A new creation thread about remaking the entire Smash series just sprung up if anyone's interested.
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the world ends with you, bravely, off the top of my headIs anyone interested in seeing content from smaller third party franchises that have some connection to Nintendo in the next Smash? I’ve brought up RARE enough times but I’d also love to see something from Disgaea and Octopath Traveller among others. While I think an Octopath Traveller character would be awesome, I’d be happy enough with just a stage. The HD2D aesthetic would make for a really unique stage and the games have amazing soundtracks that would fit Smash really well.
It's more of an indie than a regular third party, but Shantae was what jumped to mind for me. Started on the Gameboy Colour way back when and has been consistently on Nintendo since. WayForward even got contracted for the Advance Wars remake, so that might count for something.Is anyone interested in seeing content from smaller third party franchises that have some connection to Nintendo in the next Smash? I’ve brought up RARE enough times but I’d also love to see something from Disgaea and Octopath Traveller among others. While I think an Octopath Traveller character would be awesome, I’d be happy enough with just a stage. The HD2D aesthetic would make for a really unique stage and the games have amazing soundtracks that would fit Smash really well.
You questioned how there'd be remaining arguments left. Here are some of them.Oh, brother...
Honestly, you are starting to (seemingly) act like you are one of the detractors (No offense).
Well, these aren't rules. These are inhibitory factors, and the fact that some people think they either apply holistically or don't apply at all - aka "rules" is wrong. They are things that influence a character's odds for better or for worse.Detractors in the past have tried to use logic or thoughts, or so called "fan rules" which were used as to why certain characters they want could not get in. You are starting to seem like one of those.
Not the main thing, though. Not the Geno getting in part.Right or wrong, things can change, and a lot of things have happened that proved those detractors wrong.
I know you disagree, but your arguments have been either just telling me my argument is bad or providing individual characters who share one, maybe two of Geno's negatives and ignore the fact that a character's positives and negatives are cumulative, so saying how Duck Hunt is a one-off totally avoids a big chunk of who Geno is.Nothing is really set in stone for any character. I am starting to think, again, no offense, that you are no better than the detractors with what you say. That does not mean I am a hardcore Geno fan or I seriously want him in, but if you think your points were to be strong, I would have to disagree.
There is no evidence Geno was considered for 4. You've been misinformed.Also, Geno was considered for both games, Brawl and 4 (as DLC), and in the case of 4, he was considered before Cloud.
If that criteria doesn't matter, your entire reasoning for why Geno hasn't been included yet, if he has no negatives against him now, is that he was dormant.As for the Ice Climber and Duck Hunt, I don't you think that changes anything, as I don't think the criteria thing matters as much as you think. I was not saying Geno would not fit as what Ice Climbers and Duck Hunt were. They were still games, and those are still characters.
First of all, saying "fans get things wrong" is not a real counterargument. I could say "fans get things right" to invalidate it, and that would be immaterial as well. You know how many more times the fans have been right when they said a character wasn't going to get in than when they said one was?Plus, the mark against Waluigi being a spinoff character sounds like you are being a detractor, which, considering how many things fans got wrong when saying characters couldn't get in, is not helping your case.
It absolutely matters if you try to equate the characters.Plus, Ice Climber and Duck Hunt not being anything Geno and Super Mario RPG are does not matter, despite the differences, they are still eligible for Smash, no matter who they are as long as they are video game characters.
There are over 200 Mario games to date. Geno is a prominent character in one.You just seem to be twisting things to try and make your point strong. And by the way, if you think Geno is a minor character, you don't seem to know what minor characters are. (Again, no offense)
Yes, that is the point. What did you think this discussion was about? It literally started by you agreeing there weren't any of the old arguments left.Whether intentional or not, what you are saying only makes you seem like you are against Geno, like how anyone can be against any character.
By that reasoning we wouldn't be able to say when characters had a good shot either, because we didn't make the rules.I am sure you did not make the rules of how characters get into Smash, so I do not see much reason to see things your way. Sorry, but I don't.
We aren't debating whether Geno has a shot. We're debating if points against him exist.Different criteria does not detract from characters having a shot.
There are spots. There's a spot for a Pokemon character. There's usually a spot for a surprise character. There are spots for series designated before the character is chosen.Also, there are no spots, or slots. The spots thing is why people argue against characters making it in in the first place.
Yeah, the certain allocated spots that do exist are allocated during roster creation or DLC selection, not after that process.The roster of Smash games, with some exceptions like Sonic in Brawl, is predetermined. They may be picked out before hand to an extent, but the roster is still predetermined, regardless of what fans want or what fans have against any character. It is not like there are extra spots are available before hand and characters have a chance as a game is being made, not counting the case of Sonic in Brawl, that is.
I agree. I guess that's a benefit, but I think more so it's probably the reason he has popularity in the first place. Kinda doubt he would if he was just a random party member from some old Square IP.And while I did say that the Geno's points against him were not alive, I did not mean all of them. I should have clarified that. That said, Geno is still technically from a Mario game, so while he is third party, it would have been a different case altogether if he were not from a Mario game, as I am sure being from a Mario game, no matter what it is or who makes it, helps his case more.
I was wondering when you'd show up. (Not picking on you, by the way)Sorry my reply took a bit. Was busy with real life.
You questioned how there'd be remaining arguments left. Here are some of them.
I'm pretty indifferent on Geno. He gets in, that's cool. He doesn't, I'm fine with that too. It'd be nice for his fans after all this time, but personally I never walked away from SMRPG with the overwhelming yearning to get him in Smash.
Well, these aren't rules. These are inhibitory factors, and the fact that some people think they either apply holistically or don't apply at all - aka "rules" is wrong. They are things that influence a character's odds for better or for worse.
You're not going to convince me being a spin-off doesn't hurt chances. So far we have... Dr. Mario. Who is a clone, and got in as padding.
You're not going to convince me being a one-off in a big, static series doesn't hurt chances. So far we have... uhhh.... alternate triforce forms?
You're not going to convince me being a minor character within a series doesn't hurt chances. So far we have, I guess, Piranha Plant, who is minor in significance of role, but not in visibility or attendance. He was chosen because he was very well known.
And being a third-party helps in certain regards, but hinders you in others.
These aren't rules. A character can get in who deviates from one or all of these things. But they are factors that hurt a character's odds, because they are the opposite of what Smash usually prioritizes. Not third-parties, but the others.
Not the main thing, though. Not the Geno getting in part.
I know you disagree, but your arguments have been either just telling me my argument is bad or providing individual characters who share one, maybe two of Geno's negatives and ignore the fact that a character's positives and negatives are cumulative, so saying how Duck Hunt is a one-off totally avoids a big chunk of who Geno is.
So it's mutual, I don't think your argument is strong either.
To be clear, these are raising what I believe to be valid counterpoints against Geno. It's not me arguing Geno won't get in. I think he's got a pretty decent shot. But characters with decent shots still usually have points against them as well. They just manage to overcome them. Sometimes.
There is no evidence Geno was considered for 4. You've been misinformed.
If that criteria doesn't matter, your entire reasoning for why Geno hasn't been included yet, if he has no negatives against him now, is that he was dormant.
And that makes no sense, as dormancy is legitimately something that fan demand has already proven it can overcome.
First of all, saying "fans get things wrong" is not a real counterargument. I could say "fans get things right" to invalidate it, and that would be immaterial as well. You know how many more times the fans have been right when they said a character wasn't going to get in than when they said one was?
Second, calling me a detractor is ad hominem. It has nothing to do with the point I'm raising.
Third, I am being a detractor right now, because that's the point of the argument. I'm being devil's advocate, opposing the claim there are no arguments against Geno. Being a detractor doesn't inherently remove reason from your stance. You seem to be using it interchangeably with 'hater'.
But someone doesn't hate a character just because they raise a point against them. I don't hate Geno.
It absolutely matters if you try to equate the characters.
Your argument is now "they are eligible for Smash since they are video game characters" as a means to draw a parallel between them. Do you see how flawed that is? Eligibility and likelihood are completely different.
There are over 200 Mario games to date. Geno is a prominent character in one.
It's not a mainline title, it's not of any special commercial performance. It didn't even release in one of the major regions.
The average person doesn't know who Geno is. The average casual doesn't know who Geno is. The average gamer probably doesn't know who Geno is. The average online gamer may know who Geno is, but likely only because of Smash. Or, instead of Geno, how about Mallow? How recognizable would he be? Because if Geno is major, he would be major too. Is Mallow a major Mario character? Smithy is the antagonist, is he a major Mario character?
The average online gamer and the average gamer both know, or at least recognize, basically all the major Mario characters. It's Mario. The average casual probably knows most of them. The average person knows at least a few.
How about anybody in Europe who isn't aware of the Smash fanbase's favorite characters? Geno going to ring a lot of bells?
You don't know what a minor character is, series-wise. Being a major character in one game does not make him a major character in the series as a whole. He appears in less than half a percent of the series, and none of the biggest titles. This is Smash bubble behavior.
Let me ask you this. Is Parakarry a major Mario character? Is Plum a major Mario character? Is Wanda a major Mario character? They all have major roles in their respective games.
Yes, that is the point. What did you think this discussion was about? It literally started by you agreeing there weren't any of the old arguments left.
By that reasoning we wouldn't be able to say when characters had a good shot either, because we didn't make the rules.
We interpret precedent and come to hopefully somewhat-educated predictions.
You clearly think mine are baseless, but your reasoning so far has been throwing precedent away because "the fanbase gets things wrong", and basically just asserting "this doesn't matter", "you don't know" and "you sound like you don't want Geno".
When the goal is just to validate these as counterpoints, not to say Geno won't get in, that's pretty weak reasoning.
We aren't debating whether Geno has a shot. We're debating if points against him exist.
And he's not Inkling, so of course they do.
There are spots. There's a spot for a Pokemon character. There's usually a spot for a surprise character. There are spots for series designated before the character is chosen.
And it's not like Sakurai goes into Smash and says "I'm allocating x amount of slots to fanbase picks!" but there are only going to be so many of them, they don't add that many characters on that basis. And it's the only way Geno is going to get in. So in effect, he does have to compete for one of those spots.
Yeah, the certain allocated spots that do existed are allocated during roster creation or DLC selection, not after that process.
Most available 'spots' aren't allocated spots, and aren't "reserved" (for lack of a better word) for a certain type of character. But some are. Though it's also the case that certain types of characters can only get in as a certain type of inclusion.
Like, ROB wouldn't have gotten in as a normal inclusion. Ice Climbers wouldn't have gotten in as a normal inclusion. Incineroar wouldn't have gotten in as a normal inclusion. K. Rool wouldn't have gotten in unless Sakurai let fan demand account for a 'spot'.
I agree. I guess that's a benefit, but I think more so it's probably the reason he has popularity in the first place. Kinda doubt he would if he was just a random party member from some old Square IP.
Ngl, if Smash Ultimate had AT LEAST done THIS (given every character a true ending to their Classic Mode route)? I'd consider it worth replaying.They should just give each character a classic mode ending that shows them interacting with other characters or assist trophies in wacky scenarios like Marvel vs capcom 3 did. That would be cool.
Well considering i want Ace Attorney, Digimon and Super Robot Wars in Smash in some form then yes, i would like smaller third parties involved.Is anyone interested in seeing content from smaller third party franchises that have some connection to Nintendo in the next Smash? I’ve brought up RARE enough times but I’d also love to see something from Disgaea and Octopath Traveller among others. While I think an Octopath Traveller character would be awesome, I’d be happy enough with just a stage. The HD2D aesthetic would make for a really unique stage and the games have amazing soundtracks that would fit Smash really well.
I'd like that, honestly. Especially after how Nintendo didn't really take advantage of the concept of Ultimate's Classic Mode.Maybe we can have an “Arcade Mode” that works more like the Classic Mode from past games?
While I think it's fair to assume that Geno could have been considered for Smash 4, your article has no sources so it's hard to believe it. Sakurai's comments on Geno on Sourcegaming unused characters page was this: “When talking about older characters, Geno always gets a lot of requests. He didn’t appear as a fighter, but I was able to achieve something kind of close to that as a Mii Costume.” With SourceGaming themselves commenting " Sakurai previously considered Geno for Brawl, where he says he wanted Geno in the game, so I feel like saying that Geno was at least momentarily considered for Smash 4 is fair."I was wondering when you'd show up. (Not picking on you, by the way)
First off, about the Geno being considered for Smash Bros. 4 thing...
Sakurai Considered Geno for Super Smash Bros. - Nintendojo
The Super Mario RPG star nearly made the cut!www.nintendojo.com
I mean, Mii costumes and spirits don't follow the same "rules" as playable characters. There's plenty of dormant characters who's roles is limited to Mii costumes and Spirits so this is nothing special really (especially considering that there's more than 1300 spirits in base game and more than 1500 with dlc, if anything it would have been more shocking if he wasn't a spirits.As for the fans getting things wrong part, what if those points against Geno don't prevent him from being in the game? He has not been playable yet, but being dormant and the lack of knowledge of who he is did not stop him from getting a Mii Costume (and a Spirit) in the games. Pretty impressive for a lesser known character, since nothing else Super Mario RPG related has gotten in Smash aside from the Mallow Spirit in Ultimate.
Ah, I see. I could have sworn someone before said they heard Geno was considered as a character.While I think it's fair to assume that Geno could have been considered for Smash 4, your article has no sources so it's hard to believe it. Sakurai's comments on Geno on Sourcegaming unused characters page was this: “When talking about older characters, Geno always gets a lot of requests. He didn’t appear as a fighter, but I was able to achieve something kind of close to that as a Mii Costume.” With SourceGaming themselves commenting " Sakurai previously considered Geno for Brawl, where he says he wanted Geno in the game, so I feel like saying that Geno was at least momentarily considered for Smash 4 is fair."
So again, there's no really official confirmation that he was considered, it's just SourceGaming thinking that he was probably considered because Sakurai commented on his popularity.
I mean, Mii costumes and spirits don't follow the same "rules" as playable characters. There's plenty of dormant characters who's roles is limited to Mii costumes and Spirits so this is nothing special really (especially considering that there's more than 1300 spirits in base game and more than 1500 with dlc, if anything it would have been more shocking if he wasn't a spirits.
Yeah. That article links to the Sourcegaming video, the sourcegaming video invokes this interview:I was wondering when you'd show up. (Not picking on you, by the way)
First off, about the Geno being considered for Smash Bros. 4 thing...
Sakurai Considered Geno for Super Smash Bros. - Nintendojo
The Super Mario RPG star nearly made the cut!www.nintendojo.com
Q: What led you to decide to make a Geno costume after all this time?
Sakurai: To tell the truth, it’s because I wanted Geno to be a playable character. He has a gun for a hand, and I think he fits in really well with Smash. During Brawl, I thought it would be great if I could add him, but in the end it didn’t become a reality.
Thanks? I guess I missed where the merit was said to be among saying they were weak points and not strong arguments and such.Second, I did not say your arguments were baseless. I might have thought some of them were, but not significantly. I did know that some of, no no!...A lot of them had merit.
Also, I know what a minor character is. However, I was not talking about the series as a whole.
me said:He's still a very minor character in his series as a whole.
you said:First off, Geno is not a minor character. That would be something like one of the towns people in any town in the game. Geno has a much more important role in that.
me said:Read the rest of that sentence. He's a very minor character in his series as a whole.
Did you just never make it to the end of the sentence or what? I pretty explicitly called Geno minor only in the context of the whole series, and major in the context of just his game a few times. If you're gonna quote me and reply he's not minor, you're quoting the part where the context is clearly series-wide.you said:And by the way, if you think Geno is a minor character, you don't seem to know what minor characters are.
That is the opposite of how Smash works.Sure, Geno is no prominent and thus minor character in anything else Mario related, but I'd argue still, even if it means nothing, that Super Mario RPG is not part of the main Mario universe, and is not even owned by Nintendo. Therefore, as ridiculous as it may sound, the mainline games kinda don't or should not count.
At the same time, I know points against Geno do exist. I just thought some of them weren't strong for now. That said, I know and am aware that some, or even many if we go that far, of my points aren't probably strong, but whatever you think, I was not trying to make strong points.
...despite being like five posts into this, each, at this point. Alright.If I were trying to, I'd possibly look ignorant about Geno's points against him not existing and argue against those fully. Thing is, I am not ignorant on those, and I do not want to argue fully against them.
You should know that clearly no one is saying Geno is ineligible, nor have they ever said that - at least since Square has been involved - which is basically all that bare minimum point proves, to my understanding.As for equating the characters part, I meant it does not matter on a bare minimum, there is a beyond the bare minimum that is probably went by beyond characters being just video game characters, and you should know what I mean that.
It's not an attack on those characters, they're just not in the same situation. You can't only focus on similarities if you want the comparison to hold weight, because that's not the full picture.Still, I don't think it is fair to put down characters relative to another just because they are that different. Different overall? That is fair, but to me, only to a certain extent. I do think that there are some similarities to be had between characters, if not complete.
Yes. I never did try to dispute the positive. I do think Geno has a good shot, and I think Waluigi has an even better shot.As for the fan rules, in an attempt to avoid saying anything is possible, even though characters like Waluigi have not gotten in, I don't think they should be necessarily counted out, and while things may hurt their chances, you know those things can be balanced out by things they have going for them, like fan demand or a new remake they are in coming.
I am aware Waluigi is a character that has appeared in more games than Geno, but he does have things going for him, some that can he shared with Geno or any other character. I don't think it is safe to count them out or say they have less chance at the present moment, given how time is unpredictable, and we don't know exactly how likely or unlikely a character is either way. That is why I do not think those kinds of things are fair, and that was what I was trying to say, not me thinking you said Geno has no shot.
That point was just that you can't invoke "fans get things wrong" as some catch-all to negate any suggestion. For starters, they'd negate yours too.As for the fans getting things wrong part, what if those points against Geno don't prevent him from being in the game? He has not been playable yet, but being dormant and the lack of knowledge of who he is did not stop him from getting a Mii Costume (and a Spirit) in the games. Pretty impressive for a lesser known character, since nothing else Super Mario RPG related has gotten in Smash aside from the Mallow Spirit in Ultimate.
There's a big difference between existing and being well-known. Without being attuned to the Smash fanbase, none of that stuff is major enough to move the needle. All those demographics from my previous post would still elicit the same response.As for the game not being released in Europe, there are things like the internet, ROMs and the re-release of the game on the Wii back then. (The Wii was pretty successful for a time.
For a VC game I'm sure it did well, but they don't share digital sales.Say, mind if you can bring up sales for the Wii re-release in Europe, if there are any?, just curious.
There aren't spots, but there are reservations?Also, just because I said there are no spots, (mainly no spots, I was aware that there were some reservations as you said) doesn't mean I thought there was no competition for them, given how rosters can only be so big.
Sure. I think you're on board with Geno having negatives (they all do) - the sticking point seems more to be acknowledging negatives doesn't inherently mean you think ill of a character's prospects. I don't. It's just... trying to look at the whole picture so you can best gauge the balance.Look, we seem to be getting nowhere on this, so let us just leave it at this, okay?
Don't sweat it. I apologize if I at some point mischaracterized your argument, at points it was a little tricky to infer past what was written.P.S.: Sorry for sounding accusatory and acting as if you hated Geno and thinking that we weren't arguing something like if Geno has a shot. I did not mean to be like that towards you on those parts, and I should have thought it through more, my bad.
I think I prefer franchises sticking to their own worlds when it comes to movies.Some believe that a Nintendo Cinematic Universe is not possible and this is because the Mario franchise for example seems quite cartoonish, while The Legend of Zelda has a more serious premise. But judging by the Adventure Modes of the Super Smash Bros series and especially The Subspace Emissary of Super Smash Bros. Brawl and the World of Light of Super Smash Bros. Ultimate, I'd say it's not impossible since we saw Mario, Link, Kirby, Pikachu, Samus, Captain Falcon etc. to meet each other. So for me it is possible.
I would respond fully to that...Yeah. That article links to the Sourcegaming video, the sourcegaming video invokes this interview:
At best, it's ambiguous about Smash 4, but it certainly isn't admissible evidence. And even more so as being considered before Cloud (for 4).Nintendo Dream Interview with Sakurai: Part 3
Sakurai discusses stages and costumes in Smash for 3DS/ Wii U.sourcegaming.info
You got trapped in a game of telephone, because your claim isn't accurate to what's in that article, what's in that article is not accurate to what was said in that video, and what's said in that video is not accurate to what the translation on the site says. And who knows how accurate that translation on the site is either, because Sourcegaming has taken liberties with their translations in the past, it's just that no one usually has the knowledge of Japanese to realize it's not completely faithful.
Thanks? I guess I missed where the merit was said to be among saying they were weak points and not strong arguments and such.
Did you just never make it to the end of the sentence or what? I pretty explicitly called Geno minor only in the context of the whole series, and major in the context of just his game a few times. If you're gonna quote me and reply he's not minor, you're quoting the part where the context is clearly series-wide.
That is the opposite of how Smash works.
Also in your last post you were stressing how he was a Mario character, now you want to divorce SMRPG from the Mario series? Gotta pick a lane here...
...despite being like five posts into this, each, at this point. Alright.
You should know that clearly no one is saying Geno is ineligible, nor have they ever said that - at least since Square has been involved - which is basically all that bare minimum point proves, to my understanding.
It's not an attack on those characters, they're just not in the same situation. You can't only focus on similarities if you want the comparison to hold weight, because that's not the full picture.
I could say why wouldn't we get Kratos if we got another M-rated character like Joker? But that's omitting some pretty important stuff.
Yes. I never did try to dispute the positive. I do think Geno has a good shot, and I think Waluigi has an even better shot.
Raising their negatives to prove they exist doesn't automatically mean I don't think they'll make it. I'm still slightly unsure if you grasp what my position was.
And you do get that those things aren't "fan rules", right? It's fan observation of a factor that works against, but doesn't automatically preclude, character inclusion. Like, you can look at any series and see the spin-off stuff does not get much attention compared to the mainline stuff. It's a valid factor until Smash fundamentally changes its series distribution.
And also, you were putting a lot of weight on the dormancy factor being gone now. Which makes sense, being active does bolster Geno, but how would being a spin-off be a fan rule but being dormant not be a fan rule? I mean, neither is a "fan rule", both have an impact, but we don't have any spin-off characters other than a clone, while we already have several characters who were plucked from dormancy due to popularity.
By your logic, so much as it is, dormancy should've been disproven as a factor a long time ago, not just when the remake got revealed. Of course it is still a factor, but by your reasoning, it shouldn't have been.
But the fact you still considered dormancy meaningful despite being previously proven non-fatal is exactly why those other factors also still matter.
That point was just that you can't invoke "fans get things wrong" as some catch-all to negate any suggestion. For starters, they'd negate yours too.
There's a big difference between existing and being well-known. Without being attuned to the Smash fanbase, none of that stuff is major enough to move the needle. All those demographics from my previous post would still elicit the same response.
For a VC game I'm sure it did well, but they don't share digital sales.
There aren't spots, but there are reservations?
...but they're being used somewhat synonymously. And the examples I originally posted used 'spots' to mean reservations.
Though yes, I don't think the fanbase picks are reserved, but they do get a few spots. Though I do think Sakurai will make sure to try to add at least one fanbase pick, so in a sense, I do think at least one spot is reserved. And Nintendo seemed cool with using one spot per pass for a fan favorite. So there is sense in thinking that continuing has a good chance. Even with nothing set in stone, obv.
Sure. I think you're on board with Geno having negatives (they all do) - the sticking point seems more to be acknowledging negatives doesn't inherently mean you think ill of a character's prospects. I don't. It's just... trying to look at the whole picture so you can best gauge the balance.
I'm gonna repeat myself from a previous post and leave it off with, Geno would get in in spite of his remaining negatives (which are now fewer), not because he has none left. And I think there's a real decent shot of that happening.
Don't sweat it. I apologize if I at some point mischaracterized your argument, at points it was a little tricky to infer past what was written.
Not the one you're debating with, but I do wanna point out that Sakurai explicitly says he thought about Geno for Brawl.On that note, not to continue anything, but what do you make of what was said about Geno here in this Smash 4 interview with Sakurai?
Yeah, I know. I was just checking with him. I pretty much ended the debate anyway, and was not debating with him on that link. That said about the interview...Not the one you're debating with, but I do wanna point out that Sakurai explicitly says he thought about Geno for Brawl.
If he had also thought of adding the doll in Smash 4, wouldn't he have just... said it? In that same sentence?
Q: It’s pretty exciting to ponder which fighter will join the fray next. Our editor kept saying “Donbe” from Shin-Onigashima. (laughs)
No Japan-only source number, like, four.Sakurai: Nobody knows him outside of Japan. (laughs)
He said this after already choosing Ultimate's base, knowing there would be no cuts, no real stop of development, and he was going to add every character ever in Smashif we were to keep adding popular characters to Smash as DLC, we’d eat up IPs in no time flat. Moreover, people’s “shock and awe” would gradually start to fade. If at some point in the future we had 100 characters in Smash, adding the 101st character wouldn’t have the same impact as new fighters have had up until now. In that sense, I feel now is the perfect time to close the curtains on development.
"To be more specific, the attack activation for the forward air attack is 13 frames," Sakurai began. "And the one for the back air attack is 15 frames."I’ve checked the results from online matches, but I left all the finer details and research to the monitoring team, so I didn’t really go out of my way to watch things that closely.
I know this always has and always will be Sakurai's mentality, but if there are two main categories of play (competitive and casual/party/FFA), it seems like as long as you make sure no one is too broken for the latter, you can orient basically all balancing around the former. People aren't going to care nearly as much about imbalanced characters during parties and supercasual play where who wins is often just dictated by who has played Smash the most, who stayed out of the fight, or who SD'd least, not who has the best character. That level generally isn't high enough for tiers to matter.I honestly think we could make the game more balanced if we only focused on adjusting to For Glory 1v1. If we were to do that, however, Smash would lose its sense of being a party game people can get together and play.
A few pages pack someone said that we'd have to use the ballot for popularity picks on the next Smash, since there hadn't been a newer one.Among the veteran fighters who didn’t appear in Smash for 3DS/Wii U, Mewtwo was particularly popular, and it was clear many people wanted him back. Unfortunately, it wasn’t possible to include him in the retail release. Thus, we decided that, if we were to release DLC, Mewtwo would be an effective veteran choice, so we began with him.
Here are seemingly further examples, though given how early those other characters were in the data, it's possible they knew they were bringing Lucas back before people even knew he wasn't returning, creating the demand. This would align with one of the less remembered parts of the Gematsu leak, where it claimed Lucas was partially worked on but ultimately cut.I was aware that, following Mewtwo, Lucas and Roy also enjoy considerable popularity. If we were to bring back a total of three fighters, I knew we couldn’t go wrong with these three.
I didn't know Tales staff also worked on Smash, I thought it was just Harada's little prefectureI mean, the modelers responsible for [Roy's] design also worked on the Tales series, so it makes sense
Reminders that derivative characters not being their most faithful representation happenswe think of Smash Roy as separate from his appearance in FE: Binding Blade. When Roy uses his Final Smash, Critical Hit, he swings his sword in a circular motion before striking as a reference to his original game. Aside from that, however, he’s very much a unique incarnation of Roy. That’s why he’s more spirited in Smash than he is in Binding Blade (laughs).
Final Fantasy is one of the few uniquely Japanese game series revered by players around the world. I think fans across the globe have hoped a character from one of those series would appear in Smash
Global popularity/recognition importantAt the same time, I think it’s only natural to prioritize the character who enjoys worldwide popularity.
: Hold my meat-When you look at all the characters side-by-side, none of them should feel out of place.
It really underscores just how deeply involved Sakurai is with every aspect of this game, and to what extent he goes for even sort of minor stuff. Like, conversing with FF's sound director just over Cloud's VA's line readings in a game where... he doesn't do much talking.I paid special attention to the intensity of his lines. Cloud is fundamentally a detached character, but it would make for a pretty boring battle if he were too dispassionate. During the recording session, I spoke with a sound director from the FF series.
Q: Still, Ryu and Cloud crossing over into Smash must surely be a smash hit with long-time gamers. You really know how to make people happy.
You heard it here, no third-parties left from... I guess basically the 20th centurySakurai: At the same time, gamers from that generation probably already have all the characters they could want. Mega Man has also joined the fray, so there might not be anyone left.
This might be due to clumsy translation, but I didn't know he was already saying this about FE back then. I knew he had reservations about Corrin. Didn't know he said the first part.There are too many Fire Emblem characters! The decision to include Corrin was admittedly strategic, but I genuinely worried we might be adding too many characters from the series.
People still would've been mad, but this would've been cool.I had even hoped to allow players to choose from a variety of heads and palette swaps [for Corrin], but I realized including all of them would be impossible.
I don't know how it appears in the original text, or what (if any) relevance it would have, but he does straight up acknowledge Corrin's sword as a chainsaw.so when you charge Corrin’s Side Smash, you can deal damage with the chainsaw.
Read: I had to make people care about this guy/girl ;PAt the same time, I felt incorporating some flashiness was necessary for Corrin, especially as a new character.
Q: Bayonetta is a character who shows a lot of skin, but Smash is a game rated for all ages. What kind of adjustments did you have to make?
And that's why there's no Mai. Not gonna bother for a background character.Sakurai: It took a lot of effort (laughs).
I think people already believed Geno had popularity in Japan, but I guess this is further evidence.Interviewer said:Geno is also popular with our readers as well.
Q: The Tales series has 20 years of history, how did you decide on Lloyd for the costume?
Sakurai: I’m not sure if there was any other appropriate choice?
Q: For example, how about the protagonist of the first game, Cress?
Not a new quote, still interesting. Makes it seem like despite Yuri's popularity or new characters that show up, it'd be Lloyd.Sakurai: I really think it has to be Lloyd here (laughs). I could have gone down the route of choosing from the first entry in the series, but for old games it’s somewhat common for the editorial supervision from the original creator to make the process difficult.
Sakurai lyingthere are only so many big-name titles we can work with at this point—mainly because we’ve covered most of those bases. Aside from the major globally-recognized franchises already featured in Smash, there really aren’t that many left.
Q: Did Square Enix make any requests?
Sakurai lying againSakurai: They supervised the development, providing detailed feedback and harsh criticism, but they didn’t make much in the way of requests.
I have nowhere near the same dexterity as the advanced players
This is part of why I say take Sakurai’s wording into consideration but not gospel.Other interesting tidbits from the sourcegaming translation (and remember not everything may still be how he feels):
No Japan-only source number, like, four.
He said this after already choosing Ultimate's base, knowing there would be no cuts, no real stop of development, and he was going to add every character ever in Smash
"To be more specific, the attack activation for the forward air attack is 13 frames," Sakurai began. "And the one for the back air attack is 15 frames."
I know this always has and always will be Sakurai's mentality, but if there are two main categories of play (competitive and casual/party/FFA), it seems like as long as you make sure no one is too broken for the latter, you can orient basically all balancing around the former. People aren't going to care nearly as much about imbalanced characters during parties and supercasual play where who wins is often just dictated by who has played Smash the most, who stayed out of the fight, or who SD'd least, not who has the best character. That level generally isn't high enough for tiers to matter.
A few pages pack someone said that we'd have to use the ballot for popularity picks on the next Smash, since there hadn't been a newer one.
Maybe they'd still use it. But here's just an example of a character getting in due to popularity without influence from a ballot. Predating 4's, and believed to already be on the roster for Brawl's.
Here are seemingly further examples, though given how early those other characters were in the data, it's possible they knew they were bringing Lucas back before people even knew he wasn't returning, creating the demand. This would align with one of the less remembered parts of the Gematsu leak, where it claimed Lucas was partially worked on but ultimately cut.
I didn't know Tales staff also worked on Smash, I thought it was just Harada's little prefecture
Reminders that derivative characters not being their most faithful representation happens
Just for when we next talk about echoes
Global popularity/recognition important
Lopsided popularity/recognition a hindrance
: Hold my meat-
It really underscores just how deeply involved Sakurai is with every aspect of this game, and to what extent he goes for even sort of minor stuff. Like, conversing with FF's sound director just over Cloud's VA's line readings in a game where... he doesn't do much talking.
Makes you wonder how the Star Fox characters in 4 slipped through the cracks
I know they're in English
You heard it here, no third-parties left from... I guess basically the 20th century
Keep in mind this was in 2016. He'd already decided on Simon and Richter, the troll.
This might be due to clumsy translation, but I didn't know he was already saying this about FE back then. I knew he had reservations about Corrin. Didn't know he said the first part.
Which is funny because when he said it again after Byleth, SourceGaming tried to play down the statement with a bit of a periphrastic translation. Other translators were like, "no, he's just saying there's too many FE characters". Here they just throw it out there. Maybe it was a different translator.
Also, let's update the phrasebook. No more promotional characters/shill picks. Now they're "strategic inclusions"
People still would've been mad, but this would've been cool.
I don't know how it appears in the original text, or what (if any) relevance it would have, but he does straight up acknowledge Corrin's sword as a chainsaw.
May be auspicious for the argument that Doom Slayer could use his (in a very Smash-appropriate, non-realistic way). May also be a stretch.
Read: I had to make people care about this guy/girl ;P
And that's why there's no Mai. Not gonna bother for a background character.
I think people already believed Geno had popularity in Japan, but I guess this is further evidence.
Pretty wild such a grassroots push for such an overall minor character has resonated so widely. Can't think of any other parallels. That weren't memes, at least.
Not a new quote, still interesting. Makes it seem like despite Yuri's popularity or new characters that show up, it'd be Lloyd.
And it's true that Heihachi got the costume and then we got Kazuya, but I don't think Lloyd would offer the some difficulties in moveset creation to Sakurai.
Sakurai lying
Sakurai lying again
Square clearly on their "Cloud can't be those alt colors"/"sure you don't wanna use Lightning?"/"we no share Mii waves" grind
Also lol "harsh criticism"
Guessing that a translation thing. Not because it isn't true, but because Sakurai wouldn't admit that xD
and there's strike three
Well, I know I learned more about something today.This is part of why I say take Sakurai’s wording into consideration but not gospel.
The dude is human. He can change his mind or tell white lies. He mentions Smash might not be able to do much more “shock and awe” reveals, but we know they were negotiating for Steve and Sephiroth as early as 2015 and well before the base game. He mentions the size of the roster potentially dimming further character’s stars, but we know what happened for ultimate. He’s human, he’s going to be inherently contradictory.
Obviously, direct statements from Sakurai are good fuel for an argument, but there’s always a need to take them with a grain of salt.
Do we know this or do we just suspect itwe know they were negotiating for Sephiroth as early as 2015 and well before the base game.
"You're stupid and smell and so does your mother!(no offense)"calling him anything else is an asinine take by someone whose mind has been warped to unrecognizable rubber by this torture device of a mental excercise called Smash speculation, to the point where any sense of semantics or scale has ceased to exist (no offense)
Alright I found it. Yes, this was a claim, but it's not substantiated by any reliable source, so far as I can tell.Wasnt it a thing that in the data for Ultimate it's implied that Cloud was added later than the rest of the roster, which backs up the idea that they got him later than the others?
Or am i very much misremembering this? I dont care enough to look it up.
I doubt Sakurai won't be involved, but given the scope of Ultimate a hard reboot seems like a valid way to go. I don't see why we can't refreshen the series while also keeping at least most of the big names we've accrued over the years though.I desperately want the next Smash game to be hard reboot. Get someone who isn't Sakurai to rebuild Smash from the ground up. I'm not going to care if I can't play as Cloud, when there's new game mechanics, redone movesets, a new art style, and also the potential that all these third party IPs will return in later instalments. It would make the future of the series a lot more exciting than it is now.
I will be underwhelmed if the next Smash game just iterates on Ultimate, except I can't play as Cloud.
We do know that they stated that they negotiated and planned Sephiroth’s trailer focusing on his Advent Children portrayal because no significant work was done on FF7 remake. FFVII Remake started development in late 2015, with the basic scenario for the game planned out. While this isn’t definitive information, it does suggest that Sephiroth was in talks for a while if Sakurai had the trailer planned out before the story for FF7 Remake was close to finalized. If Sephiroth was in talks as late as 2018, Sakurai would have had access to much more up to date Sephiroth material from when FF7 remake was further into development and the story was completely finalized. With that in mind, I think there’s enough circumstantial evidence to suggest Sephiroth was at least in some form of talks since before Ultimate’s base game was even finished. 2016 is at the early end of the possible timeline, but we do know he was in talks early into FF7 remake’s dev cycle.Do we know this or do we just suspect it
Personally I think Sephiroth (or just some FF7 character) as DLC was the provision Square required to acquiesce to Cloud in base, but given how Sakurai said getting everyone back for base almost didn't happen, I'm not convinced he actually had that SE plan hammered out until past 2015.
I know it doesn't make a lot of sense to not sign on Ryu, Cloud and Bayo for Ultimate in 2015, and they probably did for the other two, but I kinda think Square took longer to come to an agreement with. I could see them agreeing to bring Cloud back, but then there being a holdup on how he'd show.
In part perhaps because past Square preferring DLC, passing up on back-end profit of Cloud as DLC is, to be fair, no small sacrifice. Even for Sephiroth. You know that guy would sell unbelievably, he's the most played character. Or at least he was.
This is total baseless conjecture, but maybe the reason FF is the only base third-party without an AT is because Cloud's return in base wasn't assured until later on, so they didn't move ahead with making one. I know they don't add characters past a certain point, but Cloud was already in the game thanks to using Smash 4, he just would've been in flux between dropping as base or DLC.
Either way, there must be some reason it didn't get an AT. It's FF7, I'm sure Sakurai would've been happy to give it priority. It's not the same rights tie-ups like the music and art (though I think not getting any of that stuff was more owing to saving it). It could be the above theory, or it could be as boring as Square's contract prohibiting literally any new FF7 content in base. I mean Cloud's new FS was DLC for a different character. That's weird.
And I know the irony of invoking "Sakurai said" given the rest of your post, but I don't think he'd have any reason to lie about Everyone is Here almost not happening. I mean, it would decrease people expecting it for next game, but he was saying it before DLC was even revealed.
Also it's no guarantee that Sakurai himself wasn't the hold up on Steve given it seems like he didn't come around on his feasibility right away.
I can't say I'm for a hard reboot and as for Cloud, there's a good chance he's one of the characters that'll come back.I desperately want the next Smash game to be hard reboot. Get someone who isn't Sakurai to rebuild Smash from the ground up. I'm not going to care if I can't play as Cloud, when there's new game mechanics, redone movesets, a new art style, and also the potential that all these third party IPs will return in later instalments. It would make the future of the series a lot more exciting than it is now.
I will be underwhelmed if the next Smash game just iterates on Ultimate, except I can't play as Cloud.
That's... not what the linked article says. I think the part you're referring to is "The graphics were of course made with Advent Children in mind and despite the plot being written before FFVII Remake was released, I think that was a great [trailer]", which just means the trailer was written prior to April 2020, when FF7R came out.We do know that they stated that they negotiated and planned Sephiroth’s trailer focusing on his Advent Children portrayal because no significant work was done on FF7 remake. FFVII Remake started development in late 2015, with the basic scenario for the game planned out. While this isn’t definitive information, it does suggest that Sephiroth was in talks for a while if Sakurai had the trailer planned out before the story for FF7 Remake was close to finalized. If Sephiroth was in talks as late as 2018, Sakurai would have had access to much more up to date Sephiroth material from when FF7 remake was further into development and the story was completely finalized. With that in mind, I think there’s enough circumstantial evidence to suggest Sephiroth was at least in some form of talks since before Ultimate’s base game was even finished. 2016 is at the early end of the possible timeline, but we do know he was in talks early into FF7 remake’s dev cycle.
There's a point of being protective where it verges into austere and exacting, and then plays out in the same way stinginess might.I think the narrative of Square being stingy as well is also an artifact of Cloud’s meager content in 4. When the content we got in Ultimate was just the already licensed stuff, it fed into that narrative. There’s nothing definitive about SE being hard to work with or Cloud in particular being difficult to negotiate for. At best you have speculation and rumors. If anything, Square did a lot of post launch support for Smash. Beyond its DLC characters, it had a ton of spirit events post launch. We also now know the big obstacle for SE content with cloud was the Byzantine music licensing. There are some minor oddities, like the lack of an AT or spirit battles, but this can be chalked up to Square being protective of the image of their IP to some extent.
You're right.I think I prefer franchises sticking to their own worlds when it comes to movies.
The MCU works because "crossovers" like that are so commonplace in the comic books that they were already one cohesive world before it was decided to make a whole series of movies about them with an interconnected story (which are its own separate world from said comics so you don't even need to know about them to enjoy the MCU), so making epic combinations of Marvel heroes was... already normal long before the MCU made it mainstream. Heck, it was a thing before the MCU's writers were even born.
Nintendo's IPs are very self-contained and the movies shouldn't have to live under one cohesive umbrella because it'd be a headache for the writers to try and find ways around all the different ways each series would contradict with others. Splatoon is a perfect example of what I'm saying due to happening in a post-apocalyptic era where humanity as a whole has been extinct for millennia, so the vast majority of Nintendo's franchises cannot fit with Splatoon.
As for why it works in Smash Bros.? Well, it works because it's Smash Bros.
There's rarely an explanation for why everyone is gathered in Smash and when there is, it's usually toys or figurines, so we suspend disbelief and we don't really question why everyone is grouped together in the context of Subspace or World of Light... but since the movies are true to their source material, the writers would actually NEED to find a way to make all the pieces fit in a NCU context, which would require so many retcons that some franchises would risk losing their identity in the process.
he burned up the shock and awe ages agoHe said this after already choosing Ultimate's base, knowing there would be no cuts, no real stop of development, and he was going to add every character ever in Smash
I know. There hasn't been shock and awe behind a character reveal since... the last time there was a character reveal.he burned up the shock and awe ages ago
I was more thinking since the time of smash 4’s dlcI know. There hasn't been shock and awe behind a character reveal since... the last time there was a character reveal.
Sakurai's stance on Geno hasn't changed nor doesn't need a reason to. There were just higher priorities in mind at the time with Dragon Quest XII coming Switch and FF7 Switch port and Remake being the big titles at the time. Nintendo and Square would want to focus their promotion on that which included Smash.I wonder what his stance on Geno is now? Either way, I have a feeling Geno's fans do take some of what Sakurai said about him too seriously, maybe all of it?
Square doesn't own KH, Disney does.And that's without even getting into Dragon Quest or Kingdom Hearts.