Dair.ness doesn't really do advancing nair
he does it oos or at the beginning of a second jump but fair is really the only advancer he has
And Lucas has even less to approach with. Just Nair, I believe? And even that move is unreliable as an approach.
Of course they have the same purpose. They're retreat mix-ups. They're both for retreating.Ripple said:retreating dair as opposed to retreating fair is hardly a mix up. it has the same purpose.
they serve the same purpose but people switch off because of stale moves. ness' mix ups are bad
And it doesn't matter WHY people switch off. The fact that he has the ability to switch off is what is important.
EDIT: Ahh, i didn't see your response to my question, Ripple. Hold on a moment...
Nair's range is far too low, you don't even have to shield to avoid it.wow, seriously?
his nair destroys shields, easily, EASILY pokes or crosses up AND autocancels in a short hop. full hop dair as a punish? and guess what, if you miss a tech, you just lost a stock. lucas' up-air juggles and has great shield pressure (you're supposed to use it like wario's up- air on shield) fair auto cancels so you can't grab him right out of a short hop fair. d-smash eats dodges and ledge play. his up B does over 25% if you hit them with it back into itself, which, honestly, isn't that hard
PK fire is abusable along with neutral B in certain match ups.
lucas' offense is amazing
You're making assumptions by implying Lucas' opponent doesn't know how to tech. I can just as easily argue that Ness' PKT2 will take early stocks fast.
Ness' Uair works the exact same way, if not better.
Honestly, your last two sentences of the first paragraph almost perfectly describe Ness. And Lucas PKT2 is much too slow to connect.
Lucas PK Fire is not used for Offense. Much too easy to powershield.
:green: