I know this is the Persona thread, but seeing as the Street Fighter thread is dead, I'm going to post some stuff for LivewiresXe here from our matches tonight:
1) Work on your blocking. I landed most of my jump-ins because you weren't blocking them correctly. I rarely did any crossups because I didn't need to.
2) Work on your combos. A few times you landed a j.fk on me, but then walked forward and grabbed me. A really simple combo that gets nice damage off of that is j,fk > cr.fp > ex bird kick > otoshi.
Along those same lines, Sakura's dp is really unsafe and awful as a wakeup option. Don't throw it out without hitconfirming from a combo first, like cr.lp x2 > cr.mk > dp. Otherwise, you're going to eat a big combo. If you absolutely have to use it on wakeup, always use the ex version since it has alot of invincibility.
3) Mix up your options when you score a knockdown. Most of the time you threw out a charged fireball followed by st. fk. You didn't jump in on me or cross me up a single time. You don't want to always jump in on a character like Ryu or Guile, but it's a good option to use against Juri, Chun and Makoto, all of who have poor wakeup reversal options. You can also use flower kick as an overhead for players who wakeup and crouchblock.
If I think of anything else, I'll post it later. I hope this helps.
First off, sorry for the weird lag that happened at the start and the end of things where it'd freeze for a bit. No idea what happened with that. Yeah, I didn't do much in the way of combos or crossups, which admittedly, is because I don't actually KNOW crossups or combos barring that sort of loop thing involving the weak Shunpyaku(sp?) and doing Otoshi after the EX version of the move.
Though for what it's worth, I seemed to randomly have trouble doing any DP of any kind all night (was actually driving me crazy when I was trying to practice Desperation Move into NEOMAX cancels in KOFXIII), and I kept on doing standing jab then crouching jab whenever I would go to hit one. That's not counting failed Otoshi follow ups of course, lol.
That being said, you're pretty freaking scary in AE sometimes, but I'm just glad I was able to get those few rounds off of your Juri (though that begs the question of why the hell I didn't play like those rounds more often). I do however, kinda wish you'd stayed Juri, at least for a couple of more matches since I felt I was making progress by the last couple. That and I sometimes don't like it when someone I'm playing against wins and then keeps switching characters because it sometimes will be like "look, I get it, you can beat me, so at least beat me with your best character so I don't come across looking super free", though I doubt that was your intent.
Beyond that (and now hating Makoto), not sure I can really think of TOO much now other than thinking close standing roundhouse would've countered that jump overhead split kick thing you kept doing with Juri, and I believe the anti-airs you were using when I jumped in were like...crouching and standing medium?