Ganondorf
Heavy, very very powerful, slow and full of evil lol, preety much the same as his melee status.
I prefer his mage/hand-to-hand fighting style than his swordsman TP version, we have enough swordsmans lol. But he indeed has his sword with him couse not having his sword will just take his TP Ganondorfness out, he has it in his waist and uses it in some of his normal A attacks, some tilts and some smash attacks and his side B.
Standard B: Rises his hand which will start to glow and later shoots a ball of light, is fast but not that powerful, has some knock back. It can be charged to make the ball more powerful. When charging it, the glow will star becoming a black cloud in his hand. When fully charged, will shoot 3 balls of light which track enemies. The not charged ball doesnt take that much time to shoot as it seems, it take a little bit more than Link's not charged arrows. The charged attack does take some time, which makes it bad for close combat, but is very effective when shooting it from distance.
(Ocarina of Time)
Up B: He will morph in Twilight matter...pixels or whatever, in the thing he turns to get inside Zelda in TP. He is able to move freely for some time (2 seconds) while in this form in any direction by holding B, but is kinda slow, making it easy for an opponent to know where he will morph back, it takes some time to recover after morphing back. You are able to morph back by yourself (cancel it) by stopping holding B. You can go through enemies. If you stop holding B (cancel it) while going through an enemie (being in the same space) it will create an explosion instead (like C. Falcon's Up B, does the same damage and knock back), and he will morph back faster and recovered, being able to attack or doing B moves, like after hitting with C. Falcon's Up B. Is preety much a different more evil, dark, TP version of his Melee Up B.
(Twilight Princess, kinda lol)
Down B: He will he the ground with a powerfull punch (his had will glow green with some green smoke) and create a wave around him, which will knock enemies in an angle depending of how close to Ganondorf they are, the closest, the uppest (if this word exist lol), and more damaging. If done in the air, he will go down like Yochi's Down B, and the wave will be a little bit bigger, but not that much, but enough to see the difference. If he connects with an enemie in the ground while doing it in the air, he will punch him very hard, making some good damage and sending them up. If it connect with an enemy while the enemy is in the air, it works as a smash attack.
(Ocarina of Time)
Side B: He will draw his sword, charge, and thrust forward very hard, is not as powerful as Falcons Punch and doesnt have that much knock back, but it does have good knock back and it takes a little bit less to charge. It oviously has a little more range.
(Twilight Princess)
Final Smash: Turn into Ganon. I was thinking he would turn in OoT Ganon, but with TP art, you know, better looking. He would not be able to use Ganondorf specials (I think Gigabowser can use Bowser specials) but when using his "Special button", he would unite his blades (Pit like) and throw them like a boomerang (from Ling to the past). Ganon would have a lot of range and very poowerful, maybe not as much as GigaBowser, but would indeed have more range.
(Almost every Zelda game)
This I think is a balanced version of his hand fighting, magic abilities (he is indeed a sorcerer) and his sword fighting, and aslo taking the B attacks from both OoT and TP, and not only basing it in only one game.
Hope you like it lol