InvincibleAgent: Exactly! Thank you very much; I was getting close to that in my image editor ("The GIMP", but it supports most of the same stuff Paintshop and Photoshop do, I'm told)...but I always had jagged little pixels of blue remaining on Lyn's outfit.
I'm curious, can you give a quick overview of how you did that? I was telling the program to Select areas by color, and adding areas either by large chunks of matching color, or a pixel at a time...and my coloring was still 'jagged with bits of blue' even though it looked like I had everything relevant selected.
Your method is notably better in this regard; I think I see a total of maybe four (4) pixels showing that problem. What are you doing to get it to turn out so well? I'd love to figure it out and try contributing my own recolors. Ike, Zelda, Pit, and Dedede in particular seem like fun experiments.