SOVAman
Smash Hero
yea it does kill better on the edge.wouldn't f-smash kill earlier at the side of the stage, though? That's the only reason I was interested in it lol.
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yea it does kill better on the edge.wouldn't f-smash kill earlier at the side of the stage, though? That's the only reason I was interested in it lol.
Pretty much you dash frame perfect (sorta)Im sorry but what does "buffering" the dash mean?
If you press grab too fast like during the begining of the dash you will stand in place and grab.any vids out there??? alot of the time online, i can do it twice or 3 times, than he wont dash and grab, just kinda stays stationary
I got it a few times but not with Fsmash, I did a DT into fair. Which worked on mid stage. And shot them forward, because of the connection point. But if it did slam them down, it would make a good fsmash set up.@Yoshinator:
Actually, it won't be a free kill. I just tested it, and I couldn't hit them. Everytime I buffered the DR out of the grab release (it's super annoying to get right too), the opponent's have just enough time to perfect shild the attack. Also, this would only work with the characters that hit the ground, cause the ones that Yoshi CGs by grabbing before they land (and before they can do anything) they can just jump out of it.
How would that be possible? You DT, jump, then Fair.....I'm pretty sure it takes far too long to hit them before they regain control of their character.I got it a few times but not with Fsmash, I did a DT into fair. Which worked on mid stage. And shot them forward, because of the connection point. But if it did slam them down, it would make a good fsmash set up.
Not everyone can be grab-released gimped, and even the ones that supposedly can (and are considered inescapable) are iffy. Meta Knight players in particular have been insisting that they can Shuttle Loop out of a perfectly-timed FORWARD air follow-up.sir orion when u make it to the edge u DO NOT throw them u do a realese so you can spike or gimp them and @random weegi main u dont even have to pivot its a standing infinate
What you don't understand is even if they can get gimped 100% of the time it still puts them in a horrible position. It can lead to edge guards and it gives you a good chance to FAir or DAir spike or even hit a neutral air.Not everyone can be grab-released gimped, and even the ones that supposedly can (and are considered inescapable) are iffy. Meta Knight players in particular have been insisting that they can Shuttle Loop out of a perfectly-timed FORWARD air follow-up.
It is a lot its more then half the roster =)thanks for this list, i didenent even know half these characters chould be CG'ed
I dunno, but it requires correct positioning. If you are doing it directly from the ledge, then it won't work.People are saying MK can DI somehow to get under the fair sweetspotting, I have no idea how that works.
he gots u covered on the release ****I dunno, but it requires correct positioning. If you are doing it directly from the ledge, then it won't work.