We're now starting Phase 2 of the data repository.
This includes:
- Ledge Grab [CliffCatch]
- Ledge Attack <100% [CliffAttackQuick, subaction D7]
- Ledge Attack >100% [CliffAttackSlow, subaction DC]
- Ledge Get-up <100% [CliffClimbQuick, subaction D8]
- Ledge Get-up >100% [CliffClimbSlow, subaction DD]
- Ledge Roll <100% [CliffEscapeQuick, subaction D9]
- Ledge Roll >100% [CliffEscapeSlow, subaction DE]
- Ledge Jump <100% [CliffJumpQuick2, subaction DA]
- Ledge Jump >100% [CliffJumpSlow2, subaction E0]
- Air Dodge [EscapeAir, subaction 46]
- Spotdodge [EscapeN, subaction 43]
- Forward Roll [EscapeF, subaction 44]
- Backward Roll [EscapeB, subaction 45]
- Get-up Stand (Facing Up) [DownStandU, subaction AF]
- Get-up Stand (Facing Down) [DownStandD, subaction B8]
- Get-up Attack (Facing Up) [DownAttackU, subaction B0]
- Get-up Attack (Facing Down) [DownAttackD, subaction B9]
- Get-up Forward Roll (Facing Up) [DownForwardU, subaction B1]
- Get-up Forward Roll (Facing Down) [DownForwardD, subaction BA]
- Get-up Backward Roll (Facing Up) [DownBackU, subaction B2]
- Get-up Backward Roll (Facing Down) [DownBackD, subaction BB]
- Trip Standing [SlipStand, subaction E6]
- Trip Attack [SlipAttack, subaction E7]
- Trip Escape (Trip Roll) [SlipEscapeF/B, subaction E8/E9]
- Jump Start (Jump Squat) [JumpSquat]
- Ground Release [CaptureCut]
- Air Release [CaptureJump]
- Grab Release [CatchCut]
- Zair Ledge Grab [AirCatchPose]
Some may need PSA/OSA2 and some may need BrawlBox. If you have any questions post up.
Credit to The Cape for finding half of the subactions for me. :stupidfox: