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Try using the drop shadow effect with 75% opacity in Photoshop. Or copy the shadow of my PNGs and use that "color" in yours.Hey @ Goxplex , how do you make the shadows for the .png versions of your CSPs? I'm trying to make some myself and trying to match the shadow's color/transparency, but I can't seem to get it right. What settings do you use?
This is correct.IIRC, the position of the shadow is exactly 10px to the left and 10px down from the character image. (If you're trying to be as close as possible to mimicking the original CSPs.)
This worked perfectly, thank you! If anyone else is trying to do this with GIMP instead of PS (like I am), I found that using 40% opacity with a black shadow looks just about right.Try using the drop shadow effect with 75% opacity in Photoshop. Or copy the shadow of my PNGs and use that "color" in yours.
These look incredible. Once you get a hang of things, hacking becomes addicting. Apparently DRGN's new program update can convert these to TPLs easily. He wrote up a guide earlier today.http://smashboards.com/threads/new-tools-for-texture-hacking.373777/#post-17968397Alright, I think I've finally got the basics of CSP creation down. These are just for fun and they're obviously following (see: copying) Goxplex's great example, but I wanted to make these so that I could figure out how to do it, and so that I could make them match all of the textures in my Hack Pack. I still don't know how to make them into .tpl files, so for now they're just for loading via Dolphin's "Load Custom Textures" feature. Let me know what you think!
Shadow Dragon Marth
Grey Hair Marth
Robin
Purple Marth
Ky Kiske
CATS Marth
Roy
Hylian Soldier
EMP Marth
Darkness Marth
Bonus Weegee
http://smashboards.com/threads/changing-color-effects-in-melee.313177/page-6#post-16993303Sort of unrelated, but it is related: What are all the known offsets for CSS colors? I know we can change background elements, the hand, and the player cards, but what are the actual offsets for these (and those I didn't mention)?
These are great :D now some of my portraits are filled up yayyyI made some more things! I'm going to try to format this post so it isn't crazy long...
These are still just .pngs so you'll have to load them through Dolphin if you want to use them, but I'm planning to look at DRGN's script and learn about this whole .tpl thing soon. Anyway, enjoy!
1st row: Defaults
2nd row: Pink/White Falco, SS Falku, Shiny Wargle, Zombie (w/ scar) Falco
3rd row: Dark Falco, Brasil Falco, Cockatoo, Pidgey
1st row: Defaults
2nd row: Pokemon Trainer Ness, Lucas, Ninten-Ness, Masked Man
Glad you like them! I'll definitely take requests too, I was going to work on one with Zelda and Sheik next but I'd be happy to do anyoneThese are great :D now some of my portraits are filled up yayyy
Go for it! I haven't done much other than trying to find some cool poses for Zelda/SheikIf you haven't already started on Zelda/Sheik, I could do them, since I started them already a little while back. I was also thinking I would see if I can figure out something good for Samus, since she's one of my mains.
I plan to do more once I finish some of my other projects.
Lance...I miss your work, man! Thanks so much for checking in, I appreciate the help. I've been meaning to sticky your amazing colors guide for awhile now. Thanks for reminding me!matrix that starts @ 2060 in GmPause.usd. Uses RGBY format, replace the 4 "61 8F"s. Because of the way it works you could make a gradient, indexes correspond to right to left on the image
How did you learn that?matrix that starts @ 2060 in GmPause.usd. Uses RGBY format, replace the 4 "61 8F"s. Because of the way it works you could make a gradient, indexes correspond to right to left on the image
Thanks man! You are killin it with all the stuff you are doing. Can't believe some of the things you can do now. If you ever need help with little stuff like this just let me know. I've been tinkering around with some stuff, so I'll probably be around here more often.Lance...I miss your work, man! Thanks so much for checking in, I appreciate the help. I've been meaning to sticky your amazing colors guide for awhile now. Thanks for reminding me!
I knew that texture was in GmPause, so I just went through the file really quick.How did you learn that?
We could do this. But I think ultimately, CSPs should be packaged with the costumes. And however we decide to do it, we should figure out a standardized way first. Reason being, we can plan ahead toward using the archive that we build now so that it could potentially later easily integrate into a program for easy costume swapping. Think of a character package that includes the PI****.dat file, the CSP, and maybe another picture for reference while browsing. Now imagine a program that shows you the character select screen. When you click on a character, it shows you all of the costumes for that character that you have in your ISO (pictures and titles). For each color slot, it also gives you a drop-down box so you can choose from among the character costumes that you've downloaded, to swap in for the one you've selected (automatically putting the tpl into MnSlChr.usd, and then that and the dat into the ISO).We should organize completed Melee CSPs into a folder/download link and sticky it to page 1.
Can anyone make this happen?
Dude these are sick! I converted your Falco CSPs to TPLS (just the original costumes), let me know if you want me to post them or help you with the other CSPs. I think we could create a CSP thread with links to the main post of this thread, or collaborate with Veggies to add every CSP to it's propper texture hack.Made some more CSPs! My next step is to make .tpls out of them, so that'll be coming soon. Let me know if you have any comments/criticism, because I plan on doing this for the whole cast and I want to make sure they're all looking good. I was thinking I might start stretching them vertically a bit since they seem to get squished when I put them into the game, but that may be something about Dolphin or my display, and I've never tried them on a console.
1st row: Defaults
2nd row: Zombie, Professor Oak, Sunshine, The Ridler, Formal Doc
3rd row: Brawl Doc, Fire Doc, Akutsuki Doc, Retro Doc, Cool Doc
4th row: Red Crimson Doc
This doc pose is 10/10.Made some more CSPs! My next step is to make .tpls out of them, so that'll be coming soon. Let me know if you have any comments/criticism, because I plan on doing this for the whole cast and I want to make sure they're all looking good. I was thinking I might start stretching them vertically a bit since they seem to get squished when I put them into the game, but that may be something about Dolphin or my display, and I've never tried them on a console.
1st row: Defaults
2nd row: Zombie, Professor Oak, Sunshine, The Ridler, Formal Doc
3rd row: Brawl Doc, Fire Doc, Akutsuki Doc, Retro Doc, Cool Doc
4th row: Red Crimson Doc
How do you pull textures from the file??Thanks man! You are killin it with all the stuff you are doing. Can't believe some of the things you can do now. If you ever need help with little stuff like this just let me know. I've been tinkering around with some stuff, so I'll probably be around here more often.
I knew that texture was in GmPause, so I just went through the file really quick.
Yeah basically I'm way too lazy to add these in, and I don't do much CSP work anymore. If you could make a new thread with the CSP image that would be cool. It would probably be more convenient to package it with the texture, something I will never do because I'm lazyDude these are sick! I converted your Falco CSPs to TPLS (just the original costumes), let me know if you want me to post them or help you with the other CSPs. I think we could create a CSP thread with links to the main post of this thread, or collaborate with Veggies to add every CSP to it's propper texture hack.
Thanks! I will definitely let you know if I have any questions about the .tpls. Actually it would be great if you could post those Falco .tpls, so I can compare when I try to figure out how to make them myself. And I agree a new thread may be in order so we don't clog this one up too badly. It would be really nice in the end to have all the CSPs with their respective costumes in the OP of this thread though (with a separate section for default CSPs), and @ Veggies if you don't want to do it, maybe others could write up the relevant sections and then you could copy and paste them into the original post?Dude these are sick! I converted your Falco CSPs to TPLS (just the original costumes), let me know if you want me to post them or help you with the other CSPs. I think we could create a CSP thread with links to the main post of this thread, or collaborate with Veggies to add every CSP to it's propper texture hack.
I didn't, I already knew the texture was in there from the "Rage Quit" pause menu that people have made.How do you pull textures from the file??
Yeah I would be willing to do that.Thanks! I will definitely let you know if I have any questions about the .tpls. Actually it would be great if you could post those Falco .tpls, so I can compare when I try to figure out how to make them myself. And I agree a new thread may be in order so we don't clog this one up too badly. It would be really nice in the end to have all the CSPs with their respective costumes in the OP of this thread though (with a separate section for default CSPs), and @ Veggies if you don't want to do it, maybe others could write up the relevant sections and then you could copy and paste them into the original post?
Great stuff! The Gauntlet Legends Jester brings back fantastic memories. I also really like that blue hair.'ello!
Jester Young Link - Patches Young Link's white costume, based off the blue jester from gauntlet dark legacy. Also comes equipped with Troll Shield.
Made by FrederickCrescent
Download: http://www.filedropper.com/plclwh
Raven Knight Young Link - Patches Young Link's Green/Normal costume.
Made by FrederickCrescent
Download: http://www.filedropper.com/plclnr
Sword effect: http://www.filedropper.com/plcl
Awesome CSPs!!!
Those look great (will you be doing marth redux?)
Flare Falco (Replaces Red)
Made By: Siro
Download: https://mega.co.nz/#!Q1YG3aaJ!DuGcg_hVOAid4ozUh32uDbc27MHpTmPVsVBW6U5NBpY
Ocarina of Time Link Redux (Replaces Neutral)
Made By: Siro
Download: https://mega.co.nz/#!5tBFwSxb!v2OE-xLxY6E8YPdWAtgs6-eecSwPEHiw_QcyQ4n0Wrw
Red Link Redux (Replaces Red)
Made By: Siro
Download: https://mega.co.nz/#!s9py3YhA!IWw0IwNKQvQ8SkNxCH90cejmGkUq31dyzpl2wDi1Ycc
Blue Link Redux (Replaces Blue)
Made By: Siro
Download: https://mega.co.nz/#!whZgSb6R!z97s2FAL-K5X4vPN6u4aXXQCl9JhuwP53d51rhrsnoo
White Link Redux (Replaces White)
Made By: Siro
Download: https://mega.co.nz/#!AhhVSagC!Wsui4ytsFBNHlRoDAIVyAF-jmh8z0SaGdLWk49XCn0Q
Black Link Redux (Replaces Black)
Made By: Siro
Download: https://mega.co.nz/#!89Zj2QiA!VUJiFLCazUavglDxLaTkvirsMWJtC_HwkJWwe4QoRY8
My CSPs have all been from the victory poses at the end of games. With the hack pack you can load them really easily by starting a stock match with only one player (using d-pad up to force it to load), which will end as soon it starts and go to the victory pose as long as you don't have "skip results screen" enabled. This method's also nice because you don't have the "clapping opponent" box there potentially getting in the way of your pose. And I think lots of people forget this, but each character has 3 victory poses, and you can choose which pose you get by holding B, X, or Y as the game ends. So, you can really easily go through each costume and get the same screenshot by loading the same pose and taking a screenshot when they freeze at the end of the pose, just before the results pop up. I've also been using Dolphin's "frame advance" so I can get screenshots from the same frame of the victory pose each time, so I can consistently get identical screenshots from any time during any of the victory sequences. Just assign Frame Advance a hotkey and click through the sequence counting as you go, then stop on the frame before the one you want, have Dolphin take a screenshot, and advance by one more frame. That's how I got Doc's coat on his right leg to look the same in each shot, since it doesn't stop moving until after the results pop up and get in the way.How do you manage to match exact poses for CSP creation? I can never get the CSP positions to match perfectly.