CapitaineCrash
Smash Champion
Imagine if Catdog on the boxart is actually a huge fakout and it's actually Jimmy Neutron dog and Sparky from Fairly oddparents or something like that,
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Sure but I think he'd be best as part of Jimmy's moveset.I wouldn't even be mad if Goddard made it in.
It really is a shame that voice acting is essentially a no-go, because Calamitous and Nigel both being voiced by Tim Curry could lead to some really funny interactions.Sure but I think he'd be best as part of Jimmy's moveset.
Speaking of Jimmy Neutron I've seen people suggest on /v/ that Professor Calamitous should be bad at killing, which IMO seems like a better way to represent his inability to finish things than what I would've suggested: Him stopping and going "Um..." if it's detected he's comboing the opponent.
Hard disagree. Goddard has a plethora of unique capabilities that would make him his own fighter and Jimmy has a plethora of his inventions to use without needing Goddard to pop out for just one or two moves.Sure but I think he'd be best as part of Jimmy's moveset.
We can already see that with some of the more outrageous choices like Powdered Toast Man, Oblina, and Nigel Thornberry, as well as the TMNT characters using their classic designs from the 80s rather than giving them their more recent designs from the newer TMNT shows.THIS IS NOT A DRILL!
The reception to Nick Brawl has been so insane that they're legitmately considering DLC and post-launch support for the game. What's more, Nick is VERY receptive to the idea of this being potentially a competitive fighter and approached the Slap City devs with that intention from the get-go.
To top it off, the Slap Devs also reported that very few of their suggestions for the roster and gameplay were rejected! Which means this could be a very stacked roster full of legacy picks!
https://kotaku.com/nickelodeon-fighting-game-devs-have-high-hopes-competi-1847310415
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With a PC version coming eventually I'm sure the modding scene can potentially be great hereWhile the potential lack of voice acting is a major concern, I'm not too worried about the lack of music from the shows - Slap City has a great OST and Kart Racers 2's OST really surprised me with its high quality - hell, if they reused songs from Kart Racers 2 I wouldn't even be mad.
Or even Toothpick Head. Powdered Toast Man vs Toothpick Head is a must-have matchup.
Looks like someone beat me to sharing this lol. I’m seriously so pumped for this game and for those worried about certain characters from shows like Fairly Odd Parents and Jimmy Neutron, these franchises and several others have appeared in a pretty recent mobile game called Nickelodeon Pixel Town! So I don’t think getting characters from those franchises should be an issueTHIS IS NOT A DRILL!
The reception to Nick Brawl has been so insane that they're legitmately considering DLC and post-launch support for the game. What's more, Nick is VERY receptive to the idea of this being potentially a competitive fighter and approached the Slap City devs with that intention from the get-go.
To top it off, the Slap Devs also reported that very few of their suggestions for the roster and gameplay were rejected! Which means this could be a very stacked roster full of legacy picks!
https://kotaku.com/nickelodeon-fighting-game-devs-have-high-hopes-competi-1847310415
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I really don't care.bro if they brought in modes like Break the Targets and such that probably really would kill Smash
God, if only Nintendo made more "boring remakes". I'd kill for a new version of VB Wario Land.Nintendo forgetting about it to make room for more boring remakes and unnecessary Pokemon spin offs.
I really don't care.
Since I've asked Sakurai a thousand times to add Break The Targets to Ultimate.
Only for him to say no while adding in things that did not need to be in Ultimate like awful online, A Story Mode that was more or less discount Smash Tour, and Steve making a punching your munchkin joke in a kids game.
And Sakurai even went so far as to not add Break The Targets during a freaking Pandemic where people were prisoners in their own house and couldn't go anywhere.
All while not bothering to just fix the online.
I say go ahead and add Break The Targets to Nickelodeon All Star Brawl.
While throwing in as many single player modes as inhumanly possible.
Smash is already gonna die after the next character gets revealed.
With Sakurai taking a 9 year vacation and Nintendo forgetting about it to make room for more boring remakes and unnecessary Pokemon spin offs.
You know it's not that serious, right? You don't personally know Sakurai and it's highly unlikely he lurks anywhere you use given he isn't an English speaker. The Steve's meat thing was an accident and patched out (plus if it was intentionally innuendo it seems pretty weird to complain about that in a thread for a game with these guys in it) - also, we have (or "had" could be more accurate) plenty to pass our time during the pandemic - tons of new games and the existing single player and online offerings in SSBU. Break the Targets would've changed nothing.Since I've asked Sakurai a thousand times to add Break The Targets to Ultimate.
Only for him to say no while adding in things that did not need to be in Ultimate like awful online, A Story Mode that was more or less discount Smash Tour, and Steve making a punching your munchkin joke in a kids game.
And Sakurai even went so far as to not add Break The Targets during a freaking Pandemic where people were prisoners in their own house and couldn't go anywhere.
I absolutely love this idea. That is certainly interesting. A position based fighter.My idea for how they work is that, like, Cat would be on the left and Dog would be on the right, permanently; no amount of flicking the control stick back and forth will make them turn around. (They could maybe turn around by spotdodging or down special or something, but IDK if that would ruin the idea that I‘m going for.) They’d each have their own unique forward tilt, forward smash, dash attack, side special, grabs and throws, and side aerial that’d make them have somewhat of a different archetype depending on which side of them the opponent is on. As such, they’d be a weird sort of stance fighter that’s based on positioning instead of actually changing stances.
But what about the down tilt? Will it be an attack that goes both sides?My idea for how they work is that, like, Cat would be on the left and Dog would be on the right, permanently; no amount of flicking the control stick back and forth will make them turn around. (They could maybe turn around by spotdodging or down special or something, but IDK if that would ruin the idea that I‘m going for.) They’d each have their own unique forward tilt, forward smash, dash attack, side special, grabs and throws, and side aerial that’d make them have somewhat of a different archetype depending on which side of them the opponent is on. As such, they’d be a weird sort of stance fighter that’s based on positioning instead of actually changing stances.
I'm hoping that with the surprising overwhelming postive reception and that it sells pretty/fairly well "For what it is" that it has Warner Bros/Cartoon Network revisit the idea with a sequel to "Punchtime Explosion" again with their library of classic "Cartoon Cartoons".I truly hope the game turns out to be a banger. Either way I can't wait. Even if it turns out to be a bit lack luster, which doesn't appear to be the case, it'll still be a fun and meme-tastic game me and buds will play.
Awesome! It is great that the support and the attention its getting will allow the series to grow even more.THIS IS NOT A DRILL!
The reception to Nick Brawl has been so insane that they're legitmately considering DLC and post-launch support for the game. What's more, Nick is VERY receptive to the idea of this being potentially a competitive fighter and approached the Slap City devs with that intention from the get-go.
To top it off, the Slap Devs also reported that very few of their suggestions for the roster and gameplay were rejected! Which means this could be a very stacked roster full of legacy picks!
https://kotaku.com/nickelodeon-fighting-game-devs-have-high-hopes-competi-1847310415
View attachment 323066
But I like Pokemon. I would have liked break the targets thoughI really don't care.
Since I've asked Sakurai a thousand times to add Break The Targets to Ultimate.
Only for him to say no while adding in things that did not need to be in Ultimate like awful online, A Story Mode that was more or less discount Smash Tour, and Steve making a punching your munchkin joke in a kids game.
And Sakurai even went so far as to not add Break The Targets during a freaking Pandemic where people were prisoners in their own house and couldn't go anywhere.
All while not bothering to just fix the online.
I say go ahead and add Break The Targets to Nickelodeon All Star Brawl.
While throwing in as many single player modes as inhumanly possible.
Smash is already gonna die after the next character gets revealed.
With Sakurai taking a 9 year vacation and Nintendo forgetting about it to make room for more boring remakes and unnecessary Pokemon spin offs.
I am also hoping that they give the chance to someone that ups the quality of those games.I'm hoping that with the surprising overwhelming postive reception and that it sells pretty/fairly well "For what it is" that it has Warner Bros/Cartoon Network revisit the idea with a sequel to "Punchtime Explosion" again with their library of classic "Cartoon Cartoons".
Yeah, their up, down, and neutral attacks would hit both sides, or centered above or below them for up and down air probably. (I don’t know enough about the show to make an actual full moveset with notable references.)But what about the down tilt? Will it be an attack that goes both sides?
Well, at least there is one move I would expect from the duo. Playing fetch with a ball, they did this all the time in the show.Yeah, their up, down, and neutral attacks would hit both sides, or centered above or below them for up and down air probably. (I don’t know enough about the show to make an actual full moveset with notable references.)
There's something hilarious about this when taking into account that adding a new mode isn't cheap and how you think it's awful that the entire staff didn't work like hell during the worst part of the pandemic in Japan, being upset about Steve's meat which was completely unintentional when your avatar is Deku and Yang sleeping together in a thread about a game featuring characters who've made significantly more sex jokes than Smash ever will and saying that they didn't bother to fix the online when they did improve online for 1v1s while thinking it's still reasonable for a low budget game that won't be full price to even have half as much content as Ultimate did back in 2018I really don't care.
Since I've asked Sakurai a thousand times to add Break The Targets to Ultimate.
Only for him to say no while adding in things that did not need to be in Ultimate like awful online, A Story Mode that was more or less discount Smash Tour, and Steve making a punching your munchkin joke in a kids game.
And Sakurai even went so far as to not add Break The Targets during a freaking Pandemic where people were prisoners in their own house and couldn't go anywhere.
All while not bothering to just fix the online.
I say go ahead and add Break The Targets to Nickelodeon All Star Brawl.
While throwing in as many single player modes as inhumanly possible.
Smash is already gonna die after the next character gets revealed.
With Sakurai taking a 9 year vacation and Nintendo forgetting about it to make room for more boring remakes and unnecessary Pokemon spin offs.
The way I'd imagine this working is that Cat would throw a ball, and, when you let go of the B button, Dog launches the pair of them directly at where the ball is at that moment. Delaying Dog going after the ball would increase the move's power and also change their trajectory (since the ball keeps moving as you charge the move.) I'm not sure if this would be right special (so Cat would throw the ball over his shoulder to the right, over Dog's head) or if it would be up special (so you can throw the ball at any angle you want.)Well, at least there is one move I would expect from the duo. Playing fetch with a ball, they did this all the time in the show.
Apparantly Lucy's the most technical character in the game so far and she has multiple potential recoveries including a teleport, indicating she can ****ing mix you like nothing else, we also see Lincoln use both a yoyo and a sword or something similar with Spongebob using Imagination as a common swordie anti air smash attack, I think the non fighter aspects of those characters aren't the reason you don't find them fun, they just don't jive with you, which tbf is completely fineI’m curious as to how they’ll make characters from slice of life shows (Hey Arnold &… Loud House maybe? idk I haven’t seen it) fun to play or competitively viable.
The action characters (Danny, Aang, Turtles) & slapstick characters (Spongebob, Ren & Stimpy) have so much more moveset potential. I imagine it’s a lot easier to design them compared to the slice of life characters. You can sort of see this in Smash because Villager, Isabelle & Wii Fit are uhhhhhhh not fun at all lmao
Then there’s Zim who is both slapstick AND action.
I heard of it, Spongebob is apple.So, Has anyone heard of the codename leak, i sadly don't have a link but i heard of this from someone on youtube.
Yeah but it only tells us about characters who're already announcedSo, Has anyone heard of the codename leak, i sadly don't have a link but i heard of this from someone on youtube.
Some people claim her 80s design is in the box art in silhouette, but others think it's live action Dora from the movie.I hope April is playable but what design do you think April will be in?