Here's my take on the direction that Smash Bros. is headed in. There are the characters who obviously need in:
- King K. Rool
- New Metroid rep
- New Pokemon rep
- New Star Fox rep (Leon or Krystal)
- New F-Zero rep (Perhaps a new F-Zero will debut with a new headlining character, aside from Falcon, similar to that one guy from the TV series)
- Golden Sun rep (Isaac or new character, depending on whether or not the series is revived)
- New Retro rep (Sukapon, Little Mac, Balloon Fighter, etc)
That's it. Those are all that are actually needed - seven more characters. All others, and please realize this, are forced. All of the other ideas that we've come up with are forced characters. SSB64 started to build the cake, and Brawl finished it. The aforementioned seven characters (notice none are the "forbidden seven") will be the finishing icing and cherry on top. Then, we're done. Everything else would be forced, just adding for the sake of expansion, not for balance. Nintendo is represented by a handful of characters, not by
all of its characters.
Trust me, I would love to see a meteor of diversity crash into Smash Bros and change it up so that we have many different characters, and for the most part, we do, but characters like Lip, Sukapon, Takamaru, Claus, Roy, and many others simply do not represent Nintendo like the staples do. It's sad, yes, because so many characters never saw too much light, and odds are, probably never will in their current state. Fortunately, games like Captain Rainbow and Super Smash Bros have brought less known characters into the spotlight for all to enjoy. However... this does not seem to be the direction that Smash Bros is headed in, unfortunately.
If a game didn't do well back in the day, why would resurfacing it help at all? Ice Climbers re-debuted in Melee seven years ago, and have had a long time to be revived under their own name in the video game world. But they haven't. Why? Because Nintendo knows that it wouldn't sell as well as games like Mario, Zelda, Metroid, and Pokemon. F-Zero is even dying out, and Nintendo doesn't look like they're doing anything about it, let alone care at all. F-Zero had a rep in the
very first Smash Bros, because it was so much larger back then. Nintendo knows that they should focus their time on series like Zelda and Mario because they know that they'll make the most money off of it. They have many departments at EAD, but only Zelda, Mario, and Pikmin are being developed (as far as we know).
Look, the point is, despite Nintendo not directly developing Smash Bros, they have the ultimate authority over its course and growth. They will approve and reject characters that they want in and want out, because they know which ones will garner the crowds; which ones will rake in the money. If I were to direct the next Smash Bros, I would do things very differently. I feel that 3rd party characters (those that are mostly, if not completely exclusive to Nintendo consoles) should be given a chance. I'll list some examples of characters who could do well with
at least Assist Trophy appearances:
- Pax, the mushroom hero of the upcoming Mushroom Men (exclusive to Wii and DS)
- Toku, the wind-swept hero of Lost Winds (exclusive to Wii)
- Crystal Caravan, a four-in-one character representing Final Fantasy: Crystal Chronicles (exclusive to GCN, Wii, and DS)
- De Blob, of the upcoming game of the same name
- Rayman, of the Wii/DS's Raving Rabbids fame
- Jack, of the upcoming Madworld
- Amaterasu, of Okami
and due to continuation on the Wii, despite being cross-platform...
(I'd personally love to see the return of
Klaymen, of Neverhood/Skullmonkeys fame,
Rocket, Robot on Wheels, and
Glitch from Metal Arms).
Super Smash Bros. began on the Nintendo 64, as a game to bring together Nintendo's All-stars to duke it out in a fashion never before seen, and it did just that. It was succeeded by Super Smash Bros. Melee, which took the concept that Smash Bros was based on, and expanded in, with new representatives, further rounding out the structure. Seven years later, Super Smash Bros. Brawl was released, and while expanding the roster even more, it broke the barrier of being a "Nintendo All-Stars" game with the introduction of Snake and Sonic. Now, just mere months after Brawl's release, we're already worrying and speculating on the future of the series. Why? Because Brawl did something that we are all fascinated by, whether or not we like it - the introduction of third party characters. While there were only two, pretty much
everyone wanted/wants to see more.
Super Smash Bros. has run its course of being a Nintendo All-Stars game, and has now become a Nintendo and relative companies All-Stars game, where characters before thought to have no choice whatsoever of inclusion now have a chance to face off against the Nintendo characters that we love (and hate). Smash Bros. needs to branch off further into the second/third party world, bringing in characters relative to Nintendo's systems to further upheave their popularity, and hence, garner new fans and more money. It'd benefit Nintendo and its guest companies greatly, and would benefit the fans by opening up Smash Bros. to the video game world, expanding the audience, and making a kickass game.