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>pidgeActually pidge you made a great post on the page I left when you talked about subjectivity and opinion. Ah wellsies. :3
I think Lucas has the capabilities to be at around the same level as Ness on that hypothetical tier list. Magnet cancel to Dair is very rarely punished by most grounded opponents (save a couple. MK can die in a hole) and Nair to combo more or less keeps Lucas in a position where he can shield pressure at least one for some time or at the least keep them occupied and due to that aggressive playstyle means that if the other player wants to go in they risk punishing their own team-mate. That said.... yeah there's definitely better (my hypothetical situation obviously has quite a few 'holes' or scenarios where that just obviously fails) and Ness certainly has more options in this regard, I just think that Lucas doesn't fall as short as you make him out to, Gashi.
Anyway, hey guys, good to see you again. Probably won't be around as much these days but i'd like to hear more about other MUs. I remember back when I used to frequent here that people got annoyed with me for talking too specifically about my mains, so it'll be fun to contribute to other stuff every now and then. :-)
Uair on Lucas is only inferior to Ness' in terms of power. It's better in most other aspects - It hits faster and finishes its animation in less frames than Ness (proven with frame data). I'd say it's a very viable move and is often used. In terms of killing, Lucas is certainly inferior to Ness... but that's not usually as much of an issue in doubles because your partner can cover for you (which actually is a viable situation that happens reasonably consistently in doubles, that if one character can't get a kill move off and the other has easier kill moves then the latter character will tend to land the kill move over the former).Though Lucas does have a couple transcendent aerial moves that can couple (don't want to say combo as they can be escaped or even teched) into his ground KO moves, Lucas lacks an aerial KO (uair could be, but is inferior to Ness's) move that doesn't take so much of commitment (bair). Since Lucas is not that stellar on the ground either, this leaves Lucas in a curious state of having moves that can kill, but no means of truly connecting them.
Isn't Ness uair easier o chain together and has a bigger hitbox? If we are deciding who is the best character in the games based on doubles, then shouldn't that be a new thread?Uair on Lucas is only inferior to Ness' in terms of power. It's better in most other aspects - It hits faster and finishes its animation in less frames than Ness (proven with frame data). I'd say it's a very viable move and is often used. In terms of killing, Lucas is certainly inferior to Ness... but that's not usually as much of an issue in doubles because your partner can cover for you (which actually is a viable situation that happens reasonably consistently in doubles, that if one character can't get a kill move off and the other has easier kill moves then the latter character will tend to land the kill move over the former).
In regards to Gashi, healing alone (and the fact that Lucas healing is easier than Ness healing - once again I can prove that with frame data and also my own experience ) keeps Lucas in the same tier as Ness - because whether he can handle 2 or 1 characters at once is irrelevant, it only takes a few moments for stage control to switch in some cases and that's all he needs. Both he and Ness serve the same role - Ness serves it better but the role itself is totally invaluable, filled by no other character in quite the same way. Even Snake and DDD don't live as long in their doubles teams as the average Ness/Lucas in a healer team.
@Pidge: Nah, Ness does better against the bat, mainly because he can survive on ground. Lucas being able to recover more easily in this MU doesn't really help him when he can't really survive on stage. As much as I like to preach its safety, even a perfectly spaced retreating SHPKF doesn't stop an MK reaching you if he PS-es it (Iirc). That also applies to a few other quick characters, it's just that MK really gets a lot out of it.
Yeah, it probably should, but a little bit of discussion here doesn't really overly matter, so I thought i'd run with it a while.Isn't Ness uair easier o chain together and has a bigger hitbox? If we are deciding who is the best character in the games based on doubles, then shouldn't that be a new thread?
Ness has a poor recovery. That's a pretty big setback for a stock tank. It doesn't really matter if you take a giant 30% heal from a Thunder if you just get gimped right after.Ness is just better in so many ways and can play Lucas' role on a team plus many more while doing them just as well if not better.
Usmash has so much range you could just call it one.Lucas lacks an aerial KO move
slightly safer and longer range,
what... it's a lot safer, he has at least 3 options and his overall recovery gives him huge range compared to Ness'.
And uair is not an aerial kill move. At all.
it kills really late but it does still kill (sort of), depending on where you use it.
Wat? Since when did Usmash come into that at all?I meant usmash but I typed uair lol.
I was joking.I meant usmash but I typed uair lol.
Alright, one last thing then.The point I dont think youre getting is partner versatility. Lucas is a VERY outclassed teammate if he doesnt go for healing strats. In order to be worth even using in teams, he NEEDS to use healing strats, otherwise you could go almost anyone else and do better. Ness doesnt need to do healing strats, he's perfectly fine, capable, and USEFUL without the healing strats, and then he can ALSO do the healing strats. THAT is why Ness should be much higher than Lucas. And Im not going to argue with you two about Lucas anymore, he's nowhere near as good as you two are thinking he is. Just because he's really good with 2-3 other characters doesnt make Lucas good, especially when those 2-3 characters he's good with are already good on their own.
Ness >>> Lucas in teams by quite a noticeable margin, and if you cant see that for yourself, you need to take a step back and think about the whole picture, and by that I mean viability with the OVERALL cast , not just the couple he does really well with.
FOW has teamed with SK92 and placed really well a lot. Sure Ness CAN heal off Falcos lasers, but they never really do it often. Also, FOW has placed really well with MJG a lot, just he mostly uses MK now so its hard to really know which placements he used who.Alright, one last thing then.
Would you be able to show me some instances where Ness places particularly and notably high without use of the healing strat?
http://www.youtube.com/watch?v=1cljEjbeOGkOMG, why are we still talking about dubs? Everyone knows that the best team out there is double Snake
To be fair, FOW did use mk mostly.FOW has teamed with SK92 and placed really well a lot.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOODouble Jiggs is banned.
I know man, I was referencing that vid. There a couple others like that too.http://www.youtube.com/watch?v=1cljEjbeOGk
The first match shows how broken Double Snake is lol
To be fair, FOW did use mk mostly.
Edit: But FOW always uses Ness when he teams with a MK like M2K
For realz though. Look at all this discussion. This is what the Brawl community needs. Not to mention it can be something new to talk about.
#FreeDubzTierList
Did you really ask me that? It's like you don't even know who I am.One Jiggs is enough in doubles.
Do you even know how high on the tier list Jiggs is ?
The lastest vid I can find of them is about 4 years ago...FOW has teamed with SK92 and placed really well a lot. Sure Ness CAN heal off Falcos lasers, but they never really do it often. Also, FOW has placed really well with MJG a lot, just he mostly uses MK now so its hard to really know which placements he used who.
Not necessarily (although it's probably the case), just that MK teams wreck GaW/ZSS but nothing else really does.Wait, are you implying that MK+any other is better than any other possible combination?
Is there a problem with Shaky+Nick Riddle matches? There are some from both SKTAR 2 and APEX 2014. Or did I miss the part where people covered why we have to look at FOW's Ness?Luco said:The lastest vid I can find of them is about 4 years ago...
As for MJG and FOW, the latest I can find there is 9 months ago but FOW seems to use TL in his matches there. :/
You quoted yourself bro. The narcism is strongNot necessarily (although it's probably the case), just that MK teams wreck GaW/ZSS but nothing else really does.
He said not counting the magnet strats, and all Shaky/Nick do in dubs is Magnet strats.Is there a problem with Shaky+Nick Riddle matches? There are some from both SKTAR 2 and APEX 2014. Or did I miss the part where people covered why we have to look at FOW's Ness?
Ah. Had to reread a ways up for that, but thanks.Z'zgashi said:He said not counting the magnet strats, and all Shaky/Nick do in dubs is Magnet strats.
Hm, I just got deja vu of this post. That's funny. :oAh. Had to reread a ways up for that, but thanks.
Though, I have to wonder, why would someone play Ness in teams if they're not gonna heal? Like, MK/Ness? Most MKs would look for a different teammate XD.
That said, when NR goes down before Shaky does, you can still see some of the points the "Ness is better than Lucas in doubles" side is making. Though I see why a full video of this would obviously be more useful.
I get that, it's just that, considering this should be the case, there should be Ness strats that don't involve healing that go far better than Lucas non-healing strats. Neither to me seem to go very well and the ones that use it both do go very well. Mekos for Lucas and Shaky for Ness (among other counterparts) have both gone really really solidly over the past few years. My argument isn't which is better, but whether the difference in options means they're a few characters apart, or a whole tier. Due to my argument that we don't have evidence of Ness going well without a healing strat recently (nor Lucas obv.), I don't believe it is.I haven't been following the discussion entirely, I was just responding to Thor's post. Yes Lucas' weaknesses are also mitigated in doubles, but outside of the healing strat, his strengths aren't as good as Ness'. Lucas' main damaging moves like nair and dair (which are also his best pressure options) are SDIable, so the pressure is more easily escaped and so is the damage. They also require Lucas to attack from a less safe position than Ness' pressure option (fair). Ness can more easily tack on damage with meaty moves like uair/bair/dair, and the chip damage from fair pressure, the occasional nairs, PK fires and throws are all good for dealing damage. His super-kill moves (smashes) are stronger than Ness' super kill moves (PKT2/PK flash, and I guess fsmash), but for both of these characters these moves don't connect often (and when they do, it's usually an elaborate setup like the 4th Impact combo or some sort of lock involving a forced reset). Outside of these ridiculous-strength kill moves, Ness' kill power is significantly better because he has uair/bair/bthrow as options, and none of these are particularly hard to land. Dair also kills but doesn't really connect as often as the aforementioned 3. Nair also kills, but later. Lucas' equivalents of these would be uair (much weaker than Ness'), dthrow (much weaker than Ness' bthrow), fair (weaker than Ness' bair), dair (weaker than Ness' dair, also DIable/SDIable), ftilt (about as strong and easy to land as Ness' nair, maybe a little harder to land), and I guess fsmash is sorta an intermediate between his viable kill moves and his ridiculous kill moves because it's a lot faster than Ness'.
And in general Ness can followup off his own moves better than Lucas can because Ness' moves put him at better positional advantages than Lucas'.