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Um, read posts #28 and #32 in the comments section of that link.http://www.eventhubs.com/news/2010/feb/13/top-50-sfiv-players-japan-character-stats/
hmm seems like sagat is more dominant in japan and they dont seem to have a problem with it.
Then why are you saying Sagat is more dominant and not banned? If there's no clear point, then your original argument weights nothing until everyone decides Brawl and SF4 have the same limiters.there isnt even a clear point where a character becomes banworthy in brawl lol.
Neither do I... Also, all he's done so far is argue against pro-ban points and present madness taking us away from the topic. If there's a point Omni, get to it soon.I really dont believe Omni is proban. Someone's opinion doesnt change so easily just because...
Oh, so we should never ban a character in brawl. Even if they find an AT for that char that gives them 70-30s over the entire cast. Never ever ban a char ever because there's no criteria. Hmm...there isnt even a clear point where a character becomes banworthy in brawl lol.
Turbo, those arcade points are very similar to our player rankings. These players use their cards so a large contribution of their points is based on tournament results. The numbers next to their name reflects:Arcade points =/= tournament results. Not even close.
do i have to explain why what you said is stupid? there is a point where a character is obviously broken, having 7:3 MUs against every character is an obvious one, while the point where mk is right now is not clear whether he is bannable or not.Neither do I... Also, all he's done so far is argue against pro-ban points and present madness taking us away from the topic. If there's a point Omni, get to it soon.
Oh, so we should never ban a character in brawl. Even if they find an AT for that char that gives them 70-30s over the entire cast. Never ever ban a char ever because there's no criteria. Hmm...
Do I have to explain why this is stupid?
Daigo is better than Mago. Mago is many, many points above Daigo. Why?Turbo, those arcade points are very similar to our player rankings. These players use their cards so a large contribution of their points is based on tournament results. The numbers next to their name reflects:
1.) Amount of time spent
2.) Friendlies performance
3.) Tournament performance
At the highest amounts, Mago taking out a new string newbie will not receive many BP points but will lose a large amount.
Basically, they are a very accurate reflection of character rankings.
I'm saying that the reasons given to us as to why we can't compare Brawl to SF4 should be followed by the side who brought it up in the first place. I DO take from other communities to compare our own, which was the case when I compared Brawl to Tekken 4 at the start of this whole debate. If they tell us "don't bring up SF4", but then they bring up SF4 to back up whoever's argument, don't you think something is wrong with one of their two arguments? Either let us bring back our old arguments that kept being dismissed, or keep their arguments weaker. That's the way I see it.also, there is nothing wrong with comparing other games to make points about criteria.
if you read Overswarm's post, in order to make several points to justify why he believed in it he would use examples of other competitive games such as Starcraft and Risk because they share similar natures in terms of competitive games.
if we are talking about the essence of banning a character in a competitive game it is not unrealistic to compare how other competitive games dealt with bans despite them being different games.
just like how we can look at history and compare what makes a person a leader. adolf hitler, ghandi, and donald trump are completely different people who existed in different time frames and accomplished different things in different fields... but if the middle ground is comparing what makes a person a leader then these 3 become good comparable fields.
i would rather people stop brushing off other competitive games simply because they're different. it doesn't take away from the fact that they are indeed competitive fighting video games.
to suggest that smash cannot be compared with anything just because the game mechanics are unique is silly
I did this only to show qualities of competitive games in general, and not to make a direct comparison.also, there is nothing wrong with comparing other games to make points about criteria.
if you read Overswarm's post, in order to make several points to justify why he believed in it he would use examples of other competitive games such as Starcraft and Risk because they share similar natures in terms of competitive games.
Only in the abstract. If Donald trump had a problem with a foreign country he wouldn't necessarily invade them. The gameplan is different, and we can only take the most abstract and generalized notions to heart when comparing them; it's why Robert Greene's books are able to be written in a way that seems applicable to non-war or leadership scenarios.if we are talking about the essence of banning a character in a competitive game it is not unrealistic to compare how other competitive games dealt with bans despite them being different games.
just like how we can look at history and compare what makes a person a leader. adolf hitler, ghandi, and donald trump are completely different people who existed in different time frames and accomplished different things in different fields... but if the middle ground is comparing what makes a person a leader then these 3 become good comparable fields.
I think I see what's happening here...thats cool, kewkky.
but a lot of pro-ban (not including myself) like Overswarm are very quick to dismiss competitive video game comparisons
Ah, ok, sorry about that... I thought it was directed at me because you replied with that right after I replied to .AC. what I wrote.thats cool, kewkky.
but a lot of pro-ban (not including myself) like Overswarm are very quick to dismiss competitive video game comparisons
Just because Player A can beat Player B does not mean Player A is better overall.So, Mago is ranked higher because he plays more often, yet when Daigo and Mago do play, Daigo usually wins. I'm under the impression that Daigo would be ranked higher if he played just as much as Mago.
Also, I disagree with your comparison. I believe that Ally is legitimately better than M2K, justifying his rank. Azen, relatively speaking, does not compare to Daigo.
You made a direct comparison of the qualities of a competitive video game. Right?I did this only to show qualities of competitive games in general, and not to make a direct comparison.
I disagree. The qualities of a leader can be applied to accomplish different goals. However, if the end result is that those goals are achieved, then those shared qualities are comparable. I don't think it can only be compared in the abstract.Only in the abstract. If Donald trump had a problem with a foreign country he wouldn't necessarily invade them. The gameplan is different, and we can only take the most abstract and generalized notions to heart when comparing them; it's why Robert Greene's books are able to be written in a way that seems applicable to non-war or leadership scenarios.
since I disagree with the above, I obviously disagree with this.So we can't say "this game had X% of this and our game has X as well, so we must do Y as the other game did" anymore than we can say "custom stages were the only stages used in starcraft at the highest level of play in recent years, we we should use only custom stages". We can, however, say "custom stages were used in starcraft to increase the variety of play and to give the players and TOs control over balance issues in the game" and can then look at our own game to determine what would add variety of play and give players/TOs control and make our decision from there.
i dont know. go over to Japan and ask them for me.Would the SF community agree with your implication that Mago is, in fact, better than Daigo?
Are you able to provide a link specifically to the Japanese tournament results? Battle point ranking being influenced by friendlies, general time spent, and people's battle cards being deleted obviously skews the results. I'd like to see Mago and Daigo's win/loss ratio per tournament.i dont know. go over to Japan and ask them for me.
if we're looking at this from a statistical approach Mago is 1st. he wins more tournaments more frequently. he loses less frequently. if you disagree with me, then i'm curious as to what you think about Metaknight and that given point system
do you think adhd is a better player than m2k?
You're pro-ban now?@RDK: what is that suppose to mean
http://nsb.blog.shinobi.jp/ - NSB BlogAre you able to provide a link specifically to the Japanese tournament results? Battle point ranking being influenced by friendlies, general time spent, and people's battle cards being deleted obviously skews the results. I'd like to see Mago and Daigo's win/loss ratio per tournament.
I don't know what you mean by "Metaknight and that given point system".
I believe it's possible that ADHD is better than M2K. It's also possible that ADHD is just ahead of the metagame.
Edit: Details added
What if it's the primary metagame over in Japan? Arcade is quite a bit more popular than console for tournaments over there, which is why there was a big deal about SSF4 being console only.Yes, unlockable characters being excluded = incomplete metagame.
Why are we more concerned with the primary metagame in Japan, than the primary metagame in the US?What if it's the primary metagame over in Japan? Arcade is quite a bit more popular than console for tournaments over there, which is why there was a big deal about SSF4 being console only.
The metagame isn't incomplete. A game without using the unlockables is a metagame itself.Yes, unlockable characters being excluded = incomplete metagame.
Also, yes, battle points being influenced by factors other than tournament results is questionable.
Btw, why do you exclude the American SF4 metagame, when you reference SF4?
The SBR-B can't force it to happen, but they CAN recommend that MK should be banned. In the end, a majority of the TOs look at the SBR-B's rules as an outline for their own rules, so the obviously game-breaking rules stay (no items, loser stage>winner character>loser character, stage striking, banned tactics, and of course MK being banned in this scenario), while the easier-to-manipulate rules are changed to their own discretion (stage lists, 8-minute timer, single/double elimination, non-banned tactics being banned, etc)... Also, some SBR members are the ones running the large-scale tourneys, so they themselves might use their own rules, which in turn will make regionals slowly start adapting.Pro-Banners:
Okay, lets say the argument works, and the Brawl Back Room officially declares Meta Knight a completely unfair and broken character, and is not allowed in tournaments. Then what good does it do? If I host a tournament and people play as Meta Knight, will BBR members crash the venue and take all the MK users into custody until other players enter the tournament to take their spot while the MK users are held over in Nintendo prison? (That would actually be pretty funny to watch) It's not as if just by saying "Meta Knight is unfair and is no longer allowed in tournaments" that it'll make anything different, so what kind of reason is there to have the debate, even with a completely valid argument?
This is a good response. No argument from me.The metagame isn't incomplete. A game without using the unlockables is a metagame itself.
Japan doesn't **** around with BP points. When Mago puts in his card he plays to win. If he felt like BS'ing (which he does from time to time) he removes his card all together (which he has done). The BP points are a great representation of the player power rankings.
I only talk about Japanese more because they exist on a higher plane than the Americans in terms of skill. Since the 1990's, the Americans have been getting spanked by the Japanese in all forms of Street Fighter. Also, the population of Street Fighter 4 players in Japan are overwhelming. Hundreds of arcades that are frequently packed on a daily basis. They are the best community if you want an accurate representation of the most developed metagame in my opinion.
Not at all. Although I focus on Japan, I have made several examples about the US metagame.Question: Do you think it's fair to completely exclude the American metagame, considering Sagat does receive a lot of hate over here?
Omni u mad?@RDK: dumb question is dumb
srsly stop the "sagat this" "Street fighter that" is good to take examples from other games , but not to completely twist the "debate" ... also don't try to reply this post with aYou are pro-ban and believe that the MK situation is similar to the Sagat situation. Do you also want Sagat banned?
I'm not the one that brought Sagat into this debate.srsly stop the "sagat this" "Street fighter that" is good to take examples from other games , but not to completely twist the "debate" ... also don't try to reply this post with a
"Trying to look cool bcuz I can do pseudointeligent long post " bcuz I won't reply , why? bcuz this post is a opinion.
yep I know, the post wasnt totally directed for u, it was just that ur post was the " recent" one regarding that problem so I quoted yours since everyone could know to what I refer. I know there a lot of post regarding Sagat comparison to MK. my bad them if I posted so badly that u missunderstood.I'm not the one that brought Sagat into this debate.
Not sure. I'd have to look more into it since I'm concentrated on Metaknight right now.You are pro-ban and believe that the MK situation is similar to the Sagat situation. Do you also want Sagat banned?
Trying to look cool bcuz I can do psudointeligent long post.srsly stop the "sagat this" "Street fighter that" is good to take examples from other games , but not to completely twist the "debate" ... also don't try to reply this post with a
"Trying to look cool bcuz I can do pseudointeligent long post " bcuz I won't reply , why? bcuz this post is a opinion.
ok, that's the point that I want to get, comparing things is sane as long as the "point or thing" get twisted with the compared ones. I did post bcuz if the comparison continues to extend ( it can continue but not to grow bigger) it would get twisted sooner or later if it extends.Not sure. I'd have to look more into it since I'm concentrated on Metaknight right now.
Trying to look cool bcuz I can do psudointeligent long post.
on a more serious note i am not attempting to compare SF4 with Brawl from a general perspective. what i am saying is that it is healthy and legit to compare qualities and scenarios from competitive fighting games with other competitive fighting games. even when compared, i am not saying "look at SF. brawl needs to look like this" but i make examples by comparing similar character dominance and metagame. it is good information.
Yeah but not in brawl. America has the best brawl players in the world ( Canada has 1), although I agree that japan is better than us in a lot of games brawl is not one of them.The metagame isn't incomplete. A game without using the unlockables is a metagame itself.
Japan doesn't **** around with BP points. When Mago puts in his card he plays to win. If he felt like BS'ing (which he does from time to time) he removes his card all together (which he has done). The BP points are a great representation of the player power rankings.
I only talk about Japanese more because they exist on a higher plane than the Americans in terms of skill. Since the 1990's, the Americans have been getting spanked by the Japanese in all forms of Street Fighter. Also, the population of Street Fighter 4 players in Japan are overwhelming. Hundreds of arcades that are frequently packed on a daily basis. They are the best community if you want an accurate representation of the most developed metagame in my opinion.