Aigis vs Kanji matchup is generally slow at neutral since Kanji should have a hard time getting in, so he's usually doing 5D or something to keep you in blockstun. If he does this a lot, refrain from jumping too much since he will dive at you when you're stuck in blockstun. If you're not stuck in blockstun, you can fire off bullets to get rid of a card.
In the first match, Blazingsai did a lot of reckless dives just to approach. If you're stuck in the air, just air DP so you don't get hit. You missed a punish at 0:00:55. If you're in Orgia Mode, just do sweep a bit sooner before he lands so you don't miss your chance. And for some odd reason when you got persona broken at that instant, Blazingsai was mashing a (non-intentional gold?) burst which doesn't make sense since you had no Persona to do any damage. At 22:30, you chose to backdash on his wakeup when you could've rushed down. But yeah, just stay in Orgia Mode and punish him until he learns his lesson to not dive.
Blazingsai seems to mash DP/grab/roll after whiffed dive/grab, or roll, so be careful. Every roll or whiffed move was followed by a gold burst (this was like every match lol)/command grab/DP (especially on match 11:33). They're taking a big risk, so if my opponent does that, I'll just stay just out of range of the grab and just block. Either they have to spend their burst or they just lost 5k life. Also remember that Kanji's roll is really bad. Punish it with a grab or attack him on startup or recovery. If you're fighting anyone like this, the best way is to just wait at a certain range and let your opponent basically kill themselves. They're going to gamble and do something reckless to cover their screw up, so punish them after their next move.
At 11 minutes in, if I were you, I would've done AoA into Awakening Super instead of DP since it might've finished off the match. At 12:30, I suggest just going in since you broke his Persona. Kanji's practically helpless during that time. 11:55 you had 2 chances to win. One was the bad burst. 2nd was after you punished his roll after the burst. You should have just OMBed your super into your other one. This happens again at 24:13. Unfortunately after this combo, you backdashed again on his wakeup even though he had no Persona.
In this matchup, I think you used too many bullets (which stopped one of your auto combos since you had zero) when you shouldn't have, missiles when it's not too helpful in this matchup when Kanji can just dive at you, 5D'ed at bad spots when Kanji was already 5Ding you, relied on too many auto combos, and teched left/right too much. Suggestions I can give are practice your combos more off of different starters, do more left/right mixups after knockdown, 5A/2A staggers into grab, and don't do full screen super during Kanji's 5D since that won't work. Be careful of DPing when you're cornered by Kanji though. Blazingsai should taken nearly all of your health each time he blocked those with an FC combo. Also, I would've liked to have seen more Orgia backdash.