Continuing the Mii talk, if they are kept around, I would like them to be expanded on.
I'd personally like to be able to customize
all of their moves, not just specials. Sounds like a lot, but I think the workload could be eased up a bit by recycling animations from the other fighters. Let players Frankenstein some moves together to try to make their ideal custom character.
I would still keep things divided amongst the existing classes however. As an example:
Mii Brawler
F-Smash Options:
U-Smash Options:
D-Smash Options:
The same would follow for tilts, aerials, throws, and so on. Miis retain the default moves they currently have plus 4 additional options. Most of these would come from other characters, though there could be a few new ones thrown in as well.
In this scenario, the current 3 Mii types would remain as the only options in base game, but with much more to customize that would hold people over at launch.
However, post launch, I would like to see more types get added over time. There's a ton of directions you could go in, but I settled on 3 ideas.
A Mii Mage; pretty self explanatory and a popular suggestion already.
A Mii Athlete; ditto to the above, plus Miis are arguably most famous for titles like Wii Sports/Resort, etc.
And last, a Mii. Just a plain Mii, no particular theming, but instead playing into their versatility and wacky nature by making this one the oddball with both goofy joke character style moves and Nintendo focused stuff.
Mario's Fireball as a special? Sure.
An NES Zapper that inherited the properties of
Blaster? Why not?
An Ultra Hand command grab? Absolutely.
And last thing I'd want to do is expand on their physical appearance. We'll still have the standard Mii body type, but give us the option to make them taller again. Let us make change their builds so I can have a character with the proportions of
or
or
or
. You get the idea. Just not like, SF6 abomination level. More or less like a remixed version of Soul Calibur's character creator, but in Smash and for Miis.