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Olimar Matchup Directory

Dnyce

Smash Master
Joined
Mar 10, 2010
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Allen, TX
Lol and what have you guys come up with so far??
The only characters we lose to are diddy and ICs (unless you're rich and you have the magical power to make every IC main you play in tournament drop 80% of their grabs lol). L@rry, @nti, N@iro etc are players that beast the olimar match-up, but we general beat the characters they play.

Who are you?
 

Greward

Smash Lord
Joined
Jun 1, 2008
Messages
1,429
Location
Barcelona, EU


The only characters we lose to are diddy and ICs (unless you're rich and you have the magical power to make every IC main you play in tournament drop 80% of their grabs lol). L@rry, @nti, N@iro etc are players that beast the olimar match-up, but we general beat the characters they play.

Who are you?
we also lose against falco and marth =P
 

Noa.

Smash Master
Joined
Jan 2, 2008
Messages
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Orlando, Florida
While I have seen your results and thought that they were impressive, I suggest you go OoS before making such a bold claim.
 

Noa.

Smash Master
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Messages
3,758
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Orlando, Florida
For real.

It's not a joke. Some of them are more recently decided and may be off by a little, but there's nothing outrageously unbelievable in it.
 

Greward

Smash Lord
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Jun 1, 2008
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Barcelona, EU
IC and diddy should be red imo
maybe wario is slight disadvantage, im not too sure about this matchup
MK could be even easily
and imo sheik has a slight advantage on us but im sure ull disagree with it =3
pikachu should be green, its somehow an easy matchup
wolf even? really? i never felt this matchup to be a difficult one, well it is on wifi lol but not offline, anyways i have only played T as wolf main
 

DtJ Hilt

Little Lizard
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Feb 28, 2008
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Minnow Brook
maybe wario is slight disadvantage, im not too sure about this matchup
I think the Wario matchup is even. However I obviously haven't played Gluttony, I've played three other top Warios, though. Had close losses against two of them and beat the other. And I hadn't even worked to learn the matchup at that time. Not saying that that means that it's in our favor or not in their favor, but I haven't seen a reason for it to be a disadvantage for us.
and imo sheik has a slight advantage on us but im sure ull disagree with it =3
I don't. I know you're right, lol.
pikachu should be green, its somehow an easy matchup
Definitely
wolf even? really? i never felt this matchup to be a difficult one, well it is on wifi lol but not offline, anyways i have only played T as wolf main
Yeah, wolf's even :/ It's not a disadvantage like some think, but it's no cake walk.
 

Jane

Smash Hero
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Jul 29, 2008
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Ba Sing Se, EK
i disagree with falco being the only "RED" matchup, and the rest of the bad matchups all being "PURPLE". but its not a big deal

i also agree with grew that diddy is slight or definite disadvantage
 

Noa.

Smash Master
Joined
Jan 2, 2008
Messages
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Orlando, Florida
Ok, why do people think that Diddy is a disadvantage? What kind of significant advantage does he have over us matchupwise? I think it's an even matchup.

Anyways Grew, I kind of want to put MK as even but... MK certainly can get away with a lot more in this matchup than Oli can, and I do feel that Oli needs to put in a little more effort than MK to win. Only a little.

Also I originally want Pika to be an advantage and not just a small advantage but some people thought otherwise. I agree wholeheartedly.

I feel that Sheik isn't a bad matchup. She certainly does well but she can't kill us effectively without knocking us offstage and we still do outcamp her. Barely but we do.

I never play against Wario but I don't see how it's a disadvantage. *shrug*
 

Dnyce

Smash Master
Joined
Mar 10, 2010
Messages
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Allen, TX
Ok, why do people think that Diddy is a disadvantage? What kind of significant advantage does he have over us matchupwise? I think it's an even matchup.
We have no solid options against monkey flip/kick. All his item throws are faster, his get up animations are faster, and olimar's in general have ****ty item control (why learn to master items when we normally block everything with our camp?). Diddy has solid priority and is fast on the ground, his nair removes all pikmin easily as well as eliminate a lot of our options.
Diddy spamming SH nair w/ a banana in hand eliminates all our options (according to gn3s)

Just a couple things there
 

DtJ Hilt

Little Lizard
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Diddy can't nair if he has a banana in his hand, lol.

<3

Noa, there's a reason Greward said you wouldn't believe him. And I know what he's talking about. I don't exect others to understand because I know they haven't seen why, and there are so few top Sheiks that know the matchup to this extent.
 

Greward

Smash Lord
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monkey flip is a free way to get into olimar's face. diddy can just shield on our face and throw a banana to whatever we do (we start a grab-> he throws banana. he has plenty of time to react to it. if we fsmash he can just shield and throw banana to something). His grab range is awesome and all his throws are horrible: if u ever do a bad DI against a fthrow/bthrow oli wont get back to the stage and theyre freacking fast. Diddy lacks killing options but he doesnt need them as he will be killing us when we're trying to recover. Diddy's bair is probably safe on our shield and overall it just screws up everything. He's also extremely fast and well he's a great character overall and he got a way easier time screwing up our metagame than we have against him. Diddy's who dont know this matchup or only play with bananas are easier imo than the ones that dont use them that much. Sometimes i feel like bananas are more useful for us lol but our "groundroll" is pretty bad so he gets a great reward if he gets a banana in.

Sheik is more played in europe than in USA probly and i feel like that if sheik knows the matchup it really gets difficult, that's just based on my own experience, but sheik's main problem is his lack of killing power and she really doesnt need it against olimar. She's extremely fast and hasnt got laggy attacks, in addition she can jab-jab-grab on us easily (i'm not sure though... maybe we can usmash oos) and his grab game shouldnt be overlooked neither, most of her throws can be followed up with some aerial. Nair stops all our stuff and she can followup with jab on shield and we cant play campy because of how fast she is and she can get pikmins off easily. Anyways don't list it as a bad matchup, im just saying that in some time we'll probably have it as a difficult one. I'm sorry i cant explain it better lol

about wario... ignore it. even is ok. i just started to think that wario is the best char in game and destroys everything lol theyre just my crazy ideas
 

Dnyce

Smash Master
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Diddy's who only play with bananas are easier imo than the ones that dont use them that much.
ADHD says hi .-.
That kid is just something else though, lol. Looking at the best diddy players (ADHD and gnes) they are polar opposites, yet still wreck the shiz outta everyone @.@

about wario... ignore it. even is ok. i just started to think that wario is the best char in game and destroys everything lol theyre just my crazy ideas
Yeah, I'm bad at the Wario MU too =/ but I'd agree to even. Malcom says uair and usmashoos make the MU REALLY difficult for Wario.


Also, in regard to other shizz, I keep seeing "if x-character knows the MU then"... but isn't that what match-up discussion is really about? I think we have it REALLY easy considering there are so few Olimar mains that a LOT of people don't know the match-up. Consider ourselves lucky for now. People WILL learn the match-up and we have to be prepared for that. idk how many of you realize how free we have it right now. I think Olimar metagame has a long way to go considering very few people know the match-up.

This rant has been brought to you by: anti - that kid is seriously on some next level shizz... I can't BELIEVE how he gets away with being INCREDIBLY aggro. It's ridiculous, but every time I play him it's incredibly fun - playing something I've never experienced before.


EDIT: So much name search in this post, lol.
 

Noa.

Smash Master
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Orlando, Florida
Hehehe I was just wondering why. If enough people want it I'll definitely change Diddy and Sheik to slight disadvantage. How do you think these matchups compare to Falco?
 

Ohmu

Smash Apprentice
Joined
Apr 8, 2010
Messages
77
Location
Hwacheon county, South Korea
King Dedede - LOLyahright :laugh:
(LOL DDD LOL)
Why is Olimar considered so advantaged against Dedede? I admit, I struggled with the matchup for a long time (like, maybe 8 months?), but now I feel very comfortable with it, like, 50-50. What does olimar have that gives him an edge on Dedede? He can't actually camp D3 - if he's away from Dedede, we can just shbair in his direction constantly to kill any pikmin he lobbs at us. And if he's lobbing pikmin when we're close up, we can often just eat the damage since we're SO much heavier than Olimar. Also, when we're fighting up close, our grab is actually better than his - it's faster, and if you both grab at eachother at the same time Dedede's will win. And once you take away Olimar's ability to pikmin camp and grab with impunity, I don't see what Olimar has on Dedede. Oh - and our bair lets us REALLY take advantage of olimar's bad recovery. When he's off the edge, it seems so effective for us to just jump as high as time allows, and then choose a time to ffbair him as he makes his way back. No matter how obvious it seems. I feel like it's always the best option, no matter what. If Olimar dodges it, D3 can often try a rising bair or uair, with really good odds of connecting. And speaking of the edge, Olimar's desperate need to stay away from it sometimes makes the range of the stage that he can safely occupy prohibitively small, which makes mindgames easier for D3, since we always know where Olimar's going to be gravitating (towards the middle of the stage, I mean). So it's that much easier for us to put pressure on him and keep him close. I'm certainly not saying Olimar's disadvantaged vs D3, but I don't see what warrants so much confidence by Olimars in this MU. Honestly, it's my favorite. I'm about even with a really good Olimar in my region, and whenever I've faced Olimar at a tourney (not top Olimars, admittedly), I've won.
 

DtJ Hilt

Little Lizard
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It's definitely not as bad of a matchup as people make it out to be. However, it's definitely in Olimar's advantage solidly. I'll explain more later, though.
 

Ohmu

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Hwacheon county, South Korea
Yeah, woops - smashboards froze when I clicked "submit reply," so I pressed back and then reposted (after a short edit). I just noticed it double-posted, and now I can't delete the original - my bad :-P
 

Dnyce

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He can't actually camp D3 - if he's away from Dedede, we can just shbair in his direction constantly to kill any pikmin he lobbs at us.
For starters here, Olimar can very well camp DDD. You fail to see the big picture - in fact, your entire post does. Okay, so let's take your situation for a minute. Olimar is away from DDD throwing Pikmin and DDD is SHing bair towards Olimar. Now, are you continuously jumping with bair or are you landing each time in between? Rhetorical question really, you lose either way. Idk what several month old Olimar you're playing, but most Olimars I know would take the hitstun of you killing the pikmin off for a free grab whenever you land (regardless of which way you were talking about). Better yet, there is no way you're going to be able to have a constant bair out in a way we cannot punish, I just mentioned grab because it sooo much free damage at low percent.

And if he's lobbing pikmin when we're close up, we can often just eat the damage since we're SO much heavier than Olimar.
Disclaimer: This is an obvious note that you're playing BAAAAD Olimars.
Olimar using pikmin toss when you're close up should only account for 1 situation, when it's a purple pikmin. Throwing pikmin close to an opponent is incredibly punishable.
I can tell you really lack solid experience against Olimar from the second part of this. DDD's heaviness matters zero in the match-up. Olimar racks damage hella quick (via the pikmin toss you claim is worthless or through grabs, which I'll hit on in a moment) and kills early (purple usmashes can kill around 90-100% depending on freshness and stage). The best part is, Olimar doesn't really have to worry about killing DDD, since DDD will always have to eventually approach Olimar... while DDD has to fight through Olimar's wall several times before getting him in KO% and then has to approach for a kill move.

Also, when we're fighting up close, our grab is actually better than his - it's faster, and if you both grab at eachother at the same time Dedede's will win.
The fact you only mention this for DDD's up close game against Olimar REALLY shows you lack experience against Olimar... like it's getting WORSE and WORSE the more you go on it seems. Also general game knowledge seems to be lacking.
First off, your grab is not better than ours. We have more range, we can combo you into kill percent with it, we can throw you away leading into free pikmin toss damage while you fight to try and get close again, we can bait you with grab and we can kill you a lot earlier with a grab than you can with yours. Your grab is what... faster? I don't even know since the DDD forums lack frame data.
Moving on, if both characters grab each other on the same frame (ie the same time) the winner is determined by random - it's game mechanics. Why does the matter though, Olimar will almost never standing grab DDD. Olimar's pivot grab will beat DDD's attempts to grab Olimar EVERY TIME.

Oh - and our bair lets us REALLY take advantage of olimar's bad recovery. When he's off the edge, it seems so effective for us to just jump as high as time allows, and then choose a time to ffbair him as he makes his way back. No matter how obvious it seems. I feel like it's always the best option, no matter what. If Olimar dodges it, D3 can often try a rising bair or uair, with really good odds of connecting.
No, your bair is obvious as ****. Maybe you're a wifi player... idk, in which case I could believe where you're coming from, but you mentioned going to tournaments. Again another indication you player really bad Olimars. I mean... I really could just tl;dr this part and say whistle>what you just said.
So, I'm somewhat questioning how you're spacing bair in this scenario. Say you do your obvious FF bair, and Olimar whistles (which every Olimar worth mentioning will). Depending on how you space bair (and whether or not we FF our whistle) we would either get a free nair or dair out of it. Aerial dodging bair with Olimar is probably one of the dumbest things you could do, leading me against to the point you play bad Olimars... and lack experience.

And speaking of the edge, Olimar's desperate need to stay away from it sometimes makes the range of the stage that he can safely occupy prohibitively small, which makes mindgames easier for D3, since we always know where Olimar's going to be gravitating (towards the middle of the stage, I mean). So it's that much easier for us to put pressure on him and keep him close.
What is the desperate need to stay away from the edge? I live on the edge bro, give me max room to laugh at DDD hobbling like Christopher Reeve trying to get his way past an army of carrots just to get grabbed, fsmashed, or out maneuvered into doing it all over again.
Mind games should have nothing to do with a match-up discussion, since it only applies in an individual's ability rather than the character's.

Why is Olimar considered so advantaged against Dedede?
I'm certainly not saying Olimar's disadvantaged vs D3, but I don't see what warrants so much confidence by Olimars in this MU.
I'm about even with a really good Olimar in my region, and whenever I've faced Olimar at a tourney (not top Olimars, admittedly), I've won.
Getting to play DDD in bracket is like watching porn. Both are free and take no thought to enjoy.
I've never lost to a DDD in tournament (or friendly or money match), ever. Coney was the only DDD who ever made me think while playing... and he's arguably one of the best DDD mains.

I'm about even with a really good Olimar in my region, and whenever I've faced Olimar at a tourney (not top Olimars, admittedly), I've won.
I feel very comfortable with it, like, 50-50.
(1) What region (and state) do you live in?
(2) Who were the Olimars?
(3) Money Match?
 

Ohmu

Smash Apprentice
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Messages
77
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Hwacheon county, South Korea
lol - wow I've never inspired such a passionate response before...I'm no expert by any means, but, for what it's worth...

(1) What region (and state) do you live in?
My region is Central FL, but I've been in South Korea since July, so I admit I might not be up to date on the state of the art of Olimar.

(2) Who were the Olimars?
I admit, I haven't happened to come up against an Olimar in tournaments often. The only times it's happened was twice at MLG Orlando. I don't know who the olimars were; like I said in my last post, I've never faced a top olimar in a tournament, and I can't find their names now because neither them nor I placed anywhere near the top 15 or so in that tournament, and as far as I can tell (correct me if I'm wrong, I might be looking in the wrong places) there's no list anymore of MLG Orlando winners except the top 15 or so. The Olimars must be really terrible though, since I beat them and all...including a three stock at one point :-P (jk - the three-stock was god-like, IMO.)

I've only played about three serious Olimar mains, one of which I thought was pretty good (Zazen, who was active in tourneys for about a year and then dropped out, definitely no one's heard of him), and one of which I thought was really good, though I don't know if people know of him. His name is Fearless and his username is "Hai Im Fearless." Don't know how well he places in general, but he's got credentials at least in my region...for what it's worth I'm pretty sure Draconoa (the one who started this MU thread) considered him something of a mentor last year, at least, from what I've heard. Sorry if my details are wrong, Dracanoa, I only met you once, and you probably don't remember me.

(3) Money Match?
I don't do money matches often, but I beat fearless in the one money match set we played - best of three games, MLG rules, always my D3 vs. his Olimar. But I guess it doesn't count for much, since Fearless thought pretty highly of my Dedede in the Olimar MU...so he must not know anything about smash, like me, and must suck at this game. (lol jk Fearless.) (I beat Zazen in money matches, too, but I don't think you care about that.)

Alright, now that that's out of the way, let me try to move through your comments.

Okay, so let's take your situation for a minute. Olimar is away from DDD throwing Pikmin and DDD is SHing bair towards Olimar. Now, are you continuously jumping with bair or are you landing each time in between?
I'm continuously jumping. I stay as low to the ground as is possible, and ff whenever I feel safe, to then resume jumping, if the olimar doesn't approach.

Rhetorical question really, you lose either way. Idk what several month old Olimar you're playing, but most Olimars I know would take the hitstun of you killing the pikmin off for a free grab whenever you land (regardless of which way you were talking about). Better yet, there is no way you're going to be able to have a constant bair out in a way we cannot punish, I just mentioned grab because it sooo much free damage at low percent.
Maybe our definition of "away from olimar" is different. I usually use this shbairing when the Olimar isn't close enough to run in and punish. If he is close enough to punish it, I'm going to have to be approaching Olimar instead (like you say), not just shbairing. I mentioned the shbairing strategy to fight camping only because some Dedede's wine that all olimar has to do to win is stand back and pikmin toss, which would never work.

...But even if olimar is close enough to run in at you while you're bairing, and try to throw you when you land, this situation isn't anything like a free grab for Olimar at all. Dedede's got five jumps, and if you're doing the shbairing thing I'm talking about, you never want to jump more than maybe, three times before you ff to the ground to start again...this way you'll always have at least two jumps left to keep Olimar guessing when you'll ff to the ground, in case he runs up on you. So Olimar's throw in this situation isn't guaranteed at all- Dedede just has to try and drop when Olimar doesn't expect it. If Olimar tries to usmash us to punish the bair hovering instead, even better - we can just airdodge down through the usmash into Olimar's body and buffer an utilt, or throw.

Disclaimer: This is an obvious note that you're playing BAAAAD Olimars. Olimar using pikmin toss when you're close up should only account for 1 situation, when it's a purple pikmin. Throwing pikmin close to an opponent is incredibly punishable.
Maybe our definition of "up close" is different. Just casually looking online, I pull up this video of CO18 vs Hrnut (a good olimar, as far as I know, in my region), where Hrnut uses pikmin toss up close countless times. Let's see, he does it at 2:20, 2:58, 3:12, 3:36, 3:38, 3:42, 4:25, and 4:31, just from a cursory glance at the match.

http://www.youtube.com/watch?v=-Iej-2D95OA

Oh, and looking down your post I see that you respect Coney's Dedede, so maybe this vid will be more compelling:

http://www.youtube.com/watch?v=D67oDQ_IZNU

Fino uses pikmin toss up close all the time in this match. It seems effective and safe enough to me. I can't tell how it worked out for him in the end, since for some reason the video always freezes for me at 1:59, but he seems to be conducting himself just fine, and in the comments Coney admits that the match went badly for him.

I can tell you really lack solid experience against Olimar from the second part of this. DDD's heaviness matters zero in the match-up.
Uh...really? Really?

Olimar racks damage hella quick (via the pikmin toss you claim is worthless...
Since you don't respect me enough to take my opinion seriously, let me quote a much better player than me, who shares my mentality about pikmin in this MU:

"First and most importantly, you need to establish the mindset that the pikmin are not real(except purple). Ignore all pikmin that are thrown at you. Don't shield them, don't try to get them off of you, not even the whites. Run right through them and go to olimar....Now that you've gotten to olimar, you can notice that he has 2 or less pikmin because they are all on your body." - TlocCPU quoted at http://www.smashboards.com/showthread.php?t=242613

DDD has to fight through Olimar's wall several times before getting him in KO% and then has to approach for a kill move.
It's not as bad as you make it out to be here. Dedede's doesn't need to get a kill move on Olimar, he's looking to gimp Olimar. If a kill move opportunity presents itself, all the better, but we don't need kill moves to win in this MU at all. (Maybe I'm misunderstanding what you mean by "kill move?") Again, let me quote a better player than me so that you take it more seriously:

"Once Olimar is off the stage, he should lose a stock. That should be your main goal every time. Don't let him come back! Bair all day long!" - Foursaken, from http://www.smashboards.com/showthread.php?t=242613

The fact you only mention [grabbing] for DDD's up close game against Olimar REALLY shows you lack experience against Olimar...
What other time is grabbing relevant? Grabbing always happens up close. There's no such thing as a "long-range grab game." I'm confused.

Moving on, if both characters grab each other on the same frame (ie the same time) the winner is determined by random - it's game mechanics.
Woops - you're right. (As a side note, I heard that there's a controller port that gives your grab the ability to always win in this situation. Is that true?) I had in mind the fact that olimar doesn't have grab armor like most (all?) other characters (only his pikmin do), which is a different idea entirely.

But as far as Olimar's grab versus Dedede's is concerned, let me say more. I'm really passionate about the fact that Olimar's grab is overrated in this MU. Again, I'll quote a better player in hopes that you might incline a more sympathetic ear:

"Olimar's grab is flawed and I completely credit fiction for figuring it out. As of now, the only dedede's that know this are me fiction and teba, and now you. TURN YOUR VOLUME UP WHEN YOU FIGHT OLIMAR!. You know that little sound olimar makes when he grabs? You need instant tech skill reaction time to it, start practicing your reaction to that sound. You either need to spot dodge on reaction or roll around olimar on reaction. If you're closer to olimar you roll if you're farther you spot dodge. If you do it on reaction, dedede's roll is faster than the grab and his spot dodge lasts longer than the grab. This is an amazing flaw in Olimar's gameplay against dedede because it takes out his only close quarters advantage." - TlocCPU from http://www.smashboards.com/showthread.php?t=242613

No, your bair is obvious as ****. Maybe you're a wifi player... idk, in which case I could believe where you're coming from, but you mentioned going to tournaments. Again another indication you player really bad Olimars. I mean... I really could just tl;dr this part and say whistle>what you just said.
To quote a better player than me:

It's called baiting. D3 jumps towards you with his back turned, you react by whistling, and the D3 waits until you whistle to backair. It is impossible to react to the animation of his backair. The only thing you can do is react to the movement of his body towards you and then whistle in anticipation of it.
And back to your comments:

I'm somewhat questioning how you're spacing bair in this scenario. Say you do your obvious FF bair, and Olimar whistles (which every Olimar worth mentioning will). Depending on how you space bair (and whether or not we FF our whistle) we would either get a free nair or dair out of it.
I'm imagining that Olimar is recovering from below the ledge. If D3 ffbairs and Olimar whistles, Dedede can continue his ff and be below Olimar, in which case Dedede will be safe from retaliation, since Olimar needs to tether recover at this point (since if Olimar were to ff his whistle to match D3, he'd be too low to recover).

And if Olimar is recovering from above the stage and whistles the bair, then Dedede can...

"...jump BELOW olimar and uair! Olimar CANNOT whistle the whole uair and the last hit will send him further offstage allowing you to grab the edge and end the stock. Practice spacing the up air right so you can send him in the correct direction, you obviously don't want to send him back to the stage." - TlocCPU from http://www.smashboards.com/showthread.php?t=242613

Moving on...

What is the desperate need to stay away from the edge? I live on the edge bro...
I guess you're like a wizard at this game, then, because that seems like a really high-risk strategy given Olimar's recovery is horrible. The only reason I could see Olimar "living on the edge" is to deliberately expose himself to danger in order to be unpredictable, since Dedede probably won't be expecting Olimar to, for instance, roll edgeward after being dthrown. But there's no denying that it's dangerous for Olimar.

...to laugh at DDD hobbling like Christopher Reeve trying to get his way past an army of carrots just to get grabbed, fsmashed, or out maneuvered into doing it all over again.
Lol @ Christopher Reeves reference! :-) I used to feel that way when I first started playing this MU.

Mind games should have nothing to do with a match-up discussion, since it only applies in an individual's ability rather than the character's.
I see where you're coming from, and I've heard this before. I agree in general, but I feel like there are situations where it's relevant to bring up mindgames in MU discussions. Character specific attributes determine how many options a player can employ in certain situation, which determine how successfully you can metagame in that situation. Wherever a character has restricted options because of their properties, I think it makes it harder to metagame in situations where those properties come into play, since it's harder to be unpredictable. For example, falco has a million approach options, so it's easier to craft a workable metagame into his approach than, say, dedede's approach game, which is often nonexistent, because of lack of options. And this goes back to what I said about Olimar - because of his bad recovery and bad aerials compared to Dedede, it's very important for him to mind the middle of the stage. This restricts his options, and thus makes him more predictable than, say, mk would be at the edge of the stage. So, like I said, mindgames are easier for D3 in situations where Olimar's need to avoid the edge becomes relevant.

This is why in the oli matchup thread on dedede's boards, Seibrik calls techchasing olimar the "easiest in the game." (http://www.smashboards.com/showthread.php?t=242613) - Why? It seems to be because the danger inherent in Olimar being near the edge gives him fewer safe options after being dthrown by D3 than other characters would have and makes him easier to techchase. To take Foursaken's words from that same thread:

"get to tech chasing. It's one of your strongest damage builders in this match up. Use common sense! If you down throw while both of you are near the center of the stage, chances are, they will roll away. If you down throw them towards the ledge, expect a roll back as most players don't want to be put in such a disadvantageous position. And what a horrid position this is for Olimar players! " - Foursaken from http://www.smashboards.com/showthread.php?t=242613

Getting to play DDD in bracket is like watching porn. Both are free and take no thought to enjoy.
I've never lost to a DDD in tournament (or friendly or money match), ever.
It's been said that Olimar mains have it easy since nobody knows the MU. I don't know which region your from, but this could be true for your fights against D3, too. There aren't that many D3 mains anymore, and what few there are (notable exceptions being CO18 and, from what you say, Coney) that I know often give up on the Olimar MU.

~wipes sweat from brow~ whew, that post was a workout.

P.S. - Sorry to use other people's quotes so excessively, I just figured it would make you take the info contained in there more seriously if it came from them, since you obviously don't respect me at all.

P.P.S. - I couldn't properly quote some of my references (e.g., putting them in a black box) because I don't know where they original posts are. Where I found them, they were already in the form of quotes in Dedede's Olimar MU thread.
 

Jane

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hahahahaha. this is too good

gotta give credit to ohmu though, for keeping his cool
edit- AND creating a nice rebuttal!
 

Coney

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jesus, these walls of text

ohmu, fino IS dnyce; he knows that set, we played @ mlg columbus

i'm definitely the best ddd at the olimar matchup and the matchup is definitely 6-4...they have the advantage for sure
 

Coney

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also if you're using CO18 as your frame of reference for the olimar matchup, you might be a little misinformed. it's his least favorite matchup (click here)...he's probably the best against snake and diddy, but olimar's hard for him.

to be honest i think olimars think they have it easy because there are very, very few outstanding ddds anymore, and at anything less than top level olimar wins very hard. but at the tippy-top, it's a soft counter, 6-4.
 
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