Chandeelure
Bandana Brigade Captain
You forgotHere's how I rank the counters in the whole game
- /
It's pretty bad.
Also,
Last edited:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
You forgotHere's how I rank the counters in the whole game
- /
Rule 2: Show off that booty by poledancingNah, she just has Anime Character syndrome
Rule #1 in battles:
Don't tell your opponents what move you're about to use unless extremely necessary
Power Vision can counter Fox's jab at 60% and KO him so I don't think these are fair to discussIs Shulk's really that good? I thought Little Mac's was by far the best.
What about customs?
I like that they kept Shulk close to Xenoblade in that fact, he is supposed to have a really good counter.Here's how I rank the counters in the whole game
- /
where's Peach?Here's how I rank the counters in the whole game
- /
As a shulk main (who hasnt played in ages) yeah it really is. That **** has giant hitboxes and hits super hard.Is Shulk's really that good? I thought Little Mac's was by far the best.
What about customs?
In jail for abusing Toadswhere's Peach?
>your statement is incorrect cause you're a bad playerThe column said some characters are better in 1v1 meaning your claim it's focused entirely on FFA was invalid. Not to mention there's a reason we're getting balance patches
Saying 'I'll probably beat you' is worse than saying git gud, not to mention most fighters play differently and there's nothing that replicates Smash well enough, though Rivals of Aether looks pretty close
She doesn't get to hang out with them because it's her neutral Bwhere's Peach?
Well then.As a shulk main (who hasnt played in ages) yeah it really is. That **** has giant hitboxes and hits super hard.
Power vision (the custom) is also disgusting
That kid who whined about Sm4sh being horribly unbalanced on the Mewtwo thread said Mewtwo should be super aggressive at all times and claimed he was better than most people in the thread. It CAN be the player's fault>your statement is incorrect cause you're a bad player
>lol, I won't face you. Because that won't prove anything
Whatever.
Funny thing is, I'm not even saying I can't handle those things, I'm merely pointing out balance issues. But of course, you dissent from public opinion and people lose their **** as always... nice.
Not sure but there was for The Legend of Zelda: The Wind Waker and the original Metroid Prime.Was there such a huge uproar several years ago when Star Fox Adventures was announced?
There still isWas there such a huge uproar several years ago when Star Fox Adventures was announced?
Yeah if they were broken I'd think they would be higher tiered, hm.Looking at the characters who have counters most of then aren't even played competitively.
Lucario and greninja have a few players but for the most part characters with counters aren't really played at all. Hell greninja's counter barely used at all.
Says something about their strength :/
The game isn't exactly viewed fondly by SF fans. The best compliment you'll get is "It's a good Zelda game".Was there such a huge uproar several years ago when Star Fox Adventures was announced?
That's because you're a damn idiot if you counter off stage as Mac unless it's guaranteed , safe or for recovery options. That's your fault for countering off-stage like a lunatic.*Little Mac counters a move coming from out of the stage*
Uh, yeah, "good"
Shulk's is better because of how it works with his Monado stances, it moves him forward, how it lingers after the animation and just overall powerful.Is Shulk's really that good? I thought Little Mac's was by far the best.
What about customs?
Peach's is a counter but a 'counter' that no Peach main EVER uses.where's Peach?
Nope and the excuse was that it came after 64, best game of the series. It wasn't as bad as Wind Waker, the original Metroid Prime, Bayonetta 2 and Mario 3D World which that game got massive amount of salt.Was there such a huge uproar several years ago when Star Fox Adventures was announced?
Shulk's pretty good albeit on the slow side. The counter is terrifyingLooking at the characters who have counters most of then aren't even played competitively.
Lucario and greninja have a few players but for the most part characters with counters aren't really played at all. Hell greninja's counter barely used at all.
Says something about their strength :/
Dong Copter has no reason to be that spammable with Super Armour and a windboxI honestly can't wait for the day For Glory allows customs and all you have is Power Vision spammers, Dongbenders and campy villagers
And then proceeding to get some serious disrespect from Custom Ganon
There still is
Not sure but there was for The Legend of Zelda: The Wind Waker and the original Metroid Prime.
The game isn't exactly viewed fondly by SF fans. The best compliment you'll get is "It's a good Zelda game".
Well, it just shows people are overall adverse to change.There still is
Unsurprisingly.People are spamming NoA's Twitter asking for the Ballot results.
This.My whole view on the whole Federation Force thing is that it was a case of awful timing. Like, people would have likely had a more positive reception to it if a mainline Metroid title was announced beforehand, or if the last Metroid game wasn't a game that came out five years ago to near unanimous disapproval.
I mean, the petition is still dumb, but in my opinion people still have the right to be upset. I probably won't get the game since I've got a nice backlog built up and it doesn't appeal to me based on what was shown, but eh.
My whole view on the whole Federation Force thing is that it was a case of awful timing. Like, people would have likely had a more positive reception to it if a mainline Metroid title was announced beforehand, or if the last Metroid game wasn't a game that came out five years ago to near unanimous disapproval.
I mean, the petition is still dumb, but in my opinion people still have the right to be upset. I probably won't get the game since I've got a nice backlog built up and it doesn't appeal to me based on what was shown, but eh.
Pretty much my opinions exactly. Especially Opossum's part.Federation Force doesn't look like the Metroid I was waiting for but this whole "writing it off as garbage" thing people are doing makes zero sense to me. When the game is actually out and we actually have a full concept of what the game is like you can make judgments, but even then you could just...not play the game and wait to see what happens further in the series instead of assuming that one spinoff means the entire series is torched. Just because we haven't heard explicit news of a work on a mainline Metroid title also doesn't mean nothing is being worked on.
It's just very bizarre to me the amount of effort people are investing into hating something we know so little about right now. I was really disappointed at the initial announcement especially since Other M was such a huge letdown for me, but it's been 3+ months and like...I dunno, isn't it exhausting to be so actively angry about something that trivial? Or maybe that's just me.
I meant when you counter a move that makes Mac goes toward the blast zoneThat's because you're a damn idiot if you counter off stage as Mac unless it's guaranteed , safe or for recovery options. That's your fault for countering off-stage like a lunatic.
Shulk's is better because of how it works with his Monado stances, it moves him forward, how it lingers after the animation and just overall powerful.
Mac's is great and it lingers as well but you can't use it safely off-stage. As for Customs, Shulk's are the most dangerous of them all. All of Shulk's counters are great and it fits his character.
Peach's is a counter but a 'counter' that no Peach main EVER uses.
Nope and the excuse was that it came after 64, best game of the series. It wasn't as bad as Wind Waker, the original Metroid Prime, Bayonetta 2 and Mario 3D World which that game got massive amount of salt.
When did I once say it had to be a competitive fighter lol, I just said it's definitely balancedPlease, it's more than one attack.
But it's unbalanced since it makes it clear the game was balanced for FFAs where KOs are more commonplace. As such, there are a lot of random elements that are frustrating for 1v1 play. Sakurai has said himself he doesn't see Smash as a competitive fighter, I don't know why you're arguing with me.
Yes, you can play it competitively, but that doesn't immediately fix all the elements in the game that disrupt that sort of play. A lot of characters have moves and elements that are not meant for 1v1.
I wouldn't go as far as saying "definitely." There are definitely some imbalances. I don't even play competitively but I can say that it's not fully balanced.When did I once say it had to be a competitive fighter lol, I just said it's definitely balanced
Yeah, perhaps not. "Definitely" was an exaggeration, point is is that it's plenty balanced.I wouldn't go as far as saying "definitely." There are definitely some imbalances. I don't even play competitively but I can say that it's not fully balanced.
Actually, Ridley, the Chozo and I think Sylux were confirmed to not be in the game iircI'm actually looking forward to it as a Metroid fan.
Yeah, I said it.
Because the entirety of this series has been around Samus doing Samus things. Which is usually condensed to a single planet or area that ends up getting blown up anyway.
There's so much we don't know about the universe AROUND Samus, with other worlds and the Federation itself, and even the Chozo and Space Pirates. And that's something I think the game is going to at least TRY and touch upon.
Of course, that's all assumption. The game could do none of that. It could be awful. Hard to tell from having only the trailer to go off of.
But that goes for BOTH sides.
Actually, they did play it at E3, and from what I understand the trailer does not do it justice.I'm actually looking forward to it as a Metroid fan.
Yeah, I said it.
Because the entirety of this series has been around Samus doing Samus things. Which is usually condensed to a single planet or area that ends up getting blown up anyway.
There's so much we don't know about the universe AROUND Samus, with other worlds and the Federation itself, and even the Chozo and Space Pirates. And that's something I think the game is going to at least TRY and touch upon.
Of course, that's all assumption. The game could do none of that. It could be awful. Hard to tell from having only the trailer to go off of.
But that goes for BOTH sides.
I have no idea what you're talking about but ok.That kid who whined about Sm4sh being horribly unbalanced on the Mewtwo thread said Mewtwo should be super aggressive at all times and claimed he was better than most people in the thread. It CAN be the player's fault
lol you haven't seen me, I hate Splatoon and go full weeb on a Japanese show in which people transform into super heroes to fight monsters in school, I've got nothing against different opinions, but it all lies in the reasons for said opinions
That's due to jank AKA every Smash game has.I meant when you counter a move that makes Mac goes toward the blast zone
One time, I used my getup ledge jump, Luigi jumps, expecting a FAir I counter but he goes past me and BAirs instead.
I got the kill but he got the disrespect
There's a half confirmation but that's them saying if we start now it's gonna be an NX title. Although I am in the belief that another Metroid game is still in the works.Here are my gripes with Fed ****up
First game in 5 years is a spinoff
Last game was Other M
The need to slap the name Prime despite Prime being canon (granted it's a nitpick)
And my biggest complaint on the matter: No confirmation on a traditional Metroid game even being in the works
Well, alright then. I'm not gonna argue about this, you actually seem to be thinking very rationally. Have a nice day.I have no idea what you're talking about but ok.
I've given reasons, counters are considerably stronger than previous games, and with the rage mechanic, they can easily earn a kill with little effort.
Sonic spam is awful, some characters like Ike and Browser fight a near impossible uphill battle against his hit and run tactic.
And don't you think it's absurd that Roy has moves that can KO much more quickly than Ike despite being like 3x as fast and having better air game?
Can these issues be dealt with? Ofc. However, does that make the game properly balanced? No, I don't see how my statements are in any way wrong when I'm dealing with facts.
I'm not saying "OMG, THIS IS OP, PLS NERF" I'm saying, "these elements are holding the game back from being more enjoyable because proper thought was not put in when defining certain mechanics. It's not fun to slip up, and lose a match when you were far in the lead due to a well placed counter. I know Sakurai did this to raise the skill floor, but it does take away from the enjoyment.
Losing a stock at 30% because someone caught you in a skilled combo is fine, but losing a stock at 30% because someone predicted a combo starter or a poke and pressed down b is absurd.
And don't even get me started on the air dodge mechanics.
Can these things be dealt with? Yes. But it's not enjoyable to always be aware of cheap tactics players can exploit to earn easy KOs that take little skill.
First of all, my point on some problems being the player's fault is still true, and unless it was a fully charged Flare Blade or Warlock Punch thing, you shouldn't be dying to counters at 30%. The earliest the strongest counter can kill by countering a poke-ish thing is about 60%, this is clearly you're faultI have no idea what you're talking about but ok.
I've given reasons, counters are considerably stronger than previous games, and with the rage mechanic, they can easily earn a kill with little effort.
Sonic spam is awful, some characters like Ike and Browser fight a near impossible uphill battle against his hit and run tactic.
And don't you think it's absurd that Roy has moves that can KO much more quickly than Ike despite being like 3x as fast and having better air game?
Can these issues be dealt with? Ofc. However, does that make the game properly balanced? No, I don't see how my statements are in any way wrong when I'm dealing with facts.
I'm not saying "OMG, THIS IS OP, PLS NERF" I'm saying, "these elements are holding the game back from being more enjoyable because proper thought was not put in when defining certain mechanics. It's not fun to slip up, and lose a match when you were far in the lead due to a well placed counter. I know Sakurai did this to raise the skill floor, but it does take away from the enjoyment.
Losing a stock at 30% because someone caught you in a skilled combo is fine, but losing a stock at 30% because someone predicted a combo starter or a poke and pressed down b is absurd.
And don't even get me started on the air dodge mechanics.
Can these things be dealt with? Yes. But it's not enjoyable to always be aware of cheap tactics players can exploit to earn easy KOs that take little skill.
Prime Pinball was positively received, and it didn't get any backlash. Though that's because we weren't in a droughtAt least it's not another pinball game with the Metroid Prime name (haven't played it so I don't know if that DS game was good or not).