Gholdengo joins Smash as a fighter with a Coin Meter. By continuing combo chains, Gholdengo gains more and more coins built up, which can either be used to power up its specials and smash attacks, or to seamlessly cancel moves into other attacks. The current coin count is kept upon KO.
Jab: Gholdengo does two headbutts, forward and back (much like Olimar's Brawl jab), before going into a flurry of punches. The headbutts give but a few coins, while a continuous stream of punches gets more.
Dash Attack: Gholdengo goes from its running animation (surfing on its surfboard) to turning sharply, doing a sort of surf board Akira slide as it crashes into foes. This is a multi hit attack that continuously hits the foe for coins until the move ends.
Up Tilt: Gholdengo leaps into the air, fists held high, striking foes above them. Combos into itself the first two times and gives a few coins.
Forward Tilt: Gholdengo turns around while carrying its surf board and smacks the foe with it. Has a tipper mechanic where the tip of the surf board gives extra coins.
Down Tilt: After crouching (taking Dedede's lounging position), Gholdengo kicks outward with a spin, adding to the coin total on hit.
Neutral Aerial: Gholdengo performs a 720° spin on its surfboard, with each rotation granting coins on hit.
Forward Aerial: Gholdengo leaps to the front of its surfboard and does a karate chop, spiking the opponent if sweet spotted and giving even more coins if successful.
Back Aerial: Gholdengo swings its surfboard around to the back and smacks the foe, getting coins in the process.
Up Aerial: Gholdengo flips 180° on its surfboard so that it's upside down, and then thrusts the board upward, hitting the foe with it for coins.
Down Aerial: Gholdengo holds onto its surfboard and instead does a corkscrewing drill kick below it. This multi hit move has a drag down effect and gains more coins the more hits connect with the foe.
Pummel: Gholdengo grabs the foe and bonks them over their head with its fist. While Gholdengo's throws have no effect on the coin meter, the pummel will gain you a small amount of coins per hit.
Forward Throw: Gholdengo performs a Tackle with outstretched arms, pushing the foe.
Back Throw: Gholdengo suplexes the foe, sending them back.
Up Throw: Gholdengo tosses the foe into the air with both hands, as if it's going to make-a da pizza.
Down Throw: Gholdengo grabs the foe and leaps up about a foot off the ground as they throw the foe down.
Forward Smash: Iron Head - Gholdengo rears its head back before slamming it headlong into the foe, spending a significant amount of coins to do so. This is a powerful kill move that does heavy shield damage as well.
Up Smash: Thunder Punch - Gholdengo electrifies its fist and performs a rising uppercut, doing significant upward knockback and costing a significant amount of coins on hit. A great anti-air kill move.
Down Smash: Heavy Slam - Gholdengo leaps up and slams its body into the ground, causing two pillars of gold coins to erupt on either side. This move has heavy knockback and spends a fairly significant amount of coins on hit.
Neutral Special: Make It Rain - Make It Rain is crucial to Gholdengo's moveset, tying its playstyle together. If the button is tapped, Gholdengo releases a small burst of coins in an area around it. If this move is activated while another attack is active, Gholdengo will instantly cancel the previous move and be able to instantly do a new attack. This is a Coin Cancel, and it can allow for powerful combos. However, it requires half of your maximum coin meter in order to use. If you hold the special button instead, and your coin meter is full, Gholdengo will instead unleash a torrential storm of coins. This variant requires a full coin meter to use, and fully depletes it, but it has the strength of a fully charged Wario Waft in return.
Side Special: Astonish/Metal Sound - If the special button is tapped, Gholdengo uses Astonish, where it makes a face, yells, and scares the opponent if they're directly in front of it and facing Gholdengo, similar in activation to Mewtwo's Disable. If successful, the foe is momentarily stunned, allowing for Gholdengo to start a combo. It has quite a bit of end lag of it misses, however. If the button is held, Gholdengo instead uses Metal Sound, which has a similar effect, but uses sound waves that spread forward as a projectile, giving it much more range. However, this variant uses up an incredibly large amount of coins.
Up Special: Shadow Ball - Gholdengo uses its spectral powers to rise high in the air, does a Spirit Bomb pose, and creates a Shadow Ball above its hands, before throwing it diagonally downward. By holding the special button, Gholdengo charges up a much larger Shadow Ball that has a homing effect, at the cost of a significant amount of coins being spent.
Down Special: Power Gem - Gholdengo stomps its foot on the ground as a sparkling gemstone rises out of the ground and float in the air beside it. It will stay in place as Gholdengo is allowed to move around, and if the button is pressed again, the gemstone will launch itself through the air in the direction of Gholdengo, allowing for combo extensions and unorthodox projectile play. If the button is held instead, Gholdengo will summon a much larger gemstone from the ground, which does rapid, dragging damage much like a Drill item, at the cost of a large amount of coins from the coin meter.
Final Smash: Terastalization/Tera Blast - Gholdengo becomes enveloped in a harsh light before emerging fully crystalized, with a giant axe on its head to show its Steel Tera Type. It then unleashes Tera Blast by launching a gigantic beam of steel-powered energy at whatever opponent gets caught in range. As the move ends, the crystals around Gholdengo disappear and it is no longer terastalized.