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I've played for over 100 hours... not that that makes me infallible, but I support his claims that ZSS is substantially better than Power Suit Samus.I lold
Edit: you playing for 3 hours doesn't give you solid ground to make claims.
I.E. If you built a roof in 3 hours, would you have the balls to dance on it. Apply that here
-diem
vs who? Her hitboxes are smaller than MArth's neutral B.I've played for over 100 hours... not that that makes me infallible, but I support his claims that ZSS is substantially better than Power Suit Samus.
Take it for whta you will
samus's moves are so slow... and ZSS attacks so fast... and her LARGE hitboxed side B kills. it doesn't take humongous hitboxes on all moves to be goodvs who? Her hitboxes are smaller than MArth's neutral B.
If this were a popularity contest, wouldn't he have said:Got this far
"Kirby:
I do not play kirby, and don't want to. I encourage others to give me feedback. I'll take it into consideration, and maybe play him down the line. Sorry Kirby fans."
Then said character rating my *** try popularity contest
I'd imagine that his bones are just super dry... being more deficient of water than even a standard drybonesIf this were a popularity contest, wouldn't he have said:
KIRBY IS MAD GAY HE GETS A 1.
No, he talked about he isn't fit to rate him, as that style of play doesn't suit him, therefore showing his unbiased nature towards the game.
btw... How can you be a super drybones? Do you resurrect with mutant abilities?
O.o GAH!! there's more of themmy bones are surprisingly moist, ill have you know =)
Tethers are easily gimped. No one can seem to sweet spot the ledge, as they did in melee.why is sheiks recovery so low his jumps are big he has tether and his teleport while not safe can avoid edgehogging. though not absolutly steller i see it as better than a 5 or = to bowser and less than zss who both really suck at recovering.
Lucas's nair is very fast and has massive priority and no lag on landing. Yeah, sure he gets comboed.Or Down Aerials...or Up aerials.....or Neutral aerials even. Which means you have to rely on her tilts and forward smash to get the job done. She's not bad or anything, but her recovery sure is and she is remarkably slow. She's fantastic against large guys, but when your effective moveset is reduced to about a throw and a handful of token moves, she's going to have trouble.
And the Olimar or Lucas don't need much damage for a Space Animal to K.O them either. That doesn't matter. What does matter is that both character have lame recoverys, and Lucas gets comboed like it is going out of style.
I guess it really depends on who your dealing with. ChuDat has a badass Ivysaur, and Chillin is nuts with squirtle. Honestly, there is enough balance in Brawl for more than just Marth and Toon Link to be in the top. Ness and Lucas are retartedly strong. Zelda *****. ZSS is actually redonclulous despite dm's shenanigans. Olimar, while definatly advanced, is awesome. I could go on. Unlike in Melee where there was a handful of general must-know advanced techs that pretty much applied to each character, Brawl has a more spread out advanced tech dynamic that is much more character specific. I saw Lucas **** Marth with a consistent use of PK wavelands, and is was great. I doubt we are going to see another Melee where only 5 characters are used in high level play.But the thing is. No one that I have talked to that is pro melee player has said that sapcies or Diddy could be number one. Only Marth and Toon Link have really come up in that regard when I talk to people.
I mean when you look at why Marth lost a point. It's kinda bull**** IMO. He is still realy really good. Just different.
Wow, people actually are using my PK waveland effectively?I guess it really depends on who your dealing with. ChuDat has a badass Ivysaur, and Chillin is nuts with squirtle. Honestly, there is enough balance in Brawl for more than just Marth and Toon Link to be in the top. Ness and Lucas are retartedly strong. Zelda *****. ZSS is actually redonclulous despite dm's shenanigans. Olimar, while definatly advanced, is awesome. I could go on. Unlike in Melee where there was a handful of general must-know advanced techs that pretty much applied to each character, Brawl has a more spread out advanced tech dynamic that is much more character specific. I saw Lucas **** Marth with a consistent use of PK wavelands, and is was great. I doubt we are going to see another Melee where only 5 characters are used in high level play.
I enjoy this because the colors are pretty. +3 Happy Points to you.I went ahead and arbitrarily recolored names into different tiers based on numbers (<5=Red, 5.5-6.5=Orange, 7-7.5= Yellow, 8=Light Green, >8.5=Lime).
These loosely correlate to a prediction for tiers, where red = bottom, orange = low, yellow = mid, light green = high, and lime = top, but I think it's more than fair to say that Yellow+ are definitley viable (and it's way too early to talk about tiers anyways).
I can keep updating this if you want as you update yours, or you can steal this from me, or if nobody is interested in seeing your opinions organized this way I can never do it again too. :D
Without further ado, the list itself:
Kirby: ?
Snake: 3-9
Yoshi: 4
Captain Falcon: 4.5
Bowser: 5
IceClimbers: 5
Link: 5
Zero-Suit Samus: 5.5
Jigglypuff: 6
Mario: 6
Wario: 6
Charizard: 6.5
DK: 6.5
Ganondorf: 6.5
Mr. Game & Watch: 6.5
Ivysaur: 7
Lucario: 7
Luigi: 7
Peach: 7
Shiek: 7
Ike: 7.5
Ness: 7.5
Pikachu: 7.5
Sonic: 7.5
Squirtle: 7.5
Zelda: 7.5
DeDeDe: 8
Lucas: 8
Metaknight: 8
Olimar: 8
Pit: 8
R.O.B.: 8
Samus: 8
Falco: 8.5
Fox: 8.5
Marth: 8.5
Diddy: 9
Wolf: 9
Toon Link: 9.5
haha...btw its safer to assume its better to go to your favourite character subforum to get infos....this thread is useless....many smashers have got the game now and can contradict the op...me included:-)give it a rest.. we already know you either don't like the opinion/impression he gave on your char/ or you're upset you're never right. stfu and gtfo already... go find someone else who will "bedazzle" your character the way you like.
yeah um... while not everything is wrong here... I'm pretty sure that this thread, despiting being the official, unnoficial thread on the speculative tier list, is pretty onesided, and from what I've heard leaking out of the back room, it doesn't match up with common opinion.haha...btw its safer to assume its better to go to your favourite character subforum to get infos....this thread is useless....many smashers have got the game now and can contradict the op...me included:-)
yeah... right off the bat, hat was my big sign.he said that mario got downgraded when he is one of the most buffed character....i ve got the game and i can say this guy cant probably play a decent mario...i guess he and his friends cant play as good as gimpy did in that youtube video despite him not even being a mario mainer....thats the reason i think its better to go the subforums to get a better idea on your favourite character...
That's because they're not made to kill with power attacks, they're supposed to chase foes off the stage and screw up their recovery instead of launching them with power attacks.and, while in compitent hands, sonic and metaknight are pretty fiercely damaging, they are so non-threateningly unable to KO things. Maybe they shouldn't be the worst, but they are worse than where they are ranked.
Have you played the game?That's because they're not made to kill with power attacks, they're supposed to chase foes off the stage and screw up their recovery instead of launching them with power attacks.
Heck, your very on example of getting hit with a Sonic spring is a great way to use Sonic, and is far better than trying to land an unreliable power hit.
congratz to you for discovering that. its pretty vicious, especially with lucas since his PK fire has knockback. great for keep away tactics on *****es like marth.Wow, people actually are using my PK waveland effectively?
Wow, I feel kinda good.
yeah... and my point is, in brawl, when someone has to rely on intercepting recoveries as his primary method of KOs, that's bad.Yes I've played it. I know **** well Sonic's priority sucks. I spent more time with Lucas though which is why I'm going by videos. And from what I've seen, Sonic was far more successful when he smacked foes away at the edge of the screen and/or intercepted them than he did trying to land his unreliable power attacks.
What's wrong with that?yeah... and my point is, in brawl, when someone has to rely on intercepting recoveries as his primary method of KOs, that's bad.
Your opponent is capable of surviving at higher pecentages in Brawl than in melee.yeah... and my point is, in brawl, when someone has to rely on intercepting recoveries as his primary method of KOs, that's bad.
I hope your correct in your analysis of the overall flow of Brawl compared to Sonic the Dawg's view on things. (nothing personal, of course) Since the 2 of you seem to have completely opposite views. I just hope the game revolves around intercepting your opponet rather than building up damage to 150% and then smashing. If it works I think the game will be more balanced.Because Brawl has made it much easier to recover this time around the game is going to be more revolved around air guarding and interrupting yor opponents recovery rather than bring your opponent to 100% and then smash them out far enough so that you require little edge guarding.