- Aug 20, 2005
- Sacramento, CA
I edited some of those here. Check the second post (I would have just linked to that directly, but apparently I can't do that on a phone). You should be able to figure out where those textures are located using the spreadsheet in the first post.We need a light blue shield with a C9 logo on it for Mango to use with C9 Fox :D
(I assume that this isn't actually possible since the shields are all based off one texture, so all players would have C9 shields with differing colors)
Now we just need to edit whatever these are :D
Interesting. OK, so I understand how I would edit your string of code, but I'm not sure where I would then put all of that code to enable it in Dolphin.That's just a Gecko/AR code (compatible with both. Just a 32-bit write every frame of the game). ASM is actual coding instructions, this code is just writing 32-bit floating point numbers to a specific place in the RAM. They're not the the same thing.
So you would just add the camera values for each memory address in that Gecko code, and then enable it on Dolphin.