PurpleTop
Smash Cadet
how do you hit Luigi's Dair to spike? Any hints/tips/information on that?
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someone should make a video showing this or link to one. i had an impossible time finding a video on youtube for it so i dont think there is one out there right now.it's usually around the hip area. it's where i usually spike them anyway.
It happens 3:37 in this vid, but you should watch the whole thing cause boss is ****someone should make a video showing this or link to one. i had an impossible time finding a video on youtube for it so i dont think there is one out there right now.
**** that thread is so win. After reading it I was thinking if we dohttp://www.smashboards.com/showthread.php?t=199907bo
i heavily recommend u print this out and bring this shiz to tourney, it REALLY makes a difference lol (who knew jab upb was guratteeded on gaw but we still lose by like 35:65 )
yea i have read through that list already, its very nice.It happens 3:37 in this vid, but you should watch the whole thing cause boss is ****
http://www.youtube.com/watch?v=hffBbhUN77o
Also is there a list somewhere that tells what characters the jab to up b is guaranteed on, if not could someone tell me what they knew on the subject.
Nope, I tested it a looooong time ago**** that thread is so win. After reading it I was thinking if we do
jab1 -> (jab cancel) -> jab 1
would the second jab 1 catch them air a little?
If it does catch them in the air the second jab 1 will put them higher in the air since the knockback angle is 90 degrees. After second jab 1 i was thinking that we could have more time to follow up with attacks since they are higher in the air.
If all of this is true, which I hope it is then we could do up-b on characters that would normally shield it after second jab 1
So can that work?
Actually, I tried to change my L button to 'specials' to get the same effect, but it didn't work for me. GL dude, but trust me, the easiest way is still mashing your controller like a mofo.mduo said:yea i have read through that list already, its very nice.
does brawl have double button inputs allowed? for instance i cant jam B as fast as boss does to get the JRC to have any height. so as a theory i changed my 'Y' to specials so that i could hit both 'B' and 'Y' to try and have a doubling effect. needless to say it didnt necessarily work, though it did give me a little bit of a boost. so i was wondering if brawl even allows these types of inputs to happen or if it disregards the second button hit due to buffering or something.... just a thought to put out there since i cant really test it with anything
(p.s. I'm a MK main but troll the boards constantly and have taken a lot of interest. i plan to use my luigi at a tourney this saturday near where i live, i normally place pretty respectably. so i hope to do well with luigi this time around. so thats why my name may sound new to everyone here on the boards, but im nowhere near new to brawl haha)
Oh well, it was worth a shot.Nope, I tested it a looooong time ago
The thing is, when you jab1-jab1, ih you hit with the hit1 at the first jab1, you'll hit with hit2 at the second jab1, because your opponent is DIing.
It could work on Fox tho, not tested him.
It also works if you're sliding when you use the first jab.
Actually, I tried to change my L button to 'specials' to get the same effect, but it didn't work for me. GL dude, but trust me, the easiest way is still mashing your controller like a mofo.
As cappin' of the Mansion, I can tell you that there is always discussion going on. If the discussion has come to a level where we think it can become part of the meta game, a thread is made about it, until then, what happens in the Mansion, stays in the Mansion.anyone know what goes on in the backroom for luigi?
no offense but this boards pretty dead most days (i wish i could find some new AT for luigi) so i dont even know if there are much discussions going on in there. but i figured it would be nice to know if anything is in the works to help forward luigi's metagame, or if anything is being discussed at all.
Why is there a luigi back room? Is there some need for an exclusive organization here? Is there a reason to be keeping secrets from a community who could then help with testing and finding new things?anyone know what goes on in the backroom for luigi?
no offense but this boards pretty dead most days (i wish i could find some new AT for luigi) so i dont even know if there are much discussions going on in there. but i figured it would be nice to know if anything is in the works to help forward luigi's metagame, or if anything is being discussed at all.
p.s. tourney saturday, hopefully my luigi ***** at it (ill even take on marth match ups, i have been testing some random sht and found its not too terrible depending on your spacing and tactical mindgaming)
good to know, thanksRest assured, there is something currently in the works.
EDIT: Anyone PM me if I should update the OP, I haven't been reading any questions for a long time.
because being a part of LBR is soooooooooo eliteI think the problem is that people often feel the need to be part of this elite exclusive club, or think that its stupid it even exisists at all.
but just because your not in it doesnt mean you cant do the things they do in there anyways, whats the difference if your in it or not?
and who cares if it exsists, its not doing you any harm right?
Shhh, that's a secret. We're supposed to seem all intelligent in there.lol the backroom is dead atm
Thanks. Appreciated help is appreciatedFox, I assume. o_O