Tell me what you will do if I bucket aura sphere? At low %, at worst I take a smash attack and then the situation is reset with me having 1/3 of a 1hit KO move. It's almost always a good trade off. Also, using aurasphere as offstage pressure is useless now, because now not only do we get the bucket, you can't do much to pressure us. The bucket is good, don't down play it, and the range of absorption is massive.
You only say low %, at high % it's a tippered Fsmash or Force Palm, that's a fine trade for me, killing him and he is only a 1/3 of the way to making a near broken kill move.
I would never fire Aura Sphere off stage at G&W, ever. Free buckets for him is not the right thing to do.
You fire it on a read or if he commits to an aerial, which considering how long G&W has to commit to some of them is pretty long.
Brinstar, and even frigate is really good for GaW, especially vs lucario. RC isn't our only good CP lol. You on the other hand, only have one stellar CP vs us (FD), and I'd argue that on SV it's still an even match-up.
You forget SV, Picto, and YI are good for Lucario against G&W. I only mentioned what they would ban ideally, which is why I only said Cruise and FD.
Frigate is only ideal on the first part, on the second it's better for Lucario.
Let me walk you through a set. Game 1... BF? If we win you guys lose the set basically. If we lose, then we get a very easy game 2 and game 3 is again at 0.
Nope, YI or SV.
I think Luc wins on FD and SV, little to no platform control is perfect. Much easier to deal with his aerial approached.
Notice how I assumed Lucario vs GaW is 0 on neutrals. If this were the case, the match-up WOULD HAVE TO BE IN OUR FAVOR. I don't see how the lucarios can't see this.
Well I don't think it's 0 on neutrals.
You get Brinstar, and Defino/Frigate in finals, you'll never get Cruise in this MU. You'll ban FD in best of 3, and SV/Picto in best of 5. We both have stages favoring us, first game is important here.
The match-up is still very read based because of how hard both characters can punish each other if they figure the other out.
Vinnie vs Zucco, Vinnie wins because he reads Zucco's roll habit.
Vinnie vs Fonz, Vinnie loses because Fonz didn't have a roll habit or anything he caught into.
It's a 0 overall.
I don't think Jerm has ever taken a set off of Trela.
First stock is always even, Jerm has to force an approach to kill because Trela usually just stays back and gets hit by countless amounts of projectiles at high percentages so he can build up aura. When Jerm gets in - it's like one fresh grab by Trela or bair, fsmash, whatever and Jerm (because of his floaty/lightweight stature) is gone.
After that, Lucario has a blast combo'ing the crap out of Jerm.. and before you know it Jerm's second stock is gone.
I honestly don't think it's player dependent. Jerm holds his own against Gnes, Razer, Me, Dphat, Denti, (basically all of Texas) - but throughout my whole career I have not seen him tke a single game off of Trela.
That sounds like how I would imagine the MU.
Forgive me but, I'm still not sure it is Luc's favor. I think TL can camp and force a kill fine, it;s just if he messes up, he can die pretty early.