was recording on filled up while trying to record my progress.
Anyway to explain why it's useless. It required the perfection of my aptly codenamed: "Ultimate Arrow". Or as I'd like to call it now "Impossible Arrow". In a sense you're causing arrows to hit the opponent being thrown, back into grab range so you can grab again.
There's not much to describe here. The only things you need to know...
F-Throw is the best.
B-Throw works I THINK. Never tested it.
U-Throw has too much force and doesn't get slowed down.
D-Throw seems to have frames where opponent doesn't get knocked back.
You need to angle the Arrows so they come in in a straight line one after the other.
They need to be angled in a manner that will force them back to you, or at a high enough percentage just on the outter part of their body.
Here's the trickiest part. Arrow Sticking! And no I don't mean sticking an arrow to a corner or anything. No, this is the slight arrow movement caused by using the C-Stick. This is the exact method of a perfect Arrow Chaingrab.
Grab
Grab-Hit with Back on the C-Stick.
Throw Forward
Arrow Hits
REPEAT or End with Smash
Remember and movement on the Directional Stick. And any C-Stick movement adds very slight arrow turnage in that direction. Make sure to counter balance every movement made with C-Stick Grab-Hits.
It's very hard and therefore not feasible any time soon, or maybe ever. Just something fun and more then anything shows how we should never stop thinking of things we can do with Pit. This might seem next to impossible but so were most of the things we theorized and eventually managed to do habitually with Pit.
Oh and no video yet. Or again maybe ever. It took me six+ hours of practicing to do this once. In fact I know this because the entirety of my six hour video cassette I was recording on filled up while trying to record my progress.