Please bring TVs, Wiis and SD cards!
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Imagine if Nintendo did what the game designers do for Street Fighter: They work hard to make the game competitive and balanced which includes updating the game every so often. They care about the competitive scene.
Imagine all those people you hear at Brawl tourneys who complain that the game has so many flaws. That the game is just not "competitive" and sucks to play as a tournament game. That MK will always be the best character, wrecking everyone.
Now imagine Nintendo decides they want to fix this problem and update the game every 6-12 months. They want to try and balanced gameplay and fix common tournament problems that are unhealthy for a competitive scene. Would you accept it?
BBrawl, and their fine group of programmers, has made only necessary changes to create such a balance. Nothing drastic (like you see in other Brawl mods). Again, until you check out the site, www.balancedbrawl.net , and see exactly what they've done (or better yet spend a few hours playing it) you can't make claims that it "sucks."
Honestly, if Nintendo said they wanted Brawl to have a more balanced/competitive future, would you want it? Unfortunately Nintendo doesn't care about us competitive gamers in the slightest, but luckily we have people who do and can update the game to create balance.
Event Schedule
Registration for each event will end promptly 5 min before the event starts.
June 5th, 2010
10:00 AM - Doors open and setup
12:00 PM - Brawl Doubles
3:00 PM - Brawl Singles
5:00 PM - Brawl Minus Singles
Livestream & TwitterJune 5th, 2010
10:00 AM - Doors open and setup
12:00 PM - Brawl Doubles
3:00 PM - Brawl Singles
5:00 PM - Brawl Minus Singles
Livestream: http://www.ustream.tv/channel/phase-tournaments
Twitter: http://twitter.com/phase_tourneys
All Is Brawl LinkTwitter: http://twitter.com/phase_tourneys
N/A
VenueFX Game Exchange
Address: 3000 Custer Rd, Plano TX, 75075
ContactAddress: 3000 Custer Rd, Plano TX, 75075
UTDZac: 361-676-2223 / AIM: shadowgripper
Monica (Ladybug): 972-339-2713 / AIM: youftw
Events and FeesMonica (Ladybug): 972-339-2713 / AIM: youftw
Venue Fee - FREE
Balanced Brawl Singles - $10 per person - NO REFUNDS
Balanced Brawl Doubles - $5 per person - NO REFUNDS
Brawl Minus Singles - $5 per person
What exactly is Brawl Minus?Balanced Brawl Singles - $10 per person - NO REFUNDS
Balanced Brawl Doubles - $5 per person - NO REFUNDS
Brawl Minus Singles - $5 per person
Check out the Brawl- thread and read up on character changes!
http://www.smashboards.com/showthread.php?t=270244
Payoutshttp://www.smashboards.com/showthread.php?t=270244
1-8 = 80/20
9 - 31 = 60/30/10
32 - 63 = 58/28/10/4
64+ = 55/25/10/5/2.5
Bounty List9 - 31 = 60/30/10
32 - 63 = 58/28/10/4
64+ = 55/25/10/5/2.5
How it works
I'm trying out something new to hopefully motivate lesser-known players (or OoS players) to beat big-name players. If you beat one of the players on the Bounty List in a singles tournament (winners or losers bracket) and your name is not on the Bounty List, then you receive the bounty prize for that player. Simple as that!
Brawl Bounty List
Dojo - $10
UltimateRazer - $10
Gnes - $10 (slain by Dphat)
LeeMartin - $5
Melee Bounty List
Darkrain - It doesn't matter, Randall won't let you win anyway. (slain by DoH)
Brawl StagesI'm trying out something new to hopefully motivate lesser-known players (or OoS players) to beat big-name players. If you beat one of the players on the Bounty List in a singles tournament (winners or losers bracket) and your name is not on the Bounty List, then you receive the bounty prize for that player. Simple as that!
Brawl Bounty List
Dojo - $10
UltimateRazer - $10
LeeMartin - $5
Melee Bounty List
Starter Stages
Battlefield
Final Destination
Smashville
Delfino Plaza
Yoshi’s Island [Brawl]
Lylat Cruise
Pokemon Stadium 1
Counterpick Stages
Castle Siege
Halberd
Frigate Orpheon
Brinstar
PictoChat
Rainbow Cruise
Pokemon Stadium 2
Norfair
Green Greens
WiFi Waiting Room [New]
General RulesBattlefield
Final Destination
Smashville
Delfino Plaza
Yoshi’s Island [Brawl]
Lylat Cruise
Pokemon Stadium 1
Counterpick Stages
Castle Siege
Halberd
Frigate Orpheon
Brinstar
PictoChat
Rainbow Cruise
Pokemon Stadium 2
Norfair
Green Greens
WiFi Waiting Room [New]
- 3 Stock for Brawl. 4 Stock for Brawl Minus.
- 8 minute timer.
- Items are set to "Off" and "None"
- Matches are best of 3. Winners/Losers/Grand Finals are best of 5.
- Controller port disputes will be resolved by Rock-Paper-Scissors or higher number with G&W's SideB.
- Brawl: First round stage will be determined by stage strike system. Melee: Random with one Stage Strike or use Brawl method.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- In teams matches one team will get ports 1 and 4, while the other team gets ports 2 and 3.
- Make sure you fix your controller and your tag before you start playing. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action.
MLG Rules In Effect
- No pausing a game without the other player's permission.
- No use of an action that freezes a game, or otherwise disrupts standard gameplay.
- Any infinite move must end before the affected character reaches 300%.
- Players may request a blind pick of characters for the game 1 of a match.
- [Stage Striking] For game 1 of each match, the higher seeded player/team must strike three stages from the list of starter stages. The lower seeded player/team must then strike 4 stages from the list of starter stages. The higher seeded player/team must then choose the game 1 stage from the remaining starter stages.
- [Time Limit] If the timer runs out, the winner of the game will be determined by the following criteria in this order: stock and percentage. If stock is used to determine a winner, the highest number will win. If percentage is used to determine a winner, the lowest number will win. If both stock and percentage are tied, sudden death won’t be used and a tiebreaker Round will be played instead. In a tiebreaker round, stock will be set to 1, the timer will be set to 4 Minutes, and the same stage and characters must be used.
Other Rules
- MikeHaze rule: No yelling or making abrupt noises at your opponent. This applies to EVERYONE, players and spectators. Simply talking to the players (and Exodia moments) are exempt.
- Chibo's Video-for-the-masses rule: You cannot refuse to be recorded if you pay money to enter an event.
- No Coaching: Spectators may NOT coach/give advice to the players while they are playing a tournament game. In between games of a set is ok.