Drew D.
Smash Cadet
The stage where they are fighting inside of the castle reminds me of the old Spaceworld Zelda demo.
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Agree with u 100% and i think i said that think about the Kid icarus stage before anyone uyesterday!!!...........as i said before the columns and the architecture of the stage suits PERFECTLY the kid icarus stages from LOOOONG time ago. Also since that is like greek culture and the arch in kinda greek.Chibi said:
I can't believe no one figured that this stage could also be from Kid Icarus?
That level, in my mind, instantly reminds me of Kid Icarus Stage 4 "The Palace in the Sky". Columns, Clouds, Trees, Vines wrapped around those columns, as well as some broken pillars (since Medusa had taken over)
I can totally imagine it having the Stage 4 Palace in the Sky music as well; http://www.vgmusic.com/music/console/nintendo/nes/KIst4.mid
They showed Meta-Knights stage, so why not Pits?
That does NOT look like a Triforce. It appears to be a Half-Sun Icon, which also ties into my Kid Icarus Theory (You know, all the Myths about Icarus and the Sun; as well as since in the game you actually start off in the underworld and "climb" to the palace in the sky. I know its not the best of quality screenshot, but you can tell if you watch that its not a Triforce, especially since there is a circle in the center....
I could be wrong, but its definitly a possibility!
I think you have a very valid point cowwa-f'n-bunga. I think that these levels could be just for ambiance but that had some real time models and fighting going on so I'm leaning more towards them being actual game levels. I think they might have a more power stone-ish feel as far as the levels transforming while playing. Regardless if they're playable or not, they're not going to mess around with the levels in this game, they're just goint to be just as polished and refined as the character models.cowwa-f'n-bunga said:Keep in mind that some of the levels shown in the video might not be playable. Remember the stage in the opening for SSB? The one where master hand is rearranging the books and things? You couldn't play on that one. Some of these stages may only be cinematic. Obviously not the metaknight one but maybe the castle (which I think is from FE), or that battlefield-like level.
Just an idea. Hopefully I'm wrong, because those stages all looked incredible.
Ah, it's similar, but not it.Kabyk-Greenmyst said:In the pic that Varuna has up with Link's swordplant in the dark hallway. On the far wall at the end of the hallway, isn't that similar to MetaKnight's symbol?
Pretty much. I dont want them all. Some unlockables mabey, like Melee, but not all, because they would take up too much space.asianpride3491 said:Am i the only person who wants ALL of the previous stages from 64 and Melee to be available in Brawl?
First of all I don't think they over used it at all infact only 4 of melees stages are the three platform design you speak of and all 4 of those stages make up the only 10 tournament legal stages in the game. I for one am all for interesting stages but some more neutral stages for fair competetion would be awesome too.Player00 said:Hmmm... first ever trailer and we're already seeing generic three-platformed stages. I really hope they don't overuse that level design like they did in melee.
STADIUM said:I may be wrong, but as soon as I saw that screen of the "castle under attack" I though in Odama. I haven't played that game, but the screen of that stage reminds me of the few screenshots I've seen from Odama.
Well, I think you took that statement the wrong way. From the sounds of it you though I was talking about more levels like hyrule and big blue (I hate both, I only like tournament legal stages). I meant that instead of making all those levels with three platforms, they could have made a level like Final D with a single platform. That would have been the fairest level in existence. Why couldn't they have thought of that instead of overuseing three platform levels?Varuna said:First of all I don't think they over used it at all infact only 4 of melees stages are the three platform design you speak of and all 4 of those stages make up the only 10 tournament legal stages in the game. I for one am all for interesting stages but some more neutral stages for fair competetion would be awesome too.
If projectile spam is fair.they could have made a level like Final D with a single platform. That would have been the fairest level in existence
lol, cry more?Zink said:If projectile spam is fair.
Player00 said:Well, I think you took that statement the wrong way. From the sounds of it you though I was talking about more levels like hyrule and big blue (I hate both, I only like tournament legal stages). I meant that instead of making all those levels with three platforms, they could have made a level like Final D with a single platform. That would have been the fairest level in existence. Why couldn't they have thought of that instead of overuseing three platform levels?
And there isn't just four. Would about Yoshi 64? Three platforms can be seen there again.
that was a fun level but it should be improved a bitasianpride3491 said:I dream of the day Saffron City returns.... *sigh*
Na, I meant Final D, but with one platform raised in the center, you know, just to stop chain throws and stuff. Which would then make it the fairest possible stage imo.SuperBowser said:but i think he just meant that they could have 5 platforms in the air. or different positions. anything instead of repeating the standard 3, which seems perfectly fine to me.