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Official Q&A Thread

mduo

Smash Apprentice
Joined
Dec 31, 2009
Messages
83
Location
iowa
it's usually around the hip area. it's where i usually spike them anyway.
someone should make a video showing this or link to one. i had an impossible time finding a video on youtube for it so i dont think there is one out there right now.
 

Chaosgriffin

Smash Ace
Joined
Apr 17, 2009
Messages
773
Location
Texas, where DK planks
someone should make a video showing this or link to one. i had an impossible time finding a video on youtube for it so i dont think there is one out there right now.
It happens 3:37 in this vid, but you should watch the whole thing cause boss is ****
http://www.youtube.com/watch?v=hffBbhUN77o


Also is there a list somewhere that tells what characters the jab to up b is guaranteed on, if not could someone tell me what they knew on the subject.
 

Chaosgriffin

Smash Ace
Joined
Apr 17, 2009
Messages
773
Location
Texas, where DK planks
http://www.smashboards.com/showthread.php?t=199907bo

i heavily recommend u print this out and bring this shiz to tourney, it REALLY makes a difference lol (who knew jab upb was guratteeded on gaw but we still lose by like 35:65 )
**** that thread is so win. After reading it I was thinking if we do
jab1 -> (jab cancel) -> jab 1
would the second jab 1 catch them air a little?
If it does catch them in the air the second jab 1 will put them higher in the air since the knockback angle is 90 degrees. After second jab 1 i was thinking that we could have more time to follow up with attacks since they are higher in the air.
If all of this is true, which I hope it is then we could do up-b on characters that would normally shield it after second jab 1

So can that work?
 

mduo

Smash Apprentice
Joined
Dec 31, 2009
Messages
83
Location
iowa
It happens 3:37 in this vid, but you should watch the whole thing cause boss is ****
http://www.youtube.com/watch?v=hffBbhUN77o


Also is there a list somewhere that tells what characters the jab to up b is guaranteed on, if not could someone tell me what they knew on the subject.
yea i have read through that list already, its very nice.

does brawl have double button inputs allowed? for instance i cant jam B as fast as boss does to get the JRC to have any height. so as a theory i changed my 'Y' to specials so that i could hit both 'B' and 'Y' to try and have a doubling effect. needless to say it didnt necessarily work, though it did give me a little bit of a boost. so i was wondering if brawl even allows these types of inputs to happen or if it disregards the second button hit due to buffering or something.... just a thought to put out there since i cant really test it with anything

(p.s. I'm a MK main but troll the boards constantly and have taken a lot of interest. i plan to use my luigi at a tourney this saturday near where i live, i normally place pretty respectably. so i hope to do well with luigi this time around. so thats why my name may sound new to everyone here on the boards, but im nowhere near new to brawl haha)
 

TreK

Is "that guy"
Joined
Aug 27, 2008
Messages
2,960
Location
France
**** that thread is so win. After reading it I was thinking if we do
jab1 -> (jab cancel) -> jab 1
would the second jab 1 catch them air a little?
If it does catch them in the air the second jab 1 will put them higher in the air since the knockback angle is 90 degrees. After second jab 1 i was thinking that we could have more time to follow up with attacks since they are higher in the air.
If all of this is true, which I hope it is then we could do up-b on characters that would normally shield it after second jab 1

So can that work?
Nope, I tested it a looooong time ago
The thing is, when you jab1-jab1, ih you hit with the hit1 at the first jab1, you'll hit with hit2 at the second jab1, because your opponent is DIing.
It could work on Fox tho, not tested him.

It also works if you're sliding when you use the first jab.

mduo said:
yea i have read through that list already, its very nice.

does brawl have double button inputs allowed? for instance i cant jam B as fast as boss does to get the JRC to have any height. so as a theory i changed my 'Y' to specials so that i could hit both 'B' and 'Y' to try and have a doubling effect. needless to say it didnt necessarily work, though it did give me a little bit of a boost. so i was wondering if brawl even allows these types of inputs to happen or if it disregards the second button hit due to buffering or something.... just a thought to put out there since i cant really test it with anything

(p.s. I'm a MK main but troll the boards constantly and have taken a lot of interest. i plan to use my luigi at a tourney this saturday near where i live, i normally place pretty respectably. so i hope to do well with luigi this time around. so thats why my name may sound new to everyone here on the boards, but im nowhere near new to brawl haha)
Actually, I tried to change my L button to 'specials' to get the same effect, but it didn't work for me. GL dude, but trust me, the easiest way is still mashing your controller like a mofo.
 

Chaosgriffin

Smash Ace
Joined
Apr 17, 2009
Messages
773
Location
Texas, where DK planks
Nope, I tested it a looooong time ago
The thing is, when you jab1-jab1, ih you hit with the hit1 at the first jab1, you'll hit with hit2 at the second jab1, because your opponent is DIing.
It could work on Fox tho, not tested him.

It also works if you're sliding when you use the first jab.


Actually, I tried to change my L button to 'specials' to get the same effect, but it didn't work for me. GL dude, but trust me, the easiest way is still mashing your controller like a mofo.
Oh well, it was worth a shot.

I play wiimote/nunchuck, does anybody know a way to do a RJC on that controller, cause spamming/mashing the B trigger button is not realistic.
 

mduo

Smash Apprentice
Joined
Dec 31, 2009
Messages
83
Location
iowa
anyone know what goes on in the backroom for luigi?

no offense but this boards pretty dead most days (i wish i could find some new AT for luigi) so i dont even know if there are much discussions going on in there. but i figured it would be nice to know if anything is in the works to help forward luigi's metagame, or if anything is being discussed at all.

p.s. tourney saturday, hopefully my luigi ***** at it (ill even take on marth match ups, i have been testing some random sht and found its not too terrible depending on your spacing and tactical mindgaming) :)
 

luke_atyeo

Smash Hero
Joined
May 10, 2008
Messages
7,215
lol I tried that whole 2 'b' buttons thing for the rising cyclone, when it didnt work I tried setting like 5 or 6 buttons and spamming the **** out of the controller, all that happened was I fell like a brick, so I'm guessing the answer to your double inputs thing is no.

I've found the best way is to quickly swap to a claw-style and mash b with my forefinger, so much easier then using your thumb.

also I was having fun the other day with a cross over dair into bair, seemed to work pretty well, does anyone else have any good crossups or things similar?
 

kigbariom

Smash Lord
Joined
Sep 27, 2008
Messages
1,210
Location
Boston, MA
anyone know what goes on in the backroom for luigi?

no offense but this boards pretty dead most days (i wish i could find some new AT for luigi) so i dont even know if there are much discussions going on in there. but i figured it would be nice to know if anything is in the works to help forward luigi's metagame, or if anything is being discussed at all.
As cappin' of the Mansion, I can tell you that there is always discussion going on. If the discussion has come to a level where we think it can become part of the meta game, a thread is made about it, until then, what happens in the Mansion, stays in the Mansion.

You are correct however when you say that things are dead.

Rest assured, there is something currently in the works.

EDIT: Anyone PM me if I should update the OP, I haven't been reading any questions for a long time.
 

CR4SH

Smash Lord
Joined
Apr 22, 2008
Messages
1,814
Location
Louisville Ky.
Double B button reads the same way holding the b button does. If you don't return the B to neutral it doesn't count the next press.

The best thing I've found for jab1->1 crouch canceling is catching people off guard. If they've never seen it before or simply aren't prepared for it, a jab lock can make people do silly things.

For instance you can find bad habits. Some people are very used to milti hit jab-3 (they play alot of shiek/pit/diddy/what have you) and love to quarter circle DI behind people when they find themselves in it. This doesn't really work on luigi's jab lock and if you can catch them doing it you'll find them right on top of you in jab stun not holding block.

Against most people you get a couple jabs, get to watch where they want to di and get to choose which jab is the last jab. Since they don't know when its coming its usually an easy mixup. They take a half second to realize the jabs stopped coming and they need to react. In the mean time you can dtilt them for some more jabs, or dsmash, or grab, or dash grab, or walk in and jab some more. You know, improvise. It's a fun game.

IF you notice that they like to spot dodge directly after jabs and they're not falco; anything inside the range of a jab cancel is in the range to time a dash in jump cancel shoryu to punish the dodge. Just get your timing right.
 

Delvro

Smash Ace
Joined
Sep 8, 2008
Messages
530
Location
Lexington, KY
anyone know what goes on in the backroom for luigi?

no offense but this boards pretty dead most days (i wish i could find some new AT for luigi) so i dont even know if there are much discussions going on in there. but i figured it would be nice to know if anything is in the works to help forward luigi's metagame, or if anything is being discussed at all.

p.s. tourney saturday, hopefully my luigi ***** at it (ill even take on marth match ups, i have been testing some random sht and found its not too terrible depending on your spacing and tactical mindgaming) :)
Why is there a luigi back room? Is there some need for an exclusive organization here? Is there a reason to be keeping secrets from a community who could then help with testing and finding new things?
 

mduo

Smash Apprentice
Joined
Dec 31, 2009
Messages
83
Location
iowa
Rest assured, there is something currently in the works.

EDIT: Anyone PM me if I should update the OP, I haven't been reading any questions for a long time.
good to know, thanks

i already play using a modified claw style (where my index finger is used for jump, middle finger for grab, and thumb for a/b/c-stick) this may sound clunky but i have a custom control scheme that allows me to pull of relatively hard combos with ease. oh, and i use the classic controller haha. so being able to jam b with my index finger wouldnt be hard to switch to.
 

zhao_guang

Smash Lord
Joined
Mar 18, 2008
Messages
1,118
Location
Nova Scotia, Canada
NNID
zhaoguang1
nothing ever gets done in the LBR, no need to flip **** about it existing. It was made a while back to keep the tourny Luigis seperate from the wifi players/randoms that filled this board. i don't really see a need for it anymore, but most of the Luigis back there are a tight-knit group dating as far back as...well...the beginning haha. we mainly update each other on tourny results and have small discussions, nothing really worth mentionning here.

the real thing is, why bother posting whatever potential metagame advancing things here? there are very few tourny Luigi mains who aren't in the backroom, so we pretty much have all the researching potential set. we won't post theories until they're proven useful because there's no point to it. we can figure out these things for ourselves, then post whatever is useful here for you guys to apply.

basically, we only post LBR material when it's legit. we'll do all hard work, you just apply what's been judged good.
 

luke_atyeo

Smash Hero
Joined
May 10, 2008
Messages
7,215
I think the problem is that people often feel the need to be part of this elite exclusive club, or think that its stupid it even exisists at all.

but just because your not in it doesnt mean you cant do the things they do in there anyways, whats the difference if your in it or not?

and who cares if it exsists, its not doing you any harm right?
 

TreK

Is "that guy"
Joined
Aug 27, 2008
Messages
2,960
Location
France
This only applies to LBR lol
Diddies are *****ies, they don't want to tell me their secrets D=
 

mduo

Smash Apprentice
Joined
Dec 31, 2009
Messages
83
Location
iowa
I think the problem is that people often feel the need to be part of this elite exclusive club, or think that its stupid it even exisists at all.

but just because your not in it doesnt mean you cant do the things they do in there anyways, whats the difference if your in it or not?

and who cares if it exsists, its not doing you any harm right?
because being a part of LBR is soooooooooo elite ;)
jk

i think the LBR broke my leg a few days ago actually... so really it should be shut down.

what are some alternative ways to recover as luigi? such as going high and low, for instance if i go high should i try and sideb to a JRC and then drop down (lets just say im fighting a generic character A that doesnt have high priority in the air). what are my options that are best to approach both getting up high and or dropping onto the stage easiest.
also then, the oppposite is approaching low, whats the best sort of mixups for being able to recover onto the stage. such as a JRC to a jumped upair to a ledge grab, drop off fireball and then regrab the ledge and hop on up.

ect ect, any tips to help recover?
 

luke_atyeo

Smash Hero
Joined
May 10, 2008
Messages
7,215
saving that second jump really opens up your options there, and if your coming down from up high, instead of dropping down towords the opponent, you can side B over to the other side of the stage, and since your up high they wont be able to punish that and they'll have to chase you.
also if you go low once you make it to the ledge, depending on the stage you can go under it to the other side.
 

yoshq

Smash Master
Joined
Nov 18, 2005
Messages
3,390
Location
Eau Claire, Wisconsin
tornado goes through almost every air move coming downwards on an opponent. this excludes ones that go straight up and have a lot of range, with little risk to the opponent's body.
 

mduo

Smash Apprentice
Joined
Dec 31, 2009
Messages
83
Location
iowa
is there a way for a temporary jab lock with luigi?

for instance i have played lain in quite a few games in tournies and a few friendlies and one trick the ice climbers have is a grab combo that they footstool you and then ice block you. which for some reason makes your character auto-stand up and you cannot change what happens.

so i was wondering if an opponent falls and doesnt tech/stand up is there something luigi can do to force a get up (and then of course upB haha). i tried doing a fireball, but the person i was playing was still able to roll away instead of a forced getup
 

TreK

Is "that guy"
Joined
Aug 27, 2008
Messages
2,960
Location
France
There's the fireball semi-lock, but you have to chase them as you said

Yeah, I posted something stupid and didn't know how to delete my post =V
 

TreK

Is "that guy"
Joined
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Messages
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France
You've got 1337 posts mariobrouser.

To answer your question, you can bair it when you're on its top (try to hit MK with luigi's head, or hands)
And I heard you can clash with it with the dsmash, but it would mean that MK is nadoing toward you on the floor, which is something you can avoid easily, and punish.

And you could do it Boss style -> Pshield to upB XD
 

Dru2

Hail to the King
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Getting bodied at the nearest local
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Um, hey ppl, i was looking in the :luigi2: matchup boards, and couldn't find anything on an mk matchup or a Fox matchup. Which would be an easier fight for Luigi? Meta knight or Fox?

EDIT: 200th post w00t! :psycho:
 

CR4SH

Smash Lord
Joined
Apr 22, 2008
Messages
1,814
Location
Louisville Ky.
MK is generally regarded as luigi's hardest matchup.

Fox on the other hand is usually considered to be one of his easiest.
 

BSP

Smash Legend
Joined
May 23, 2009
Messages
10,246
Location
Louisiana
MK is definitely Luigi's hardest match up. I wouldn't say Fox is easy, but it's no where near MK bad.
 

gopobox

Smash Journeyman
Joined
Jun 4, 2009
Messages
422
Location
Sydney, Australia
I just picked up luigi and I got some noobie questions to ask.
What's luigi's DI?
Who is the best luigi player and where can I find some videos?
Thanks in advance
 

CR4SH

Smash Lord
Joined
Apr 22, 2008
Messages
1,814
Location
Louisville Ky.
1. What? rephrase.

2. Boss, youtube.

Fox is easy. Fox dair is a terribly dangerous move to use in that matchup, which basically means fox has no approach and loses his most versatile move.
 

Pony

Smash Apprentice
Joined
Jan 27, 2009
Messages
171
Location
SoCal
I think he means what he momentum cancels with?
Fair to side B, right?

And yeah, Boss.
 
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