http://www.neogaf.com/forum/showthread.php?t=222049
To summarize, that thread is THE list of great DS games, and there's a ton on there. I give 1000000 internets to whoever put that together.
The fact that it has Metroid Prime Hunters on there makes it lose most of its credibility.
And notice how I said that technology had alot to do with it. Alot of games for the N64 are extremely clumsy to go back to, Mario 64 amongst them. Everything was tightened up in the DS version, not changed or made easier. The game controlled better so it was easier to play. And, it's impossible to compare Super Metroid and Metroid Prime 3. They're two completely different types of games made two generations and 3000 miles apart. Besides the Metroid license, there's not much in the way of comparison.
Look, I can't really debate about Mario 64 since I've never played the original, so I can't exactly reply to that. I still stand by my statement that it's games getting easier, not just controls, but I can't really back that up so I'll end that now.
As for Super Metroid and Prime 3, comparisons can be made--they are between 3D and 2D Sonic all of the time. Super Metroid required extreme exploration. Prime 3 said "Okay, here's where you need to go" and set you off on that one planet. If you stay in one place for too long without doing what you're supposed to do, you get a message about something or other telling you where to go. When it comes down to it, different generations and dimensions don't matter, because they're both Metroid games, and not just by label. Super Metroid was more difficult.
Oh, I'm not sneezing at computer technology at all. I loves my 2.4Ghz Core 2 Duo Macbook very much. The thing is, unless you're doing 1. Hardcore video/sound editing 2. CAD 3D work or 3. Video Gaming, you don't need a computer that costs anywhere over $1000.
I'm not saying you do need a $1000 computer, I'm just saying that a computer for gaming can be used for more than just gaming.
You're only as abandoned as you feel. Nintendo has not publicly stated that they hate you.
I feel abandoned because they have. Their new games say it well enough; and I can throw in the "geeks and otaku" statement as well. Please don't refute that with "They apologized" or "It was one person" either, because I don't believe that for a second.
How do sales mean nothing? Have you never taken a business class at all? Sales drive the industry. If there were no sales, there would be no industry!
That just seems sort of...duh, to me.
You completely misunderstood what I was saying. I'm saying that sales do not necessarily mean a game is good. I bought Pokemon Mystery Dungeon and it was awful. I bought Metroid Prime Hunters and it was pretty bad. I bought Brawl and it was a disappointment. Sales do not tell me a game or console is good, just that a bunch of people decided to buy it.
My 3.0 Ghz P4 Dell that I bought in the spring of, oh, 2005 probably was really feeling it's age by just earlier this year, which is when I upgraded to my Macbook. Would it still have been usable? Sure, but I can be a pretty demanding multitasker and it just wasn't doing it for me anymore.
Oh. Well, my computer could probably use an upgrade, but...for now, I'm fine. Plus, I don't want a Mac and I don't want Vista.
Guitar Hero is compatible with both and two versions of the Internet Browser were made available. Just because the updates aren't necessary doesn't mean they don't make sense. They drive console sales higher which attracts more developers, and it generally means lower prices for people who haven't bought one yet. Plus, they tend to bring new features to the table (backlighting and better buttons).
Well, that was an assumption.
The Internet Browser had two versions made, but only the Lite version was available in stores, making original DS owners work hard to get it if they wanted it.
They make some sense, but they also make it hard for people who follow Nintendo intensely and buy their systems on or near release date. I really can't afford to buy a second DS because it's more convenient, if I already have the means to play DS games. Until my DS explodes, I'm not going to get a Lite. This is unfair, because it rewards those who don't follow Nintendo and got it after release. More of the abandonment of their longtime followers.
There's been some talking about why Nintendo doesn't allow SD/USB memory ports. Well, while I agree that we need some sort of storage for the Wii, Nintendo has a reason why.
You guys know about the Twilight Hack? It's a Wii Hack which allows a homebrew channel on the Wii. The newest update for the Wii got rid of it, but within a week the TH was back and better than ever. This has scared Nintendo into not providing us with these forms of storage because those could lead to easier hacks on their console.
If Nintendo were to allow this, no doubt we would be getting many new hacks for the Wii. Nintendo doesn't want this because these hacks could take away from there profits (they see WiiWare as the form of homebrew on the Wii).
It sucks, but Nintendo loves money. I doubt shouting louder will change their stance on it.
I suppose that's a good point. Heck, I'm sure it'd even be possible to put ROMs on there and play them like Virtual Console games. Still, they should come up with some solution. There's got to be one that will prevent hacks as much as possible if they really want to stop hacks.
The rumors are unsubstantiated other than "they make Zelda games every 2 years!" Game development is taking longer and longer, so unless you hear it from them, do not get your hopes up. Honestly, I think they'll do other franchises before doing Zelda, I mean they have F-Zero, which needs to be a Wiiware game, Animal Crossing, Pikmin, and a few others to try out before going to the tried and true Zelda. Also, next year, presumably when any games will be coming out that are announced this year, is a bad year for games - Starcraft 2 and possibly Diablo 3 will be out. These are two games that people have been waiting around a decade for, and with a company like Blizzard backing it, it's hard to see them disappoint.
I'm with this; you can't say that something's definitely happening because you've heard it. End of story.
The best analogy in the article was the comparison between the plastic dog and the real dog. Brawl is most definitely a plastic dog compared to Melee.
Every genre is capable of providing depth and art and challenge, but we're not getting that from recent Wii games.
Brawl is a pile of **** compared to Melee.
Then take the initivave (sp) yourself to make it challenge.
People complained that Kingdom Hearts 2 was too easy. But some people who didn't just want to sit around and whine about it took it up themselves to make more challenging. For example, fighting bosses while on level 1 and try to receive no damage.
Even in this topic:
http://www.smashboards.com/showthread.php?t=177800
They plan to start a Starfox Assault competitive scene. And even if doesn't catch on, they're not just whining and twiddling their thumbs. They're doing something!
That should NOT be the reason why you buy a game. I shouldn't have to find a game to play within a game because it was easy. That's stupid. Even I'm not that lenient as to turn that obvious negative into a positive.
And I'm Mr. Brightside.
It's not a reason to buy a game, but I've found that Speed/1% Runs on Metroid Fusion have added even more fun to replaying it many times over. I even found fun in doing a sort of "1% run" on Pokemon Pearl--I used Shaymin and only Shaymin the entire game, and it came out really fun. It was a challenge to be sure, but it was a nice, fun way to play the game.
Wii pole dancing, soon to come
...I... I don't know what to say...
Oh my god...I'm going to go cry in a corner now.
Graphics and physics are more than just cosmetics for games, they improve the quality. It's really annoying when you try to talk to people about these things and all they say is "graphics don't matter" as their counter-argument. That's the problem with arguing against Nintendo, people always use the same cut and paste answers and say that's the end of the argument. "Gameplay over graphics", "waggling is more fun", "who needs DLC or online anyway?", "Who needs hard drives anyway?" and it just continues down that line, yet, when the same people talk about games like Conduit, SMG or MP3 they go "Look at the great graphics" or "The graphics look amazing!".
It's really unfair to come into the argument using these kind of things to argue your point. You cannot say graphics don't matter because if you put two of the same game next to each other, turn the graphics on one of them way down and had to choose between two of them everyone would choose the better looking one because instinct leads us towards more attractive things. So just can the whole graphics don't matter charade because it's getting really old and it's a lousy cover up.
IMPROVE being the key word. They do not make or break the experience.
I'm no Nintendo fan (not anymore, anyways), but I will not accept "better graphics" as a reason to buy one game other the other. The reason people talk about the graphics with games like The Conduit, SMG, and MP3, is because it's a bonus. People like it. But you can't say a game is more buyable simply because of graphics.
If you have two games that are the EXACT SAME (price, gameplay, modes, everything), but one with better graphics, then hell yeah, I'm going to pick the one with better graphics. But if one has fewer features and better graphics, I'll probably go with the one with worse graphics. They can be 2D for all I care, in fact, I'd like that. 2D is the best type of game, in my opinion, which is why I constantly go back and play the awesome games like Super Metroid, Pokemon R/B/Y / G/S/C, ALttP, and the retro Sonics. Better graphics are great. But to act like they make or break a game is outrageous.
And again, this is not because I support Nintendo, as I do not anymore. I support retro Nintendo, but not the new Nintendo. This is genuinely how I feel about graphics.