you made your first mistake when you said the word "feel".
i separated that small remark from the rest of my post because it wasn't supposed to be an argument, more like telling you straight up that I see something wrong with what's going on at a personal level. I try not to use arguments like that because they're not really arguments, like you pointed out here.
you just said there's no way to differentiate between camping and stalling. both do the same thing. it's avoiding direct conflict by placing one's self in a very favorable defensive state whether that state be:
1.) running
2.) scrooging
3.) waiting
in the match, you only point out MK's camping/stalling, but you fail to recognize that Gnes did the same thing. as i said banana in hand, banana in front, peanuts galore. diddy is effectively stalling and waiting for his opponent to approach, leave an opening so he can punish rinse and repeat.
There's a couple of difference between Diddy's and MK's ways of waiting: 1) MK can do it to the entire cast while Diddy can't, and 2) MK is moving into an area where he is completely inaccessible while Diddy remains on the stage, accessible. While it's true that we can predict this and try to reach the other side before MK does, it's also true that we can predict Diddy's banana wall and insta-throw the banana away/back at him... But are both of these scenarios possible? Are they being recreated by our players, even moreso our
top players?
regardless, every competitive game has stalling and camping. have you read sun tzu's art of war? in order to achieve victory one of the best tactics is to avoid a battle all together. it's simply another path to winning and although it is not pleasing to the eye to some people it doesn't discredit the fact that it is a very legitimate strategy
That's part of the reason why I have a problem with it. If it's displeasing to the eye, it causes people to turn around and leave. There's a difference between using a strategy to stall, and using a strategy to gain an advantage by forcing an approach. It's very hard to tell these two apart, so implementing a rule against this is near impossible, if not completely. A TO has the ability to call foul and take the win from the stalling opponent, but he can't possibly tell what the player was thinking, for all he knows the player can't approach and will die so he 'ran the timer' trying to get the other guy to get close yet missed some mistakes accidentally, or the player 'ran the timer' and still kept his distance despite the obvious mistakes done by the opponent in order to maintain his lead and let the timer do all the work... Which I guess is the reason why no TO dares disqualify a stalling player, for fear that their purpose was not to stall the match until the timer declared the winner, but to make their opponent approach
them and gain a favorable position in doing so.
Scrooging might be seen as a tactic that works as a way around dangers, another 'escape' option. But it has the potential to be used to stall matches (along with other options to back it up, as seen on that match... Tornado, dair camping and planking compliment it
perfectly), as does the IDC, and we know how IDC can be used as an 'escape option' as well besides just stalling, or as we call it, EDC. Both IDC and scrooging have been used to stall out a match during a tourney, why can't they be handled the same way? Well, obviously IDC can only be done by MK, whereas scrooging can be done by 2 characters effectively (Charizard can too, but the chances of a Charizard stalling a match out are invisible to me). Taking the ability to glide under the stage from everyone who can do it and limiting it, takes away from characters who were already fundamentally limited, and limits them even more. So, what CAN we do?
My stance is pro-ban too, but if there's a way around these strategies, I'll probably think to myself "maybe MK isn't THAT bad..."
although I'd still be pro-ban
Scrooging, planking, and air camping are not stalling they are all camping. The problem isn't that they are stalls, but that they are too effective (the first 2 anyway) theoretically (we banned them to quick to actually know). IDC is a stalling tactic. Scrooging and planking are just (supposedly) unbeatable camping tactics. The fact that they seem gay has nothing to do with the ban on them.
But planking and scrooging aren't banned under the official ruleset. lots of TOs permit oth planking and scrooging in their tourneys, so saying we "banned them too early so we haven't seen their effects/countereffects" is not entirely true. :/