Look at Akuma. He was given something that no one else had by a long shot. People deemed him, or the tactic, as broken. What did they do about it? HONESTLY, they could have said "Hey Akuma, don't use Air Fireball/extremely good tool you were given/smart strategy". But they didn't do that. Instead of trying to remove or prevent the moves or tactics that were deemed broken, they simply removed the character. They had an instance where they could have obviously targeted Akuma Exclusively with a rule preventing him specifically from doing that, as he was the only one who could attempt to do it. For MK however, everyone can do it, making it MUCH harder to fairly make a rule that targets him specifically WITHOUT also affecting other characters. Even if you COULD make a rule that was really good, Why make or use that rule in the first place? I don't think people ask that question enough.
Why should MK be any different? Why should we make rules to prevent him from using tactics, if we deem those/him broken? Why not just remove the actual character?
If you deem strategies like Planking or Scrooging with MK as "broken", why even attempt to ban or limit them instead of just getting rid of the character?
When you need to ban a character's move that clearly is enough to ban the character.
Implementing a LGR is NOT the same as banning the aerial fireball.
Let alone there were several things that made Akuma broken.
Legs were invincible.
Red fireball was the perfect frame trap
Long combo's that resulted in a dizzy.
The air fireball was only ONE of the many problems with Akuma in SF2.
Hell if the only broken aspect of Akuma was the aerial fireball, he would still be worth banning, because if you need to go to such an extent, then clearly the character should not be legal.
If you need to limit the character in such a method, you would also be setting a standard, let alone the fact that its foolish to do such a thing.
The MK situation is not comparable. Nor was Jiggly's or Peach's.
It was only within that ONE aspect in which those respective moves were broken (stalling) which was clearly viewable (IDC is more difficult).
Akuma=/=those cases.
Please do not bring up Akuma.