Dajayman
Banned via Administration
Yeah, I like nair more than bair. But that doesn't mean I don't like bair or any other turtles for that matter. Have you seen a sea turtle, so adorable! <3
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can't pull out 9's on command....... ha, try telling that to TXYeah we can't pull out 9's on command but people still play scared even when they're up because not only do people not want to lose, they don't want to give you the satisfaction of a 9 kill, losing to a move that is often made fun of
In the past few months I've figured out how to get 9's on command like you.can't pull out 9's on command....... ha, try telling that to TX
But I completely agree with you about people being scared of 9s. I hear a lot from people I play that, while playing me, they are always afraid of me 9-ing them at any moment because I'm known for getting a lot... or something.
how the **** do you pull out 9s on command?In the past few months I've figured out how to get 9's on command like you.
Every tournament I'm getting atleast 2-3 now.
Maybe I should ask you on aim to see if I'm right. (:
It's a kind of feeling you'll regularly encounter with G&W. Keep working on everythin you can. Learn all punishable moves of other characters.It seems I've hit one of those stupid skill plateaus with Game & Watch again. Just gotta press through it...
And work on my spacing.
You use judgement like it's nothing, and it connects incredibly great. That's a really amazing. Also they just comes out of nowhere. Of course that's scary as ****.can't pull out 9's on command....... ha, try telling that to TX
But I completely agree with you about people being scared of 9s. I hear a lot from people I play that, while playing me, they are always afraid of me 9-ing them at any moment because I'm known for getting a lot... or something.
I've notice you punish lag with a judgement.can't pull out 9's on command....... ha, try telling that to TX
But I completely agree with you about people being scared of 9s. I hear a lot from people I play that, while playing me, they are always afraid of me 9-ing them at any moment because I'm known for getting a lot... or something.
i dont exactly think landing 9s is that simpleDude, 9 is fing win.
Judgment is soo good. Lingering hitbox, food, 5, shield slap...
y'know 8 is almost as good as 9.
There are more setups for this than meet the eye. And 14% chance of ending the stock? Yeah, I'm gonna play for it.
Oh, and the secret to landing 9s: Never miss with Judgment.
Simple.
5 is pretty good too. If they shield it, it almost always shieldpokes them.i dont exactly think landing 9s is that simple... but u got a point, 9 isnt the only good judgment. 8 creates a small opprotuntty to let loose a smash or get another shot for a 9. 7 helps you get food to heal you with moderatley good knockback. 6 has good knockback (not sure if its better than Fair, but id think it would be. anything less than 6 could have been a better move (the CHAIR for example) imo, but those are still some decent odds.
even if you get a 2-5, you still get hitstun on the foe, and thats never a bad thing (okay so sometimes getting a 2-5 could be bad like staling the 9 so it doesnt ko or even in team matches youll get hit out of a 5) but the point is, as long as you get anything other than a 1, you should be okay.
whenever on the weekends, after 5 EST on the weekdays since I work.too much 9 talk going on here lol
btw kewl let me know good times u can do that tourney match
UMAD that you never get 9's Penta?too much 9 talk going on here lol
btw kewl let me know good times u can do that tourney match
Naw I think after the first it's 1/8The hammer is always 1/7 chance.
Don't underestimate the chair dude. The timing/animation of the move tends to **** with peoples head's. I use it a lot, and it almost always pays off.
First throw, 1/8 chanceNaw I think after the first it's 1/8
Too true.taking an hour every now and then and just practicing in training mode helps a lot as well to realize these things:o. Has helped my offstage game tons xD.
Also G&W's ftilt is really underused. It can kill planking MKs at 130+!!!lol
You overstate it. that calculation comes closer to 26% chance.UMAD that you never get 9's Penta?
You're playing GW you can afford to at least use that first 1/7 judgement once per match
Considering you'd probably play 2/3 if you only use it once per match you'd get about a 30% chance of getting a 9 per set (just using it once)
Yeah, prob better than chair.Nobody is saying judgement da bess but I think it's better than chair
Yeah, don't get me wrong i'm not saying spam it as much as possible, I'm saying that I think the risk of using it at least once a match is worth it in the long run. 9s don't just get kills they change the momentum, you put people in rage mode when you land it (on top of the lost stock) and unless they're using MK, you know how playing overlyaggressive and out of anger affects your playing.You overstate it. that calculation comes closer to 26% chance.
14% of getting it in a given game, and 14%(1 - 1/7) = 12% chance of getting it in the other game given it doesn't happen the one time you use Judgment in the other one.
But anyway this ignores that the start is a 1/8 chance rather than 1/7, so it's more like 23% chance.
Yeah, prob better than chair.
Even if your tactic with it is "use it to get something decently powerful but a lot quicker than other options like smashes", that itself would clearly become your strat and a player who smartly reads the way you mixup will not be fooled by this, even if the chair itself is used infrequently.
I use chair as punishment (more whiff punishment, actually) and to block projectiles, little more.
... I guess you could say I disfavor judgment as punishment (lol, double meaning) even if it becomes guaranteed and even given what I said about missing. If my opponent hands me a blunder, I want to put the damage on with something definite, not give him the psychological buoy of retaliating with a 2.
Plus I guess, playing out his actual moveset makes me a better player in the long run.
EDIT: Ganon does have chair. His ftilt has pretty much the same use, and starts being safe on hit at the same time. It clashes with swords, you know. And it's not like anyone can get out of Snake clashes in one piece (except Snake).
how does he do that? its so amazing... looks like g&w is more than just a bucket man in team battles lol.idk why zac never shared this vid but it's lulz
obviously 9 related
http://www.youtube.com/watch?v=1WzoU1bAgIs