This is exactly why I prefer games with original rosters to crossover events, for the record, but that's just my opinion.Honestly, you'd rather them make **** up than actual be faithful to their character? So then what's the point of having the character there at all if they're not going to be in character? Might as well be an OC.
Don't really see how these are different, honestly? If I'm playing a character because their kit [function] gels with my playstyle the best, at that point, am I not playing who I find most fun? (And I'm far from a sweaty tryhard, I stay the hell away from ranked or competitive in any game I play.)Nobody but the biggest sweatiest tryhards play character for function. They play characters either because they like the character or because they are fun to play.
Did they? Everyone I've ever heard talk about MvCI hates it for how watered down it all is (which applies to the roster choices, of course, but they're also talking about the gameplay more often than not).What was the number on criticism of MvCI? People loved the gameplay but everyone said "Where are the X-Men?"
Because those games are more fun (when I can find a decent match in them) and I've seen those other characters a million times already. Pure wacky matchups don't carry a game for me; solid mechanics and cohesive toolkits do.This is the exact reason why Rivals and Slap City are as niche as they are, because they don't have the star power. Why should I play that when I can play the game where Steve can fight Kazuya Mishima, Pikachu, and Link?
Personally, I can't imagine settling for a character I find less fun because I like the game he's from. By that logic, Shulk would probably be my main in Smash, but I can't stand playing the guy. Playstyle is king for me, and if that makes me one of the weird ones, good.Hell, he's not even the character I would consider to be the most fun to play, but he's my main anyway because of the roster, his only rival in my heart as a potential favorite character is Joker, K. Rool, and maybe Link.
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