1PokeMastr
Smash Champion
- Joined
- Dec 10, 2009
- Messages
- 2,251
Lucario just auto loses to D3 regardless. :l
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So you're saying we should all be Wario mains?Figuring out which performances should and shouldn't be emulated in a MU is *part* of improving as a player.
But I guess every player should reinvent the wheel, so as to avoid arrogantly focusing on someone else's performance.
No the Bike and the wheels appear at the same time. He has to take the wheels off the bike to use them.For Wario, the bike comes before the wheel.
Not sure how it works, but he had a bike before he had wheels.
Every character in Smash is a Wizard. Everybody knows that how could you be such an idiot Poke jeez.Isn't the bike bigger than Wario ?
Where does he keep it ?
He pulls it out on like.. frame 5.
WHERE DO YOU GET A BIKE IN 1/12TH OF A SECOND.
Except I have and do.Maybe you should focus less on someone's performance, and focus on yours.
And if you don't play the game, don't comment on others
It's still auto lose.
Not really.A Lucario will still lose to a Dedede of equivalent skill every time
that's pre bad
A Lucario will still lose to a Dedede of equivalent skill every time
that's pre bad
lool.Wait did Shaya delete my tier list? I got like 6 likes for that though...
Dedede Lucario is -2 for a reason - it's not unwinnable, but it's tough. LIke Olimar Pikachu for the Pikachu except a bit worse.
Pretty sure you are talking about Trela at WHOBO 4 coming close to beating Atomsk, right? Does anybody even remember what I am talking about?It's his worst MU IMO but I've seen top Lucario back in the day still hold their own but even now it's not free.
KD3 has a bair that shuts down Jackal's aerial momentum (mainly fair) and the majority of its ground attacks (even wolf's fair beats Jackal's fair). You mention that he (KD3) is a fatty and that makes him quite resilient to many of Jackal's kill moves and can still outrange Jackal. Since I do not plan on reading the whole 120+ pages of potential nonsense to find only one logical MU speech, can you post a streamlined version of it or PM me the whole speech as I want to know how Jackal can fare against KD3.It's bull ****, yea, the majority of the time DDD will win, but you can never really count out Lucarios insane comeback ability. Were all vulnerable to human error, and lucario can really capitilize on the smallest of slip ups.
DDD has options to punish almost all of our stuff if we space incorrectly, but even if we do we eventually end up losing stage control and getting pushed to the corner of the stage. Which is bad. :T Our saving grace is DDD's such a fatty that we can basically carry him from one edge to another, and that at high aura, all our **** becomes safe, assuming he wasn't able to gimp us.
I wouldn't say it's a sure fire loss everytime even if the two are the same skill level, but you'd definitely have to have some luck to win or pull off some incredible aura related BS.
I could go really in depth on this, but i've talked about this damn MU far too much already in this thread in the past. Lol.
Yeh.KD3 has a bair that shuts down Jackal's aerial momentum (mainly fair) and the majority of its ground attacks (even wolf's fair beats Jackal's fair). You mention that he (KD3) is a fatty and that makes him quite resilient to many of Jackal's kill moves and can still outrange Jackal. Since I do not plan on reading the whole 120+ pages of potential nonsense to find only one logical MU speech, can you post a streamlined version of it or PM me the whole speech as I want to know how Jackal can fare against KD3.
This type of nonsense and completely uneven MU's is what I have always hated about Smash. Sakurai never throws a bone to characters and leaves things to be completely unbalanced for eternity.Yeh.
I will give you a summarized version of jackal verse penguin later sense you seem genuinely curious. <3 Um. In response to what you just said that yea, DDD basically does a lot of what we do but better. His f-air has similar range to our f-smash but way better start up and he beats us in the air thanks to his b-air, and multiple jumps that help him bait out our approaches. He's hard to kill because of how fat he is, but that also means he's more vulnerable to our combo's. Like, at low percent we can literally drag him from one side of the edge to the other with f-air n-air strings just as he can drag us from one side to the other his chaingrab. Mmm. I'll explain why this is so important later via PM, but i'll just say that stage control is incredibly important in this MU, since both characters can harass the other if they get off stage.
It's just that, like ya said, DDD's options on both the ground and air are better then ours, and those big damage/gimp opportunity present themselves a hell of a lot more to him, then they do Lu.
Ahh. I'll message you tonight. I have the write up I did saved somewhere on here. :T
I think MK is way ****ing harder then D3 if they actually bothered to learn the match up. Ya know, if they just kept us at the tip of there sword range, and poked at us instead of doing unsafe **** like tornadong into our shields. Lol.I think Snake is easier than MK and D3, but he is still a bad MU.
Back in the day is very different to now... I'd like to see a set of Lucario holding his own, because I can't see it happening against a Dedede who just plays it by the book.Not really.
It's his worst MU IMO but I've seen top Lucario back in the day still hold their own but even now it's not free.
I think so as well, but Lucario will always do better against meta knight in tournament than he will against Dedede because mk only wrecks when he knows the match-up, and Lucario is always going to have waaaayyy more experience than mkI think MK is way ****ing harder then D3 if they actually bothered to learn the match up. Ya know, if they just kept us at the tip of there sword range, and poked at us instead of doing unsafe **** like tornadong into our shields. Lol.
I dunno, I kinda wanna hear how ya feel about that.
Does aura never outrange MK [or would tip of sword just make stuff really dang annoying/Lucario one-dimensional)? Also can't Dedede get buffered usmash from a dthrow on Lucario (so grab at like 130% = KO if done right)?
.
I think so as well, but Lucario will always do better against meta knight in tournament than he will against Dedede because mk only wrecks when he knows the match-up, and Lucario is always going to have waaaayyy more experience than mk
Lmao pretty much. Also why bother learning the Lucario match up when MK still wins it with a +2? Ha! It could be -3 for us imo if they bothered, but they don't so, blahhh~ I'm okay with that. The less people that know about how jank a character we are the better.where-as dedede can just play how he plays in every mu lol
I don't think Lucario gains range as his aura increases, except for his aura sphere.
He gains shield damage and somehow people argue that he gains range.I don't think Lucario gains range as his aura increases, except for his aura sphere.
Mmm. B-air outranges him, But yea. Usually a matter of too slow or not long ranged enough. b-air is like....14 frames, with pretty bad ending lag when it's not auto-cancelled. Our moves are also too slow OoS to punish a lot of what he does, but, then again, who IS quick enough to really punish MK that hard? :T Basically the only way too punish him is by making distance between you and him and using unorthadox mobility options like wavebounces to try and bait moves outta him.Eh, I was only asking, at X% (whatever it is), do any of Lucario's aerials/ground attacks outrange MK? The answer appears to be yes but they are not aerials or fast so it's an issue, which is what I was asking.
Also, what happened to Trela? Just stopped playing? He had some really awesome footage/victories... and I don't know of any Lucarios either.
Back in the say is still relevant since ho wit plays out when top players of both characters play each other doesn't change that drastically. It's not free at all, this hasn't changed even with the Dthrow to Usmash which apparently only Vex can do consistently to any degree. Even if they can, this mu never has been anything nearly as stompy as some people make it out to be.Back in the day is very different to now... I'd like to see a set of Lucario holding his own, because I can't see it happening against a Dedede who just plays it by the book.
i'm pretty sure that during the MU discussions the boards assumed one-grab-death. otherwise the sheik MU number might actually be what it's supposed to be.One grab =/= death, unless the Lucas is already at/near kill %s. With good mashing, the pummels travelling all the way across a stage like FD will deal, at most, 50% (and in the case that the pummels sum to 50%, the grab probably started when Lucas was already around 70+). Coupled with the possibility of air release, it's hardly the case that one grab will lead to death.
Actually the only thing he gains is damage. The extra damage amps up all those other attributes though.He doesn't. He gains shield stun, knockback, damage, and hit stun though. The shield stun is what makes his moves safe.
Lol. Never actually knew that it was all just damage based. Ha.Actually the only thing he gains is damage. The extra damage amps up all those other attributes though.