They don't have to played by the same people (even though they can and have). The point is, fans have had the same kind of experience with those games during that same era and even the one after that. It's one of the main reasons why Mega Man and Simon were wanted in Smash. They were seen as honorary Nintendo characters. Bill and Lance, due to their own series popularity on the Nintendo consoles, are seen the same way.
Of course, I admit that they have an uphill battle with Bomberman but that still doesn't mean it can't get enough support.
But being 'honorary Nintendo characters' isn't a big factor in causing popularity anymore, and in fact many of those Nintendo-associated candidates have since declined in popularity.
Some who originally got popular during the time Nintendo association was thought important have managed to hold on, like Phoenix Wright and Shantae. But if you look at any third-party who got popular post-ballot, the Nintendo association is clearly pretty inconsistent and overall much weaker.
I...never said that but I'm also not going to act like Contra is just some "c-tier" series either and its leads are not that compelling. Bill and Lance would easily stand out in the Smash Bros roster for obvious reasons.
Well... since gen five it kinda has been. It's mostly intermittent lower budget stuff that doesn't get a ton of promotion, and doesn't do big numbers.
By the end of the fourth gen Contra as a series had sold 4 mil. I kinda doubt the series has found much greater success since.
Its visibility is just... not where the bar seems to be for most new requests that catch on these days is.
I mean, you have your opinions on its characters, I have my opinion on its characters, but polling has never shown high interest in them.
I never said they won't look at the generations after that. What I am saying is that that's been one of the primary reasons why people wanted Mega Man and Simon, partially the reason why fans wanted Hero and Pac-Man, and it's now one of the reasons why they want Ryu Hayabusa.
And you haven't put two and two together that the difference between Mega Man, Castlevania, Dragon Quest, Pac-Man and the current characters whose lack of support you are surprised by is that all those former series found higher success and popularity across many different generations?
Or that Ryu Hayabusa is more popular than Bill/Lance and Kunio, and he is also the one who has had more success (in the west) outside the NES era than those two? You haven't found the correlation that the more successful you are in more generations, the likelier it is you'll be requested?
Look at the most requested third-party series: Crash, Halo, Rayman, DMC, Doom, Monster Hunter, RE, Tales, Bomberman, Shantae... how limited are any of these series perception-wise to a single system?
The closest is probably Crash to the PS1. But then again, look at where his popularity was before he successfully returned on other platforms.
And it didn't just start with them. Prior to them, Little Mac and Pit were the top most wanted retro characters for Smash. Fans have always been very vocal about it too. Nintendo pretty much ruled the video game era back in the 80s, so the NES era has always been seen as something special.
So.... you're equating Hero to Pit now?
Well, there was believed to be a spot carved out for retro first-parties from Melee to 4, and when it's believed you're guaranteed a spot of a certain type, people are going to try to fit it, which is going to result in popularity for the candidates they believe likeliest to do so.
Do you honestly think Takamaru would've been one of the most requested first-parties without belief in a retro spot? Most people hadn't even played his game. Also, for Brawl, Little Mac did ok, but he didn't become one of the most popular characters until they brought him out of being the "retro character" and revived his series.
That's when he became one of the top picks. When he was no longer considered retro.
However, even if they do look past that generation and look at the more recent ones, there's a good chance they'll still end up looking up games from those franchises, whether it's Ninja Gaiden, River City/Kunio Kun, or Double Dragon because those series have still been active in the later generations and continued to gained some attention from newer fans.
And how many people do you think are actually going to do that compared to those who will support a bigger character from a series with a longer, higher, and probably current degree of success?
And then how do you reconcile whatever your answer is with the fact that that's clearly not what polls reflect?
Which fits Kunio and Riki because River City is a big series.
Games-wise. I meant prevalence/visibility-wise, which is more important for popularity.
I mean Atelier has a whole bunch of games. But which do you think is likelier, it or Ninja Gaiden?
Also, a character's iconic status has always been a popular argument whenever it comes to supporting characters. Like I said, that's mainly thanks to the idea that Smash is a "celebration of video games" and Sakurai's own quote of a character "bringing some history".
It's always been a bad argument since you're arguing a subjective.
And good thing video games and history didn't end in the 80s, did they.
That's why I said it depends on the person and the characters they already want. Those characters are not on your list? Okay. Are they on my list? Yeah, most of them are. When did they get on my list? After I played their games. Because doing that brings in a whole new different experience that I never would have gotten if I didn't play it. I mean, I can't even call myself a supporter if I never even played at least one game in their series.
Well I guess most people don't want them then.
Unless you're suggesting it's just because people haven't played them.
In which case I return to the point that unless you actively support characters from every game you've played, you're in the same situation with some other character. People play a number of games, but only actively support a select amount of characters.
You're acting as if Kunio somehow doesn't have increased popularity already. River City Girls have a played a big part in bringing more recognition to the series and now Rival Showdown is getting an enhanced port to modern consoles. Plus, you're also forgetting the series popularity in Japan.
Well, you're the one who said he wasn't that requested. That's how this started. I agree with that though, I don't think he is that requested. Maybe he has increased popularity, but... going from a D to a D+ (as an analogy) still isn't great.
I'm not forgetting about the series popularity in Japan, this conversation started with you talking about your MWs not being as requested as you thought they'd be, as evidenced by sourcegaming's poll, so that didn't really extend to Japanese popularity. If you want to invoke Japanese popularity, Kunio does better and Contra does worse. But my argument was explaining this lack of western popularity.
And as for getting more games, great. So far the effect of new games on his Smash demand, to most people, is probably imperceptible.
I think you underestimate the presence of 40+year-old nerds in the Smash fanbase.
Given the lack of conversation surrounding these characters matches the lack of popularity evidenced on polls matches the minimal role things like Contra/Kunio have in-game... I'd say I'm estimating things pretty accurately.
You know this conversation started by the remark that these characters aren't performing that well on the poll, right? I didn't come and say "I think they wouldn't do well", I'm just explaining why I believe it's not surprising characters like Bill Rizer and Kunio aren't charting well.
Like, the argument isn't whether they are. It's why they aren't. Because they aren't. And they seemingly never have. In the west, at least. I know Kunio is more popular in Japan, but it's not like I've seen Japanese polls where he places that well either.
Konami-wise, Goemon does well in Japan. Not character-level, but it may be part of why he got a costume.
And yeah, the 40+ year olds are gonna be likelier to support these characters... but... with the fact that it's characters newer than the NES era that are the most popular, is it just that many more younger fans? Or are the older fans voting for newer characters? Either way it doesn't really help your argument.
And also the presence of 40+year-old nerds in the Smash dev team.
Well, one, I'm talking about western popularity. Two, the dev team other than Sakurai doesn't pick the characters. Three, Nintendo, who allegedly selected the DLC, didn't pick any characters from the 80s, apart from Hero, who... isn't an era-specific character. Four, that would help Kunio, but Contra and Ninja Gaiden are more popular in the west than Japan.
I also believe that there are plenty of Smash fans my age or older so it makes sense to include some characters from when we were kids. I feel like there should be a roughly even balance of characters from every generation.
Gen 2:
Gen 3:
Gen 4:
Gen 5:
Gen 6:
Gen 7:
Gen 8:
Ah yes, balance.
Fwiw, I don't agree with things being this segmented. Characters obviously aren't just "Gen whatever" characters - if they've gotten into Smash they've likely crossed multiple gens successfully. This is just regarding the concept of balance. Which, in this context, we clearly don't have.