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Official MBR 2010 NTSC Tier List

Mr.-0

Smash Ace
Joined
Mar 26, 2008
Messages
986
Jordaash, wern't you the one agreeing with the due who said "argumentum ad populum is not a fallacy, stfu people" when you were also the one who said it WAS a fallacy?
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
@afterdawn: actually yeah, i did move, and I'm using a different comp. I was using my dad's before. I used to live in San Diego, and now I live in Marin. My SN was Rootofevil i had less than 20 posts, and i don't remember the password. I originally joined sometime in 2006 i think it was, not that it matters. I mean, what does a join date have to do with the ability to discuss logic?

@The Good Doctor: I'm actually trying not to argue.

@Mr.-0: He didn't say it wasn't a fallacy, he said to bring up a fallacy outside of a situation based off of objective truth was dumb, read his post again.
 

Derkis

Smash Cadet
Joined
Jan 24, 2009
Messages
49
Location
Chicago, IL
In my private messages, I realize Jordaash doesn't understand logical implication or is trolling me, HARD. Following the links just posted, I realize he is just trolling me, HARD.
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
I'm ganna lol when my list actually is the tier list in 2014. So, does anyone else actually want to discuss my list, or does everyone hate me now?
 

MTKO

Smash Journeyman
Joined
Feb 18, 2008
Messages
294
Location
Hampden, Maine
@MTKO: cuz marth gets rapped if he ever makes a mistake.
Well that's very true of fox and falco as well and it's match up dependent, just like all the other characters in the game. So obviously that's not the reasoning. I'm looking for the core reasons that he is placed where he is.
 

SleepyK

Banned via Administration
Joined
Mar 26, 2006
Messages
5,871
mistakes are kind of what loses matches with any character in the vast majority of competitive games.
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
Where it's true that mistakes are always going to be the reason you lose, with fox/falco you can miss them and defend/attack again before they can capitalize on it way easier than a Marth can. Marths moves have a lot of lag on the back end of them compared to other top/high tier characters.
 

MTKO

Smash Journeyman
Joined
Feb 18, 2008
Messages
294
Location
Hampden, Maine
do you think he's placed too high or too low?

imo he's in the right ranking but not the right placement, i feel that he's too good to be in the same tier as falcon and peach
I think he should be in the top tier below sheik, so the same thing you were saying. However I don't think Falco and Jiggs should be in the places they are. So if you want to know how my top 5 would go (based on my knowledge and experience in this game so far, which is pretty limited) it would be: Fox, Sheik, Marth, Falco, Jiggs.
 

MTKO

Smash Journeyman
Joined
Feb 18, 2008
Messages
294
Location
Hampden, Maine
Where it's true that mistakes are always going to be the reason you lose, with fox/falco you can miss them and defend/attack again before they can capitalize on it way easier than a Marth can. Marths moves have a lot of lag on the back end of them compared to other top/high tier characters.
Falco and fox are both easily gimped, eat a ton of damage, or comboed for a loss of their stock for making a mistake and there's not much they can do about it just like with all the other characters. Spacing mistakes, tech skill mistakes, making a poor recovery choice, and so on will all lead to them taking tons of damage or even losing the stock and they really can't correct the mistake or get out of it before being punished.
 

john!

Smash Hero
Joined
Nov 19, 2006
Messages
8,063
Location
The Garden of Earthly Delights
i know peach is amazing, she's my main :cool: nothing against her, i just think marth is clearly a step above. i think the reason you don't see many marths at the top level is because people are getting good enough at spacing, di, recovery, and movement to not get caught in his traditional traps, so it becomes very difficult to use his strengths in high level play. easy to learn and hard to master.

edit: mtko is right, and that is why fox and falco will dominate even harder for years to come. people will stop making mistakes with them, they will become nearly untouchable, and characters like marth/peach/falcon who rely on them making mistakes will start to decline.
 

MTKO

Smash Journeyman
Joined
Feb 18, 2008
Messages
294
Location
Hampden, Maine
i know peach is amazing, she's my main :cool: nothing against her, i just think marth is clearly a step above. i think the reason you don't see many marths at the top level is because people are getting good enough at spacing, di, recovery, and movement to not get caught in his traditional traps, so it becomes very difficult to use his strengths in high level play. easy to learn and hard to master.
Yeah, I think the characters that become much better as the metagame evolves are the most common ones because you have more people using them and figuring out new things and advancing the characters metagame. Doesn't seem like there are a lot of Marths out there to really take Marth up to the next level. As far as potential goes, I think Marth has a lot of potential to be placed higher than 5 and definitely in the top tier. I don't think he's the best by any means, I think fox has the most potential for sure.

Edit: just read the previous post. That's pretty much my reasoning for thinking fox has the potential to always be the best. I'm not so sure about Falco though. Also once fox players become so proficient in their tech skill and spacing and everything else I think other players will come up with some very very elaborate setups to bait the fox into making a mistake then punish the mistake with a 0 to death combo. Kind of like how 64 is. It should be interesting to see.
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
I agree, it's hard to be a good Marth. He is amazing if you can space well, but that's really hard to do. and I don't think marth/peach/falcon necessarily rely on spacies making mistakes. I think they can go totally aggressive and still win.

Also on a totally unrelated sidenote: Shiek is unquestionably better than Jiggs, most people just don't know how to fight a puff.
 

MTKO

Smash Journeyman
Joined
Feb 18, 2008
Messages
294
Location
Hampden, Maine
I agree, it's hard to be a good Marth. He is amazing if you can space well, but that's really hard to do. and I don't think marth/peach/falcon necessarily rely on spacies making mistakes. I think they can go totally aggressive and still win.

Also on a totally unrelated sidenote: Shiek is unquestionably better than Jiggs, most people just don't know how to fight a puff.
Yeah I really don't like Jiggs placement. Not to say that she isn't a great character, I just don't think she deserves that placement.

As of right now I think you could play marth somewhat aggressive against spacies, but I think as spacies players (mainly fox) learn to space better, control zoning, solidify their tech skill, and figure out the best options to shut down the other characters Marth players will have to play the match up much more patiently.
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
@MTKO: I agree with everything you just said.
@sleepyk: yes, every character dies when they make mistakes and every character needs to be able to space well, but it's more important for some characters than others.
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
well he's harder to combo to death once you've hit him cuz he isn't a fast faller, but he's more likely to get hit in the first place.
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
Cuz his moves take a long time to end in comparison. Everytime he misses you, he gets hit. If a fox misses you he can usually hit you again before it matters.
 

MTKO

Smash Journeyman
Joined
Feb 18, 2008
Messages
294
Location
Hampden, Maine
When people think of a character that has the most solutions to a problem, they probably think of fox or sheik. I was wondering what people think of this: is the number of solutions a character can solve a problem with better than have only a few or even one good solution for a problem? Just a question about one aspect of melee I thought my be interesting to talk about. So basically is having more solutions to a problem better than having few, but better (or the best) solution(s) or vice versa?
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
Messages
13,444
Location
Adelaide, South Australia, AUS
It depends on how counterable the solution is.

You have to look at:
a) What counters the solution?
b) How common are the counters?
c) What counters the counters and how common are they?
d) Etc...

Ladies and gentleman: The metagame.
 

SleepyK

Banned via Administration
Joined
Mar 26, 2006
Messages
5,871
Cuz his moves take a long time to end in comparison. Everytime he misses you, he gets hit. If a fox misses you he can usually hit you again before it matters.
that's actually very untrue. spacies get punished for landing lag all the time

and marth can be safe with "good spacing" and other deviant tricks.
 

rhan

Smash Hero
Joined
Aug 16, 2007
Messages
6,107
Location
SoVA 757
Lol! What an ******..

I'm ganna lol when my list actually is the tier list in 2014. So, does anyone else actually want to discuss my list, or does everyone hate me now?
How are you so certain when we'll all die in 2012?

There's no point in talking about what didn't happen yet.
Exactlyyy!

Edit: LMAOOOOO! The "hat" part of ***.hat gets censored. xD
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
that's actually very untrue. spacies get punished for landing lag all the time

and marth can be safe with "good spacing" and other deviant tricks.
Everyone gets punished for landing lag that's one of the best times to hit someone.

If a Marth has used a move and is still safe due to good spacing he wasn't trying to hit you, he was probably just shffling to keep you from approaching. If a Marth has actually tried to hit you with any of his moves other than his Fair, and has failed because you dodged or shielded or got behind him or wavedashed backwards, he's too close with too much lag not to get punished. My point is that Fox/Falco's moves end before Marths do. A Fox or Falco would be able to Shield or Shine faster than a Marth would be able to do anything cuz he'll still be in his move.

Or am I imagining all this? And all those times I dodged marth and then hit him didn't really happen.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,545
His downtilt has 11 frames of lag. You can't react & punish that fast.
 

rhan

Smash Hero
Joined
Aug 16, 2007
Messages
6,107
Location
SoVA 757
Everyone gets punished for landing lag that's one of the best times to hit someone.
L canceling says hi.

If a Marth has used a move and is still safe due to good spacing he wasn't trying to hit you, he was probably just shffling to keep you from approaching. If a Marth has actually tried to hit you with any of his moves other than his Fair, and has failed because you dodged or shielded or got behind him or wavedashed backwards, he's too close with too much lag not to get punished. My point is that Fox/Falco's moves end before Marths do. A Fox or Falco would be able to Shield or Shine faster than a Marth would be able to do anything cuz he'll still be in his move.
Seriously... what? If Marth used a move and was spacing it.. he WAS trying to hit you but also keep a safe distance. If the Marth's just throwing moves out and just SHFFLing them he's zoning which doesn't really mean much except he's just declaring what's his space.

And why would a Marth not approach with Fair..?

If the Marth is slow then he's either not using L cancels and/or not using the frames to auto cancel his moves.
 

-ShadowPhoenix-

Smash Bash
Joined
Nov 22, 2009
Messages
2,295
Location
El Paso, Texas
NNID
ShdwPhnx
3DS FC
2595-1989-8575
@afterdawn: actually yeah, i did move, and I'm using a different comp. I was using my dad's before. I used to live in San Diego, and now I live in Marin. My SN was Rootofevil i had less than 20 posts, and i don't remember the password. I originally joined sometime in 2006 i think it was, not that it matters. I mean, what does a join date have to do with the ability to discuss logic?

@The Good Doctor: I'm actually trying not to argue.

@Mr.-0: He didn't say it wasn't a fallacy, he said to bring up a fallacy outside of a situation based off of objective truth was dumb, read his post again.
if you did have an account since 06 i would have expected you to know that you cant post **** like that in melee discussions
 

Jordaash

Smash Cadet
Joined
Apr 21, 2011
Messages
30
His downtilt has 11 frames of lag. You can't react & punish that fast.
Actually yeah, I forgot how awesome his downtilt was.

@rhan:
NM, you're right. Marth is impossible to hit. He's the best character.

@ShadwPhoenx: Except that i never really used my old account (which is why i forgot the pasword). I have more posts on this new account then i ever did on my old one, and I barely have any posts now.
 
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