Nekoo
Smash Master
That's the thing, now that the "heavy" work is done, I genuinely think we won't get much cuts. And if we do, I genuinely believe we'll get them back as DLC down the road. Maybe I'm just too optimistic, and seeing people expect or for some even "wanting" cuts (notably to get reworks, or get rid of guests) hurt me. All of those characters have fans, so I genuinely believe that anytime someone is cut, it's not because they wanted to. But had to.Do you think every game will just have more and more newcomers with no upward ceiling? Because that's completely infeasible.
55-60 seems to be the comfortable limit of what they're able to do for a base game. Ultimate had SEVERAL modes be cut to pull off Everyone Is Here, and only a few made it back through updates. Stage Builder, Home Run Contest, and the like? All updates, not base game. All Star Mode? Gone. Coin Battles? Gone. Break the Targets, or even Target Blast? Gone. Trophies? Too much work to make, and as such were made into Spirits to combine them with Events, essentially.
And now they would need to add in Piranha Plant, as well as the DLC newcomers on top of that, and that's before adding the sequel's selection of newcomers.
Base game Smash Ultimate was already very bare bones as far as modes go. What you're suggesting would be exponentially more so.
Like...yeah, Brawl and Smash 4 had fewer cuts. They also had MUCH smaller rosters in general in comparison to Ultimate.
I'm sorry if for you I sounded condescending or "pushing an agenda" it wasn't what I wanted or meant. I just wanted people to realize that through the games they never cut anyone deliberatory and always try to bring them back. Always, a way or another. Ultimate is the culmination of that feeling with "EVERYONE IS HERE" and I genuinely feel that Ultimate is a game to build upon, like it's predecessors were before.
Genuinely sorry,especially if it felt like there was any agressivity